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* The in-game announcer in the JP version pronounces Dedede "day-day-day". In other versions, it is pronounced "dee-dee-dee". | * The in-game announcer in the JP version pronounces Dedede "day-day-day". In other versions, it is pronounced "dee-dee-dee". | ||
*When King Dedede inhales something big (like a player or a box), pause the game and look around his neck. There will be a gap between his head and his shoulder, which you can see the stage through. | *When King Dedede inhales something big (like a player or a box), pause the game and look around his neck. There will be a gap between his head and his shoulder, which you can see the stage through. | ||
*Dedede has different designs on his sash around his belly for each costume; spikes on | *Dedede has different designs on his sash around his belly for each costume; spikes on red, green and brown; stars on pink; an elegant design on purple and ice colored hexagons on blue. | ||
*If Dedede uses his Uair or Dair when he's flying past the upwards blast line, the spinning sound effect will last the entire star K.O. | *If Dedede uses his Uair or Dair when he's flying past the upwards blast line, the spinning sound effect will last the entire star K.O. | ||
*Dedede is the easiest character to infinitely chaingrab with, if done next to a wall it will work on any other character, and if perfected it will be unstoppable. | *Dedede is the easiest character to infinitely chaingrab with, if done next to a wall it will work on any other character, and if perfected it will be unstoppable. | ||
*The color of his costume and his skin changes with each costume but his hammer remains the same color. | *The color of his costume and his skin changes with each costume but his hammer remains the same color. |
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