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The Switch console is solely based on the tablet. Everything else operates in tandem with the device. The Dock serves as a means to connect the tablet to a television, as well as charging it and any attached controllers. The console itself has 32 Gigabytes (64 Gigabytes in the OLED model) of on-system storage and has a slot for optional microSD card memory expansion of up to 2 Terabytes. The console is capable of 720p output in tablet and tabletop mode with an adaptive resolution and can go as high as 1080p while docked. | The Switch console is solely based on the tablet. Everything else operates in tandem with the device. The Dock serves as a means to connect the tablet to a television, as well as charging it and any attached controllers. The console itself has 32 Gigabytes (64 Gigabytes in the OLED model) of on-system storage and has a slot for optional microSD card memory expansion of up to 2 Terabytes. The console is capable of 720p output in tablet and tabletop mode with an adaptive resolution and can go as high as 1080p while docked. | ||
The [[Joy-Con]] controllers are wireless, Bluetooth-based and the right Joycon is equipped with an infrared camera on the bottom which allows gyroscopic data (among other things) to be surveyed to the Switch, allowing for Wiimote-like motion controls in various games. The Joy-Con can be used in tandem with each other in various ways. They can be equipped to a grip to make a whole controller, be held separately, or can be held horizontally and played as their own controllers. Additionally, a more traditional controller, called the [[Nintendo Switch Pro Controller|Pro Controller]], is also available, which also has built-in gyroscopic controls. All controllers feature '''HD Rumble''', an advanced form of {{s|wikipedia|haptic feedback}} that enables the system to replicate every single tap and sensation in-game, with much more realism and efficiency than traditional haptic motors. | The [[Joy-Con]] controllers are wireless, Bluetooth-based and the right Joycon is equipped with an infrared camera on the bottom which allows gyroscopic data (among other things) to be surveyed to the Switch, allowing for Wiimote-like motion controls in various games. The Joy-Con can be used in tandem with each other in various ways. They can be equipped to a grip to make a whole controller, be held separately, or can be held horizontally and played as their own controllers. Additionally, a more traditional controller, called the [[Nintendo Switch Pro Controller|Pro Controller]], is also available, which also has built-in gyroscopic controls. All controllers feature '''HD Rumble''', an advanced form of {{s|wikipedia|haptic feedback}} that enables the system to replicate every single tap and sensation in-game, with much more realism and efficiency than traditional haptic motors. The right control stick of every controller also contains an NFC reader chip, primarily used to scan [[amiibo]]. | ||
The physical media for the console consists of proprietary cartridges as opposed to the optical Blu-Ray discs of its direct competitors. The cartridges are not region-locked, though they do require a profile on the console that matches the region the games were purchased in order to play them. The cartridge plastic has been coated in an extremely bitter, non-toxic substance to prevent children from swallowing them. | The physical media for the console consists of proprietary cartridges as opposed to the optical Blu-Ray discs of its direct competitors. The cartridges are not region-locked, though they do require a profile on the console that matches the region the games were purchased in order to play them. The cartridge plastic has been coated in an extremely bitter, non-toxic substance to prevent children from swallowing them. |
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