Skyworld (SSE): Difference between revisions
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This article is about the Subspace Emissary side-scrolling stage. For the multiplayer stage, see Skyworld.
Skyworld | |
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File:Kid Icarus Icon.gif File:Smash Bros. Icon.gif | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Subspace Emissary only |
Skyworld is the second stage in Super Smash Bros. Brawl's adventure mode, the Subspace Emissary. It begins with a cutscene first shown on the Smash Bros. DOJO!!, where it was titled Pit's Descent.
Walkthrough
Cutscene
You can see Pit watching the stadium get blown up in his unknown futuristic television in his unknown... no we won't start the unknown thing again. Let's just say Pit is enjoying watching some prime time hardcore brawling through his amazingly awesome plasma TV from the future for now. That should settle it. He then turns around to see the Goddess Palutena. She gives him a bow weapon (that I sure could put to good use in real life). She then tells him to go and right the wrongs of the world through telepathy or something. You are going to see a lot more of that kind of communication as you journey on through the Subspace Emissary. Never fear as I alone have the power to decipher their telepathy powers all for you my loyal readers (or reader)... Pit then runs off like a 5 year old getting a new video game system for the first time with his bow in hand. He then decides the excitement is too much for him and takes a suicidal leap off the top of the world... err oh I guess he didn't.
Now the stage begins as you controlling Pit! Pit is a great character in my opinion and tons of fun to play with. Now onto the more serious things. We will begin collecting secrets and goodies throughout all the stages on our path to world domination.... or at least 100% through the Subspace Emissary!
Just start dropping down through the clouds as you make your descent to Earth. You will see a few Green Cubes along the way. You should go ahead and grab these as they will often drop goodies for your benefit such as stickers or items. They are not necessary for a Clear percentage though. Only the Orange Cubes, along with a few other things, count towards percentage. After you drop all the way down continue to the right grabbing the Green Cube you see. If you don't grab this cube you will die if you keep heading right. Seriously. Happened to me and I cried. You will soon come to a door. Just press Up on your controller to go through. This type of door will lead your to another area of the stage!
Cutscene
After going through the door you are granted with a cutscene. Pit looks around and notices the giant ship soaring through the clouds. It then starts sending more purple bundles of joy towards everyone's chimneys for some nice Christmas presents... or at least that's what I thought. Just before they reach your chimneys they landed on the clouds and decided to have lunch with Pit first. Pit then whips out his bow and breaks it in half into 2 knives. Obviously to spread the mayonnaise on the sandwiches.
Aw too bad. It looks like there won't be a picnic after all. Anyways, it's time for some brawling again against the Primids. Continue fighting them like you did last time and just leap in for some smash attacks as these are only normal Primids. You may get lucky and one will drop a trophy stand. You can use these to be thrown at any enemy you see. The enemy will turn into a trophy if your throw connects. There are of course a few exceptions to this rule. Anyways, continue right to meet some more Spaaks, which you already know how to deal with. Just keep attacking them and don't let them have a chance to back away and start sending lightning at you.
You are presented with a choice of either going up or down here. Take the upper path to be presented with ORANGE CUBE #1 of the SSE! Grab it for clear percentage as well as the goody that it drops. Actually it only counts as clear percentage if you grab what it drops. Now continue on going to the right. Grab the Green Cube along the way if you want, but careful with the Cymul. If you get close too close, it will bring out its blades for you to jump into them. Just leave it alone if you want and it won't chase you or anything. Just be careful trying to avoid it.
After jumping to the next platform you will meet a Greap. It's basically a giant bomb with 2 giant axes. Not a fun combination, but you got to deal with it! It does have a weak spot on it though. The weak spot is its red head. The best way to deal with it is to wait for it to bring down its axes and then air doge out of the way and start slashing its red head. This will kill it quickly. After you destroy it a door will appear! Run into the door to continue on with the stage.
Cutscene
Pit will notice Mario's trophy in the clouds and revive Mario in the blink of an eye. Mario has a painful flashback to his meeting with the cannonball again. He then sees Pit and they communicate telepathically about the stadium getting blown up and they want to venture out and take care of whatever did it. This telepathy thing looks pretty handy if you ask me. They then start to run off to find out what's going on.
You now get to pick the character you want to use! Pick either of them. Whoever you seem to be better with. I recommend using Pit as he has a great jumping ability as well as long range attacks and great recovery as well as great defensive abilities and well you get the picture of how Pit is superior to the world if played correctly. Nice run on sentence we got there by the way.
Start dropping through the clouds, but try to stay near the middle because on the left and right will be some Glunders which you just want to avoid. Once you fall down for quite a while you will eventually land on a purple cloud that you won't drop through. Instead you can ride it as it heads towards the right. It only lasts for a few seconds. Anyways, you land on a brick platform and are met with some Jyks. You want to avoid these as they are pretty much invincible. They just want to cause you pain and frustration when you run into them which are never a good combination if you ask me.
Continue heading right and with Pit's great jumping ability you will have an easy time of it. Try to take the 2nd to lowest path through this area as it will usually be the safest. Run/Dodge/Jump over any enemies you see or just do whatever you have to do to make it across this section full of enemies. You will eventually come to a section with rising and falling pillars. Count as you go along until you reach the 3rd pillar and wait for it to fall down as it will reveal a hidden door behind it! Enter it now! Well really it's your choice if you would rather be eaten alive with everything chasing you. Have fun with that though as I continue the walkthrough.
Quickly run left and grab the cube and goody that it drops as this place is about to auto scroll upwards which can give you an easy death if you aren't paying attention. On the other hand you can take the safe way and save that box for the return journey downwards. Keep climbing up all the clouds on your path to the top to be king of the mountain... err clouds. Grab the amazing green cube treasure at the top and hop back down. Now head through that door again.
Go ahead and just do your best to jump through the clustered enemies here. Using Pit makes it a lot easier or you can just take your time and long range most of them. As you continue to the right you will meet a forced battle with groups of monsters. Do the usual strategy with dealing with these types until you meet a new enemy called the Rototurret. Try to stand in the middle of its side guns which will shoot at you in short bursts. If you are standing in the middle though it can't touch you. You can poke all the fun and yell great comments about it for as long as you want. When you decide you are tired of taunting him, you can gradually just start hitting it to kill it. Take care to stand in the middle of it the whole time and it will be the easiest thing ever.
After you beat that super incredibly hard enemy continue to the right and you will meet a little device on the ground. It will give you a bit of a ride and shoot you to the right very quickly. I like to call them Launchers. You land on the ground not very gently, but are greeted with an amazing golden door which marks the end of the stage! Congratulations you beat another stage! Press Up to enter and finish this stage. You are actually presented with a cut scene before the results screen.
Cutscene
Mario and Pit watch the giant ship fly away realizing they are too late to catch it and all hope is now lost. Then they notice another smaller ship chasing it. They think to themselves as if that's going to do anything.
Newcomer Mario joins your team this time as well as Pit! As always save your game now. Now if you have been following this super brilliant and expertly written walkthrough (in my head at least), then you will notice a Crown shaped icon is now over Skyworld. That means you have 100% cleared that stage and found all hidden goodies and treasure in it! Good job! Or well I guess its not too hard when you are following a 100% walkthrough now is it? Also one other thing, If you ever want to go and replay a stage that you already beat you will get to use any of the newcomers that you have already "found" and use them on that stage. You may think it's great at first but, when you have this walkthrough why replay the same stage again? It will only happen a few times, but some stages you will need to replay to get 100% as you can't get everything in one play through. That is for later though so no worries!