Remote Missile: Difference between revisions

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[[File:Snake Missile.png|right|thumb|Snake firing a Nikita missile.|300px]]
[[File:Snake Missile.png|right|thumb|Snake firing a Nikita missile.|300px]]
'''Remote Controlled Missile''' (also called the ''Nikita'') is [[Solid Snake (SSBB)|Snake's]] [[Side Special Move]]. The missile can be controlled with the control stick, but Snake is defenseless until the [[shield]] button is pressed. Doing so will end the control over the guided missile, causing it to cease most of its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile travels slowly when the [[Control Stick]] is tilted in any direction, but travels quickly in the direction it is facing if the Control Stick is in a neutral position. Strangely, tilting the Control Stick in the direction the missile is facing will also slow it down.
'''Remote Controlled Missile''' (also called the ''Nikita'') is [[Snake (SSBB)|Snake's]] [[Side Special Move]]. The missile can be controlled with the control stick, but Snake is defenseless until the [[shield]] button is pressed. Doing so will end the control over the guided missile, causing it to cease its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile travels slowly when the [[control stick]] is tilted in any direction, but travels quickly in the direction it is facing if the Control Stick is in a neutral position. Strangely, tilting the Control Stick in the direction the missile is facing will also slow it down.
The missile can change direction randomly if it is hit by rapid attacks like [[Kirby (SSBB)|Kirby's]] and [[Captain Falcon (SSBB)|Captain Falcon's]] [[Neutral A]]. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will quickly droop his head in disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. If you turn the missile, it will travel a smaller distance, due lack of fuel.
 
In the Subspace Emissary, R.O.B. Launchers also fire Remote Controlled Missiles.  
The missile can change direction randomly if it is hit by rapid attacks like [[Kirby (SSBB)|Kirby's]] and [[Captain Falcon (SSBB)|Captain Falcon's]] [[Neutral A]]. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will quickly droop his head in disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. If you turn the missile, it will travel a smaller distance, due to a lack of fuel.


==Origin==
==Origin==
Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. Both in the Metal Gear saga and in Super Smash Brothers Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.
Going back to the first ''Metal Gear'' game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. Both in the ''Metal Gear'' saga and in Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.
 
==Trivia==
*This attack is one of only two attacks whose movement can be controlled directy, the other being Lucas'/Ness' PK Thunder.
*The farther this attack has traveled, the more damage it inflicts. This is useful for hitting enemies from a good distance.


{{Snake Special Moves}}
{{Snake Special Moves}}

Revision as of 15:22, November 26, 2010

File:Snake Missile.png
Snake firing a Nikita missile.

Remote Controlled Missile (also called the Nikita) is Snake's Side Special Move. The missile can be controlled with the control stick, but Snake is defenseless until the shield button is pressed. Doing so will end the control over the guided missile, causing it to cease its forward movement and drop downwards. The missile will still explode if it hits anything while falling. The missile travels slowly when the control stick is tilted in any direction, but travels quickly in the direction it is facing if the Control Stick is in a neutral position. Strangely, tilting the Control Stick in the direction the missile is facing will also slow it down.

The missile can change direction randomly if it is hit by rapid attacks like Kirby's and Captain Falcon's Neutral A. When the missile hits its target, Snake will do a quick fist pump. However, when Snake misses he will quickly droop his head in disappointment. The missile does half its normal damage (around 7%) and has less knockback when dropped. If you turn the missile, it will travel a smaller distance, due to a lack of fuel.

Origin

Going back to the first Metal Gear game, the RCM was a weapon that Snake had to obtain in order to destroy a target that was otherwise out of reach. Both in the Metal Gear saga and in Brawl, the RCM is one of the few weapons in Snake's arsenal which is almost completely fictional.

Template:Snake Special Moves