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(Remember: higher weight multiplier = lighter in 64) |
m (→Attributes) |
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*{{change|Giant Donkey Kong's Maximum Fall Speed is higher (56 → 72)}} | *{{change|Giant Donkey Kong's Maximum Fall Speed is higher (56 → 72)}} | ||
*{{change|Giant Donkey Kong's Maximum Fast Fall Speed is higher (89 → 100)}} | *{{change|Giant Donkey Kong's Maximum Fast Fall Speed is higher (89 → 100)}} | ||
*{{nerf|Giant Donkey Kong's [[Weight#Super Smash Bros. weight values|Weight Multiplier]] is higher (0.83× → 0.93×), making him lighter and thus | *{{nerf|Giant Donkey Kong's [[Weight#Super Smash Bros. weight values|Weight Multiplier]] is higher (0.83× → 0.93×), making him lighter and thus easier to [[KO]], while still being easier to combo due to his size and higher fall speed.}} | ||
*{{change|Giant Donkey Kong's Dash Traveling Connection F is higher (18 → 19)}} | *{{change|Giant Donkey Kong's Dash Traveling Connection F is higher (18 → 19)}} | ||
*{{buff|Giant Donkey Kong's Shield Radius is larger (330 → 350)}} | *{{buff|Giant Donkey Kong's Shield Radius is larger (330 → 350)}} |