Semi-spike: Difference between revisions

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*[[Fox]]'s [[Shine]]
*[[Fox]]'s [[Shine]]
*[[Bowser]]'s [[down aerial]], using the hitbox when he hits the ground
*[[Bowser]]'s [[down aerial]], using the hitbox when he hits the ground
*[[Metaknight]]'s [[down aerial]]
*Hitting someone with a thrown [[Star Rod]]
*Hitting someone with a thrown [[Star Rod]]
*Geting hit while holding someone near the edge will semi-spike them at higher percentages.
*Geting hit while holding someone near the edge will semi-spike them at higher percentages.

Revision as of 02:34, July 12, 2008

A semi-spike or pseudo-spike is an attack which sends the opponent downward yet mostly horizontally, thusly resulting in limited Directional Influence options for the target - DI'ing them correctly will only alter the angle just slightly and shorten the sendoff angle. This is distinct from a spike, which sends the enemy straight down.

Moves that are semi-spikes include (but are not limited to):