Donkey Kong (SSBB)/Up tilt: Difference between revisions
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==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} | ||
Donkey Kong swats his hand upwards. His arms are intangible during the hitbox’s duration, just like his forward tilt. | Donkey Kong swats his hand upwards. Fast with a good arc range. This attack also has high knockback scaling, allowing it to start KO’ing around 110%. His arms are also intangible during the hitbox’s duration, just like his forward tilt. | ||
The attack | The attack deals more damage from his arm. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 01:38, September 19, 2023
Overview
Donkey Kong swats his hand upwards. Fast with a good arc range. This attack also has high knockback scaling, allowing it to start KO’ing around 110%. His arms are also intangible during the hitbox’s duration, just like his forward tilt. The attack deals more damage from his arm.
Hitboxes
Timing
Hitboxes | 5-11 |
---|---|
Arm intangibile | 5-11 |
Interruptible | 39 |
Animation length | 39 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||
Arm |
Lag time |
Hitbox |
Vulnerable |
Intangible |
Interruptible |
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