Zap Jump: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 3: Line 3:


To execute this move, the player must use [[PK Fire]] immediately after initiating the second jump. It is easiest to use this technique on the [[Gamecube controller]] by setting another button on the opposite side of the controller to quickly use both buttons nearly simultaneously, such as X or Y to jump and the L trigger to special attack.
To execute this move, the player must use [[PK Fire]] immediately after initiating the second jump. It is easiest to use this technique on the [[Gamecube controller]] by setting another button on the opposite side of the controller to quickly use both buttons nearly simultaneously, such as X or Y to jump and the L trigger to special attack.
Another Control scheme that works well is B-Stick set up, with L set as jump.
Another Control scheme that works well is B-Stick(setting the C-Stick to Special)set up, with L set as jump.




[[Category: Techniques]]
[[Category: Techniques]]

Revision as of 11:47, May 4, 2008

An icon for use on pages that need cleanup. This article or section may require a cleanup.
You can discuss this issue on the talk page or edit this page to improve it.

Zap Jump is an advanced technique used for Lucas (SSBB). This technique can nearly double Lucas' Double Jump.

To execute this move, the player must use PK Fire immediately after initiating the second jump. It is easiest to use this technique on the Gamecube controller by setting another button on the opposite side of the controller to quickly use both buttons nearly simultaneously, such as X or Y to jump and the L trigger to special attack. Another Control scheme that works well is B-Stick(setting the C-Stick to Special)set up, with L set as jump.