Zero Suit Samus (SSBB)/Down special: Difference between revisions
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=270 | |angle=270 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=4 | |id=4 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=1 | |id=1 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=2 | |id=2 | ||
|damage=9 | |damage=9% | ||
|sd=2 | |sd=2 | ||
|angle=40 | |angle=40 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=3 | |id=3 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
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{{BrawlSpecialHitboxTableRow | {{BrawlSpecialHitboxTableRow | ||
|id=4 | |id=4 | ||
|damage=12 | |damage=12% | ||
|sd=5 | |sd=5 | ||
|angle=361 | |angle=361 | ||
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!Earliest continuable (kick) | !Earliest continuable (kick) | ||
|19 | |19 | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |49 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
|'''Flip Jump''' {{FrameStrip|t=Lag|c=18|e=LagContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE | |'''Flip Jump''' {{FrameStrip|t=Lag|c=18|e=LagContinuableS}}{{FrameStrip|t=Lag|c=31|s=LagContinuableE}} | ||
|- | |- | ||
|'''Full Body''' {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=38}} | |'''Full Body''' {{FrameStrip|t=Intangible|c=12}}{{FrameStrip|t=Vulnerable|c=38}} |
Revision as of 17:53, July 18, 2024
Overview
Hitboxes
Timing
Flip Jump
Full body intangible | 1-12 |
---|---|
Head and Legs intangible | 1-43 |
Earliest continuable (kick) | 19 |
Animation length | 49 |
Flip Jump | ||||||||||||||||||||||||||||||||||||||||||||||||||
Full Body | ||||||||||||||||||||||||||||||||||||||||||||||||||
Head and Legs |
Kick
Early hit | 9-11 |
---|---|
Late hit | 12-50 |
Animation length | 60 |
Lag time |
Hitbox |
Vulnerable |
Intangible |
|