Jungle Japes: Difference between revisions
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The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but it's actually rather dangerous. Getting caught in the current under the stage is bad and hard to get back on the stage. Be careful not to fall off the edges or you will get caught in the current and most likely won't survive. To make matters worse, [[Klaptrap]]s will jump out at you if you fall in either pit on each side of the middle section. Getting attacked by one will result in a [[one-hit KO]]. | The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but it's actually rather dangerous. Getting caught in the current under the stage is bad and hard to get back on the stage. Be careful not to fall off the edges or you will get caught in the current and most likely won't survive. To make matters worse, [[Klaptrap]]s will jump out at you if you fall in either pit on each side of the middle section. Getting attacked by one will result in a [[one-hit KO]]. | ||
===Fun Fact=== | |||
If you play a Fox CP on this level, after you kill him the first, move to the Platform on the left and stay there ''before Fox comes back to life,'' and watch as he commits suicide over and over and over again by jumping underneath the middle platform and up Bing until either you move or attack him. This means that if you are doing a 99 stock match, he can kil himself up to 98 times in a row. | |||
[[Category: Stages]] | [[Category: Stages]] | ||
[[Category: Stages (SSBM)]] | [[Category: Stages (SSBM)]] |
Revision as of 14:58, May 25, 2007
Jungle Japes is a stage that is unlocked from the start of Super Smash Bros. Melee. It is also Donkey Kong's home stage.
The stage is divided into three parts. The right and left sections are about equal in length and are a little taller then the middle section. The middle section is the longest, with a smaller platform suspended above it. This stage may sound simple, but it's actually rather dangerous. Getting caught in the current under the stage is bad and hard to get back on the stage. Be careful not to fall off the edges or you will get caught in the current and most likely won't survive. To make matters worse, Klaptraps will jump out at you if you fall in either pit on each side of the middle section. Getting attacked by one will result in a one-hit KO.
Fun Fact
If you play a Fox CP on this level, after you kill him the first, move to the Platform on the left and stay there before Fox comes back to life, and watch as he commits suicide over and over and over again by jumping underneath the middle platform and up Bing until either you move or attack him. This means that if you are doing a 99 stock match, he can kil himself up to 98 times in a row.