7,125
edits
m (→2 frame punish) |
m (→Terminology) |
||
Line 137: | Line 137: | ||
A handful of terms are used to describe how easily or consistently moves can two-frame. | A handful of terms are used to describe how easily or consistently moves can two-frame. | ||
*Reaching | *Reaching | ||
Any move that '''reaches''' the ledge hits at ground level, able to two-frame most (but not all) fighters as a result. In ''[[SSB4]]'' and ''SSBU'', a good way to test this is to stand on a row of breakable blocks on the [[Super Mario Maker]] stage. Moves that at least reach the ledge, such as [[Meta Knight (SSBU)/Forward smash|Meta Knight's forward smash]] and [[Mii Swordfighter (SSBU)/Down smash|Mii Swordfighter's down smash]] will be able to break the blocks. | Any move that '''reaches''' the ledge hits at ground level, able to two-frame most (but not all) fighters as a result. In ''[[SSB4]]'' and ''[[SSBU]]'', a good way to test this is to stand on a row of breakable blocks on the [[Super Mario Maker]] stage. Moves that at least reach the ledge, such as [[Meta Knight (SSBU)/Forward smash|Meta Knight's forward smash]] and [[Mii Swordfighter (SSBU)/Down smash|Mii Swordfighter's down smash]] will be able to break the blocks. | ||
*Clipping | *Clipping | ||
Any move that '''clips''' the ledge hits below ground level by enough to two frame anyone in the cast. In ''SSBU'', a good way to test this is to grab the edge as {{SSBU|Ganondorf}}, wait for his intangibility to run out, and then test the move in question with another fighter. [[Ganondorf (SSBU)|Ganondorf]] has the lowest ledge hurtbox in ''SSBU'', so moves that hit him from said position will work against everyone else. Moves such as [[Bowser (SSBU)/Forward tilt|Bowser's forward tilt]], or [[Kirby (SSBU)/Down tilt|Kirby's down tilt]], clip the ledge. | Any move that '''clips''' the ledge hits below ground level by enough to two frame anyone in the cast. In ''SSBU'', a good way to test this is to grab the edge as {{SSBU|Ganondorf}}, wait for his intangibility to run out, and then test the move in question with another fighter. [[Ganondorf (SSBU)|Ganondorf]] has the lowest ledge hurtbox in ''SSBU'', so moves that hit him from said position will work against everyone else. Moves such as [[Bowser (SSBU)/Forward tilt|Bowser's forward tilt]], or [[Kirby (SSBU)/Down tilt|Kirby's down tilt]], clip the ledge. |
edits