Talk:Mr. Game & Watch (SSBB): Difference between revisions
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== Combo & Watch == | == Combo & Watch == | ||
I think Mr. Game and Watch has a fantastic | I think Mr. Game and Watch has a fantastic combo in his grab, down throw, down smash. Then, if that's not enough he can run off the stage and up-b into the opponent and float to the stage to further pester them. | ||
==Contradiction== | ==Contradiction== |
Revision as of 05:58, June 20, 2009
Mr. Game & Watch vs Game & Watch
What nonsense is this? The japanese character select screen clearly shows him as Mr. ゲーム&ウォッチ, not just ゲーム&ウォッチ (as seen in the first gameplay video in External Links). Unless the translation is confirmed to be 'Game & Watch' instead of 'Mr. Game & Watch' (like it was in Melee), I think the page should be moved back to Mr. Game & Watch (SSBB). VDZ 05:38, February 2, 2008 (EST)
Mr. Game & Watch in Subspace Emissary?
Okay, I have a question. where did someone find proof that MG&W was seen being controlled by Shadow Bugs? Could someone show me the video link?
Combo & Watch
I think Mr. Game and Watch has a fantastic combo in his grab, down throw, down smash. Then, if that's not enough he can run off the stage and up-b into the opponent and float to the stage to further pester them.
Contradiction
In the 'Pros' section of the article it claims that his smashes are 'powerful finishers' yet in the 'Cons' section it says that he lacks a good killing move. One of these needs to be removed, preferably the con one, because his smashes are excellent finishers :D
People don't get G&W's disadvantages
LOL at him getting comboed easily. NOT TRUE AT ALL.
Plus, he doesn't have trouble autosweetspotting the ledge...he's amazing at it in fact. His recovery is one of the least predictable in the entire game.
So anyhow, I fixed that. A2ZOMG 14:10, 13 April 2008 (UTC)
He has almost no disadvantages! He's great! On my Tier list, he's only below Marth, Meta Knight, and Ness. ParaGoomba348 (talk) 00:20, 21 June 2008 (UTC)
The apex of Fire is easily predicted and leaves Mr. Game & Watch briefly vulnerable.-Lol that is so wrong, fire maybe be sort of predictable in that area but game and watch can use one of his crazy high priority aerials right out of it! Hatake91 (talk) 16:35, 28 June 2008 (UTC)
Just lettin' ya know
I made some changes. I've added in some of his other attacks, and I was just wondering, are there 'official' names for his attacks, or are they just taken from the games they are derived from? Cause I made the ones I posted up. Also, I almost always play as G&W, so the strategies against him may not be too great...-Zenzpore
New Stickers Section/Strategies
Has anyone else been thinking That we need to stop posting Strategy sections, and stop giving personal advice in the stickers section? We should let the reader make their own strategies. It's perfectly alright for us to help, but going right out their and saying 'do this, this and this, but dont do this' is a little wrong. I think we should start using this new Stickers template I made, which describes what type of attacks the attacks are considered, and also the 'Exclusive Stickers'. And about the strategies, we should use the template on Mewtwo (SSBM) from now on, putting links to pages about strategies that PROFFESIONALS USE. Who's with me?
I'm all for that. Maxiscool (talk) 00:12, 21 June 2008 (UTC)
I think we need to get rid of it all together,for one there are no Professionals in brawl yet. And still if there is a section for that it should be about some that is widely used or if more than one professional using it.(Or else we'll have a load of of them to deal with) - Hatake91 (talk) 20:36, 30 June 2008 (UTC)
The ones on the bridge
On this page, It says Snake knocks them off the bridgee, But most other sections of the wiki say lucario and meta helped him.--Pantstall (talk) 08:12, 5 February 2009 (UTC)
rumor
should the rumor about him being 3-d in brawl before it came out be mentioned? HYLIAN FURY (talk) 17:26, 19 June 2009 (UTC)
- It depends on whether someone gives any evidence of there being such a rumour. Toomai Glittershine eXemplary Logic cntrbs 18:58, 19 June 2009 (UTC)