Talk:F.L.U.D.D.: Difference between revisions
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Since this move does no damage, it also doesn't grant an enemy a third jump again while edgeguarding, right?? If so, it should be mentioned in the article. --[[Special:Contributions/62.158.64.233|62.158.64.233]] 15:16, 8 July 2008 (UTC) | Since this move does no damage, it also doesn't grant an enemy a third jump again while edgeguarding, right?? If so, it should be mentioned in the article. --[[Special:Contributions/62.158.64.233|62.158.64.233]] 15:16, 8 July 2008 (UTC) | ||
Why didn't Sakurai change Mario's Up Special to the Rocket Boost to make it similar to Diddy's Kong's Up Special? [[User:Zmario|Zmario]] ([[User talk:Zmario|talk]]) 23:53, 16 August 2008 (UTC) |
Revision as of 18:53, August 16, 2008
I've noticed on a match by gamepro editors(here is link http://www.gamepro.com/nintendo/wii/games/previews/139928.shtml) that a F.L.U.D.D. case is an item that appears in the demo.You probably have to jump on it to open it like the original F.L.U.D.D. cases in Super Mario Sunshine,but it can be thrown like a crate b/c of it's heavy shape.
No, that's an exploding box. The Inker 20:37, February 15, 2008 (EST)
Since this move does no damage, it also doesn't grant an enemy a third jump again while edgeguarding, right?? If so, it should be mentioned in the article. --62.158.64.233 15:16, 8 July 2008 (UTC)
Why didn't Sakurai change Mario's Up Special to the Rocket Boost to make it similar to Diddy's Kong's Up Special? Zmario (talk) 23:53, 16 August 2008 (UTC)