Tournament rulesets (SSB): Difference between revisions

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==Banned (Always)==
==Banned (Always)==
*Sector Z (due to lasers and length)
*Sector Z (due to lasers and length)
*Brinstar (normally, sometimes allowed)
*Brinstar (though legal under some rulesets)
*Mushroom Kingdom (due to easy death zones, spamming through pipes, POW blocks)
*Mushroom Kingdom (due to easy death zones, spamming through pipes, POW blocks)
*Yoshi’s Island (cloud stalling, length)
*Yoshi’s Island (cloud stalling, length)

Revision as of 22:53, November 14, 2007

Tournament rules (normal)

  • 5 stock (sometimes 4 or 6 stock)
  • Team Attack (TA) on (for teams)
  • Damage Ratio normal
  • No handicap
  • Life Stealing allowed
  • No stage can be picked twice in a row, but they can be chosen again
  • A stage can be reset after being chosen randomly, but if it happens again or picked, it can be chosen
  • If a Ness is picked, Saffron City can be banned no matter what
  • Camping/Edge Stalling not allowed
  • DK cargo stalling (Isai discovered this) is normally allowed (though BIG argument)

Banned (Always)

  • Sector Z (due to lasers and length)
  • Brinstar (though legal under some rulesets)
  • Mushroom Kingdom (due to easy death zones, spamming through pipes, POW blocks)
  • Yoshi’s Island (cloud stalling, length)

Allowed (Always)

  • Hyrule
  • Dreamland N64
  • DK Jungle N64
  • Peach’s Castle

Other Notes

  • Saffron City, is a slob pick for both singles and doubles
  • Some stages are normally chosen. Hyrule and Dream Land are the biggest courses used *That is followed by Saffron and then DK Jungle

Hyrule and Dream Land are also biggest for Doubles