Talk:Luigi (SSBB): Difference between revisions
(→Where are Luigi's Standard Moves?: placed Template:Unsigned on a unsigned comment by ClonedPickle) |
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==Recruiting== | |||
'''OK all who are willing. I need lots of help. I need all the moveset to look all alike. I need people willing to help! If you choose to accept this challenge, use [[Meta Knight (SSBB)|Meta Knight]]'s moveset as a perfect example. If you want to help the cause, leave your username under the category on my userpage called "Recruiting". This message is also there. Let's fix these movesets.''' --[[User:Oxico|Oxico]] ([[User talk:Oxico|talk]]) 20:49, 27 May 2008 (UTC) | |||
== Low Falling Speed Is Bad? == | == Low Falling Speed Is Bad? == | ||
Many people say that Luigi falls slowly, which they view as bad. I may not have as much knowledge as a professional, but I don't understand how falling slowly is a bad thing. If anything, it seems like fast-fallers, like Fox and Falco, are at a ''real'' disadvantage. They have a hard time recovering and can be chain-grabbed easily, so wouldn't this mean that fast-falling is a bad thing and slow-falling is good? Someone please explain! - GalaxiaD, 3:41 PM, April 18, 2008 <small>—Preceding unsigned comment added by [[User:70.253.174.246|70.253.174.246]] ([[User talk:70.253.174.246|talk]] • [[Special:Contributions/70.253.174.246|contribs]]) 20:44, 18 April 2008 (UTC)</small> | Many people say that Luigi falls slowly, which they view as bad. I may not have as much knowledge as a professional, but I don't understand how falling slowly is a bad thing. If anything, it seems like fast-fallers, like Fox and Falco, are at a ''real'' disadvantage. They have a hard time recovering and can be chain-grabbed easily, so wouldn't this mean that fast-falling is a bad thing and slow-falling is good? Someone please explain! - GalaxiaD, 3:41 PM, April 18, 2008 <small>—Preceding unsigned comment added by [[User:70.253.174.246|70.253.174.246]] ([[User talk:70.253.174.246|talk]] • [[Special:Contributions/70.253.174.246|contribs]]) 20:44, 18 April 2008 (UTC)</small> | ||
:Personally I think each has its advantages and disadvantages. Fastfallers are harder to recover and hit airborne targets with and suffer more from Spikes, while slow fallers are easier to juggle and attack midair. - [[User:Gargomon251|Gargomon251]] 21:24, 18 April 2008 (UTC) | :Personally I think each has its advantages and disadvantages. Fastfallers are harder to recover and hit airborne targets with and suffer more from Spikes, while slow fallers are easier to juggle and attack midair. - [[User:Gargomon251|Gargomon251]] 21:24, 18 April 2008 (UTC) | ||
::I think that characters in the middle of the fall speed are best. They fall fast enough to dodge attacks, but slow enough to recover. [[User:Thadster567|Thadster567]] 00:35, 19 April 2008 (UTC) | ::I think that characters in the middle of the fall speed are best. They fall fast enough to dodge attacks, but slow enough to recover. [[User:Thadster567|Thadster567]] 00:35, 19 April 2008 (UTC) | ||
:::Therefore, low falling speed isn't bad, nor is fast falling speed. They are equal.--[[User:Oxico|Oxico]] ([[User talk:Oxico|talk]]) 19:37, 28 May 2008 (UTC) | |||
== Strategies & Tips == | == Strategies & Tips == |
Revision as of 14:37, May 28, 2008
Recruiting
OK all who are willing. I need lots of help. I need all the moveset to look all alike. I need people willing to help! If you choose to accept this challenge, use Meta Knight's moveset as a perfect example. If you want to help the cause, leave your username under the category on my userpage called "Recruiting". This message is also there. Let's fix these movesets. --Oxico (talk) 20:49, 27 May 2008 (UTC)
Low Falling Speed Is Bad?
Many people say that Luigi falls slowly, which they view as bad. I may not have as much knowledge as a professional, but I don't understand how falling slowly is a bad thing. If anything, it seems like fast-fallers, like Fox and Falco, are at a real disadvantage. They have a hard time recovering and can be chain-grabbed easily, so wouldn't this mean that fast-falling is a bad thing and slow-falling is good? Someone please explain! - GalaxiaD, 3:41 PM, April 18, 2008 —Preceding unsigned comment added by 70.253.174.246 (talk • contribs) 20:44, 18 April 2008 (UTC)
- Personally I think each has its advantages and disadvantages. Fastfallers are harder to recover and hit airborne targets with and suffer more from Spikes, while slow fallers are easier to juggle and attack midair. - Gargomon251 21:24, 18 April 2008 (UTC)
- I think that characters in the middle of the fall speed are best. They fall fast enough to dodge attacks, but slow enough to recover. Thadster567 00:35, 19 April 2008 (UTC)
Strategies & Tips
Added new section with some strategies that I personally use (I main as Luigi). Feel free to add some of your own.
Flyingemus 16:16, 26 April 2008 (UTC)
Where are Luigi's Standard Moves?
Was anyone going to add Luigi's, because I believe the other characters have a "Standard Moves" section in their articles. —Preceding unsigned comment added by ClonedPickle (talk • contribs) 03:47, 15 May 2008 (UTC)