Template:SSB4 to SSBU changelist/Robin: Difference between revisions

→‎Aerial attacks: added missing notes
(→‎Ground attacks: added missing notes+details to existing notes, removed incorrect note on rapid jab)
(→‎Aerial attacks: added missing notes)
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===Aerial attacks===
===Aerial attacks===
*{{buff|All aerials have less landing lag (neutral: 18 → 11, forward: 18 → 11, back: 19 → 11, up: 18 → 11, down: 26 → 16).}}
*{{buff|All aerials have less landing lag (neutral: 18 → 11, forward: 18 → 11, back: 19 → 11, up: 18 → 11, down: 26 → 16).}}
*{{buff|Smash input aerials while the Levin Sword is depleted grant a slightly larger recharge boost (20 frames → 24).}}
*{{change|If an aerial uses the last charge of the Levin Sword, the discard is now dropped at the start of the aerial's [[auto-cancel]] window instead of when the animation ends.}}
*[[Neutral aerial]]:
*[[Neutral aerial]]:
*{{buff|Neutral aerial has less startup (frame 9 → 7 (hit 1), 22 → 20 (hit 2)), with its total duration reduced as well (FAF 50 → 48).}}
**{{buff|Neutral aerial has less startup (frame 9 → 7 (hit 1), 22 → 20 (hit 2)), with its total duration reduced as well (FAF 50 → 48).}}
**{{buff|Robin can now use the Levin Sword for neutral aerial. Like other aerial attacks, this gives it more range, an [[electric]] effect and it deals more damage (7% 11.5%).}}
**{{buff|Robin can now use the Levin Sword for neutral aerial. Like other aerials with the Levin Sword, this gives it more range, increased damage (7% → 11.5%), a lingering late hit, and an [[electric]] effect.}}
***{{buff|Unlike other aerials with the Levin Sword, neutral aerial gains increased knockback scaling (55 64), giving it much greater KO potential compared to its Bronze Sword version than other aerials.}}
***{{nerf|Neutral aerial with the Levin Sword uses durability as a result of the change, and Robin can no longer switch to the Bronze Sword while in midair if the Levin Sword is equipped.}}
***{{nerf|Neutral aerial with the Levin Sword uses durability as a result of the change, and Robin can no longer switch to the Bronze Sword while in midair if the Levin Sword is equipped.}}
***{{nerf|Neutral aerial with the Levin Sword cannot [[auto-cancel]] in a short hop.}}
***{{nerf|Neutral aerial with the Levin Sword auto-cancels much later (frame 32 → 40) and cannot auto-cancel in a short hop.}}
***{{change|The player can hold both the special move and attack buttons at the same time to switch to the Levin Sword while using neutral aerial. While not mentioned in-game, this only works if the player has the A+B Smash Attack control option enabled.}}
**{{nerf|Neutral aerial deals marginally less damage with the Bronze Sword (7% → 6.9%).}}
**{{nerf|Neutral aerial deals marginally less damage with the Bronze Sword (7% → 6.9%).}}
**{{change|The player can hold both the special move and attack buttons at the same time to switch to the Levin Sword while using neutral aerial. While not mentioned in-game, this only works if the player has the A+B Smash Attack control option enabled.}}
**{{nerf|The size of all hitboxes on neutral aerial with the Bronze Sword have been greatly decreased (5u → 3u), reducing its coverage.}}
**{{nerf|Neutral aerial with the Bronze Sword is now transcendent, removing its ability to hit projectiles.}}
*[[Forward aerial]]:
**{{nerf|Forward aerial with the Levin sword auto-cancels one frame later (frame 27 → 28), reducing its safety and combo potential when used rising.}}
**{{change|Forward aerial's launch direction is no longer based on which side of Robin the target is on, instead always launching in the direction Robin is facing.}}
*[[Up aerial]]:
**{{nerf|Up aerial with the Levin Sword auto-cancels one frame later (frame 27 → 28), reducing its safety and combo potential when used rising.}}
*[[Down aerial]]:
**{{change||Down aerial with the Levin Sword transitions from the early hit to the middle hit one frame later (frame 15 → 16), increasing the duration of the early hit while reducing the duration of the middle hit.}}
**{{change||The middle hit of down aerial with the Levin Sword has an increased hitlag multiplier (1.0 → 1.5).}}


===Throws and other attacks===
===Throws and other attacks===
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