Push: Difference between revisions

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(*Isaac's attack, "Move", actually has set knockback, not Push.)
mNo edit summary
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:''For the reverse effect, see [[Vacuum]].''
:''Not to be confused with [[Knockback]].  For the reverse effect, see [[Vacuum]].''


[[Image:Using FLUDD.jpg|thumb|Mario's F.L.U.D.D. pushing Luigi.]]
[[Image:Using FLUDD.jpg|thumb|Mario's F.L.U.D.D. pushing Luigi.]]
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*[[Jigglypuff]]'s [[Puff Up]]
*[[Jigglypuff]]'s [[Puff Up]]
*[[Sheik (SSBB)|Sheik]]'s [[Vanish]] upon reappearing.
*[[Sheik (SSBB)|Sheik]]'s [[Vanish]] upon reappearing.
*[[Knockback]] of moves that are blocked by [[shield]]ed is generally applied as push.
'''Pokemon:'''
'''Pokemon:'''
*[[Kyogre]]
*[[Kyogre]]
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<!-- This is the Vaccuum list, which is untested for Push -->
<!-- This is the Vaccuum list, which is untested for Push -->


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[[Category:Game Physics]]
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[[Category:Unofficial lingo]]
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Revision as of 16:01, March 18, 2009

Not to be confused with Knockback. For the reverse effect, see Vacuum.
Mario's F.L.U.D.D. pushing Luigi.

Push is another common side effect in Brawl of many attacks such as Water Gun that causes characters, as well as certain items, to be gently pushed away from the source of pushing. Most kinds of Push work on both airborne and standing opponents. Characters hanging from edges are not affected by this. It is usually much more difficult to fight Push than vacuum.

Sources of Push

Fighters:

Pokemon:

Others:


*Isaac's attack, "Move", actually has set knockback, not Push.


Items Affected by Push


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