Gyro: Difference between revisions
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'''Gyro''' is the name for [[Robotic Operating Buddy| R.O.B.]]'s [[Down B]] [[Special Move]] in [[Super Smash Bros. Brawl]]. The attack resembles a spin toy that R.O.B. fires. It is somewhat chargable; the longer you charge it, the stronger and faster it becomes. A fully charged Gyro normally does 18% of damage, and has high knockback. After you throw it, you can pick it back up and throw it at the opponent doing 10% of damage. You can only have one Gyro on the screen at any time and it takes a few seconds to regenerate if the Gyro is tossed offscreen. If R.O.B. cannot reuse his Gyro, he goes into his Gyro-charging stance and makes a motion with his arms as if to spin the Gyro, but no Gyro appears. | '''Gyro''' is the name for [[Robotic Operating Buddy| R.O.B.]]'s [[Down B]] [[Special Move]] in [[Super Smash Bros. Brawl]]. The attack resembles a spin toy that R.O.B. fires. It is somewhat chargable; the longer you charge it, the stronger and faster it becomes. A fully charged Gyro normally does 18% of damage, and has high knockback. After you throw it, you can pick it back up and throw it at the opponent doing 10% of damage. You can only have one Gyro on the screen at any time and it takes a few seconds to regenerate if the Gyro is tossed offscreen. If R.O.B. cannot reuse his Gyro, he goes into his Gyro-charging stance and makes a motion with his arms as if to spin the Gyro, but no Gyro appears. | ||
The name "gyro" is short for | The name "gyro" is short for gyromite, which is essentially a spinning top. The R.O.B. accessory for the Nintendo Entertainment System was able to spin up gyromites and use them to press buttons to activate in-game effects; the button would remain pressed only as long as the gyromite retained enough speed to remain upright. | ||
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Revision as of 08:43, March 25, 2008
Gyro is the name for R.O.B.'s Down B Special Move in Super Smash Bros. Brawl. The attack resembles a spin toy that R.O.B. fires. It is somewhat chargable; the longer you charge it, the stronger and faster it becomes. A fully charged Gyro normally does 18% of damage, and has high knockback. After you throw it, you can pick it back up and throw it at the opponent doing 10% of damage. You can only have one Gyro on the screen at any time and it takes a few seconds to regenerate if the Gyro is tossed offscreen. If R.O.B. cannot reuse his Gyro, he goes into his Gyro-charging stance and makes a motion with his arms as if to spin the Gyro, but no Gyro appears.
The name "gyro" is short for gyromite, which is essentially a spinning top. The R.O.B. accessory for the Nintendo Entertainment System was able to spin up gyromites and use them to press buttons to activate in-game effects; the button would remain pressed only as long as the gyromite retained enough speed to remain upright.