Corrin (SSBU): Difference between revisions

4 bytes removed ,  6 months ago
→‎Moveset: Better numbers, same as Smash 4
(→‎Moveset: Better numbers, same as Smash 4)
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|dsdesc=Corrin's head goes into dragon form while getting into a defensive stance. If attacked, Corrin transforms into a dragon using the Dragon Fang and slams the ground. A surge of water then erupts from the ground on both sides of Corrin, launching opponents upwards; a unique counter with these distinctions.
|dsdesc=Corrin's head goes into dragon form while getting into a defensive stance. If attacked, Corrin transforms into a dragon using the Dragon Fang and slams the ground. A surge of water then erupts from the ground on both sides of Corrin, launching opponents upwards; a unique counter with these distinctions.
|fsname=Torrential Roar
|fsname=Torrential Roar
|fsdmg=7% (light pillars, base), 2% (light pillars, tips), 34% (whirlpool)
|fsdmg=7%/4%/2% (light pillars), 1.5% (cutscene, 14 hits) 13% (finish)
|fsdesc=Corrin strikes the ground with his free hand, creating two large pillars of light. Anyone who gets hit will be transported to a rocky mountain area. Corrin then transforms into a dragon with the Dragon Fang and unleashes a whirlpool that traps and launches all fighters before going back to the standard stage.
|fsdesc=Corrin strikes the ground with his free hand, creating two large pillars of light. Anyone who gets hit will be transported to a rocky mountain area. Corrin then transforms into a dragon with the Dragon Fang and unleashes a whirlpool that traps and launches all fighters before going back to the standard stage.
}}
}}
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