DK grab glitch: Difference between revisions
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The '''DK Grab Glitch''' is a glitch involving [[DK]] and another character in [[SSBM]]. | The '''DK Grab Glitch''' is a glitch involving [[DK]] and another character in [[SSBM]]. It was discovered by SmashWiki user [[User:Wolf O'Donnell|Wolf O'Donnell]] on June, 9th, 2008. | ||
It can be done in modes such as [[Training mode]], [[Versus Mode]], etc. | |||
==How to perform== | ==How to perform== | ||
Select [[DK]] on a stage (preferably [[Final Destination (SSBM)|Final Destination]]), and select a computer character for the opponent. Set the damage ratio to ''0.5'' before the match. Next, have to computer next to the edge with you, grab the opponent with DK, and throw the opponent off the edge, afterwards, quickly grab the opponent again. If done correctly, the computer will never break free, even if the computer is turned invincible by a [[Starman (item)|Starman]] while in DK's arms. However, the opponent will break free if something happens to DK (explosion, turned giant, turned small, etc). | Select [[DK]] on a stage (preferably [[Final Destination (SSBM)|Final Destination]]), and select a computer character for the opponent. Set the damage ratio to ''0.5'' before the match. Next, have to computer next to the edge with you, grab the opponent with DK, and throw the opponent off the edge, afterwards, quickly grab the opponent again. If done correctly, the computer will never break free, even if the computer is turned invincible by a [[Starman (item)|Starman]] while in DK's arms. However, the opponent will break free if something happens to DK (explosion, turned giant, turned small, etc). | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 15:07, October 28, 2008
The DK Grab Glitch is a glitch involving DK and another character in SSBM. It was discovered by SmashWiki user Wolf O'Donnell on June, 9th, 2008. It can be done in modes such as Training mode, Versus Mode, etc.
How to perform
Select DK on a stage (preferably Final Destination), and select a computer character for the opponent. Set the damage ratio to 0.5 before the match. Next, have to computer next to the edge with you, grab the opponent with DK, and throw the opponent off the edge, afterwards, quickly grab the opponent again. If done correctly, the computer will never break free, even if the computer is turned invincible by a Starman while in DK's arms. However, the opponent will break free if something happens to DK (explosion, turned giant, turned small, etc).