Stall-then-fall: Difference between revisions
Can someone help me elaborate this? Not sure if it's useful, but I thought it was important and/or interesting.
(<ref></ref>→Characters: a note about the "key") |
(Can someone help me elaborate this? Not sure if it's useful, but I thought it was important and/or interesting.) |
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===Platform Stalling=== | ===Platform Stalling=== | ||
If one of the Down Aerial Stall-Then-Fall attacks is used immediately after begining to fall through a platform, the stall will cause the character to move slightly above the platform, so that they fall immediately directly on to it. This is somewhat useful with Toon Link and Mr. Game and Watch, who have the shortest landing lags on their Stall-Then-Fall Aerials, and can use this technique to land several quick hits. | If one of the Down Aerial Stall-Then-Fall attacks is used immediately after begining to fall through a platform, the stall will cause the character to move slightly above the platform, so that they fall immediately directly on to it. This is somewhat useful with Toon Link and Mr. Game and Watch, who have the shortest landing lags on their Stall-Then-Fall Aerials, and can use this technique to land several quick hits. | ||
===Sliding=== | |||
Certain Stall-Then-Fall Aerials will cause the user to skid down slopes a bit, such as Toon Link's and Mr. Game & Watch's. | |||
===Extra Jump (Melee Only)=== | ===Extra Jump (Melee Only)=== |