The Mighty Jinjonator: Difference between revisions
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==Overview== | ==Overview== | ||
[[File:JinjonatorSummoned.jpg|left|thumb| | [[File:JinjonatorSummoned.jpg|left|thumb|Banjo and Kazooie watching the Jinjonator being summoned in ''Ultimate''.]] | ||
Banjo and Kazooie begin their Final Smash by summoning the dormant statue of the Jinjonator in front of them. One opponent hit by it is sent into a cutscene in which the Jinjonator | Banjo and Kazooie begin their Final Smash by summoning the dormant statue of the Jinjonator in front of them. One opponent hit by it is sent into a cutscene in which Banjo and Kazooie watch the Jinjonator emerge from the statue. The Jinjonator is immediately powered up by four other [[Jinjo]]s; it quickly rams into the trapped opponent multiple times, before charging forward for one final hit with the four Jinjos following. Only one opponent can be caught in the cutscene; any other fighters hit by the statue will take minor vertical knockback. | ||
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Latest revision as of 00:20, July 7, 2024
The Mighty Jinjonator | |
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Banjo & Kazooie using The Mighty Jinjonator in Ultimate. | |
User | Banjo & Kazooie |
Universe | Banjo-Kazooie |
The Mighty Jinjonator (ジンジョネーター, Jinjonator) is Banjo & Kazooie’s Final Smash.
Overview[edit]
Banjo and Kazooie begin their Final Smash by summoning the dormant statue of the Jinjonator in front of them. One opponent hit by it is sent into a cutscene in which Banjo and Kazooie watch the Jinjonator emerge from the statue. The Jinjonator is immediately powered up by four other Jinjos; it quickly rams into the trapped opponent multiple times, before charging forward for one final hit with the four Jinjos following. Only one opponent can be caught in the cutscene; any other fighters hit by the statue will take minor vertical knockback.
Instructional quotes[edit]
Move List | Banjo and Kazooie summon a statue from the ground. If it hits an opponent, the mighty Jinjonator will awaken and unleash high-speed strikes alongside other Jinjos to launch the opponent. |
Spirit[edit]
The Mighty Jinjonator also appears as an Ace-class primary spirit.
The Mighty Jinjonator can be obtained by enhancing the Jinjos spirit at level 99.
No. | Image | Name | Type | Class | Slots | Base | Max | Base | Max | Base | Max | Ability | Series |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1,342 | The Mighty Jinjonator | ★★★ | 2 | 3470 | 10441 | 2227 | 6699 | 844 | 2541 | Giant | Banjo-Kazooie Series |
Origin[edit]
In the original Banjo-Kazooie, the Jinjonator makes its first and only appearance in the final boss battle against Gruntilda. In the penultimate phase of the fight, she casts a shield that grants her immunity to all of Banjo and Kazooie's attacks. Four Jinjo statues then rise from the ground, and activating them summons four Jinjos, who attack Gruntilda and knock her off her broom; after this, a single, large Jinjo statue rises, dubbing itself "the mighty Jinjonator". After activating the statue, the four previously summoned Jinjos are absorbed by the Jinjonator, who rams into Gruntilda multiple times, knocking her off of her tower with one final blow. Gruntilda then falls to the ground below, making a crater that is then covered by a large boulder of debris, trapping her.
Gallery[edit]
In other languages[edit]
Trivia[edit]
- Using this move against Mr. Game & Watch will show his model in 3D, as with Triple Wolf, ARMS Rush, and Supernova. This is likely because their cinematics manipulate the Z-axis in such a way that it disregards the model flattening effect on Mr. Game & Watch.
- The Final Smash's cinematic takes place atop a flat, grey surface surrounded by large stones with a dark sky in the background, closely resembling the location that it was utilized in Banjo-Kazooie, the tower roof at the peak of Gruntilda's Lair.
- For a brief moment after the cinematic ends, Kazooie can be seen holding her kazoo in her mouth before she ducks back into Banjo's backpack.