Swimming: Difference between revisions

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[[Image:Technique10 080211e-l.jpg|left|thumb]]'''Swimming''' is an action in ''[[Super Smash Bros. Brawl]]'' that likely lets a player swim in water, instead of falling right through it like in its predecessor, ''[[Super Smash Bros. Melee]]''. The time in which you can continue to swim is determined by how much damage you have received, the more damage you have the less time you can swim compared to someone that has not damage.  It is unknown if all players will have this ability.
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'''Swimming''' is an action in ''[[Super Smash Bros. Brawl]]'' that likely lets a player swim in water, instead of falling right through it like in its predecessor, ''[[Super Smash Bros. Melee]]''. The time in which you can continue to swim is determined by how much damage you have received, the more damage you have the less time you can swim compared to someone that has not damage.  It is unknown if all players will have this ability.
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[[Category:Techniques]]
[[Category:Techniques]]
[[Category:Techniques (SSBB)]]
[[Category:Techniques (SSBB)]]

Revision as of 04:30, February 11, 2008

Swimming is an action in Super Smash Bros. Brawl that likely lets a player swim in water, instead of falling right through it like in its predecessor, Super Smash Bros. Melee. The time in which you can continue to swim is determined by how much damage you have received, the more damage you have the less time you can swim compared to someone that has not damage. It is unknown if all players will have this ability.

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