Approach: Difference between revisions
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*[[Float]]ing with [[Peach]] | *[[Float]]ing with [[Peach]] | ||
*[[Dash dancing]] | *[[Dash dancing]] | ||
*Certain [[ | *Certain [[projectile]]s while [[short hop]]ping. | ||
*Long range attacks that move the character a.k.a. approach attacks | *Long range attacks that move the [[character]] a.k.a. approach attacks | ||
Note: Generally many of the above are combined to form a complex approach. | |||
'''Note: Generally many of the above are combined to form a complex approach.''' | |||
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Techniques (SSB)]] | [[Category:Techniques (SSB)]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |
Revision as of 08:23, July 13, 2011
Approach is the term used to describe the method a player uses to get close enough to their opponent to land an attack. The simplest (and least safe) forms of approach are simply walking or dashing up to the opponent. With the exception of walking, dashing and jumping, approach attacks are the most common form of approach.
Types of approaches
- Walking
- Dashing
- Jumping/Gliding
- Foxtrotting
- Short hop laser while gradually moving forward
- SHFFLing forward
- Wavedashing
- Floating with Peach
- Dash dancing
- Certain projectiles while short hopping.
- Long range attacks that move the character a.k.a. approach attacks
Note: Generally many of the above are combined to form a complex approach.