The Legend of Zelda: Twilight Princess: Difference between revisions

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In Brawl, the [[Heart Container]] item has been updated to look like it does in this game.
In Brawl, the [[Heart Container]] item has been updated to look like it does in this game.





Revision as of 09:20, April 5, 2008

The Legend of Zelda: Twilight Princess
File:TP Wii.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Eiji Aonuma (director)

Shigeru Miyamoto (producer)

Yoshiyuki Oyama (enemy design lead)

Engine Modified version of the The Legend of Zelda: The Wind Waker
Released Wii
Template:NANovember 19, 2006
Template:Japan December 2, 2006
Template:Europe December 8, 2006
Nintendo Gamecube
Template:Japan December 2, 2006
Template:NA December 11, 2006
Template:Europe December 15, 2006
Genre(s) Action-adventure
Mode(s) Single player
Ratings ESRB: T (Teen)

CERO: B (12+)

PEGI: 12+

OFLC: M

USK: 12

Platform(s) Wii, Nintendo GameCube
Input methods Wii Remote and Nunchuk, GameCube Controller

The Legend of Zelda: Twilight Princess (ゼルダの伝説 トワイライトプリンセス, Zeruda no Densetsu Towairaito Purinsesu) is the thirteenth game in Nintendo's critically acclaimed The Legend of Zelda video game series. It is an action-adventure game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Wii and Nintendo GameCube video game consoles.

Originally planned for release in November 2005, it was delayed by Nintendo so that the EAD staff could add more content and refine the game. The Wii version was released on the dates of the Wii launch, in November and December of 2006. This makes Twilight Princess the first Zelda game to debut at the launch of a Nintendo console. The GameCube version was released in December 2006. Twilight Princess was called The Wind Waker 2 during its early internal development, but was changed to Twilight Princess as development progressed.

Twilight Princess is the first game in The Legend of Zelda series to be rated T by the ESRB, for fantasy violence and animated blood. The game's story focuses on Link as he tries to prevent the Twilight Realm from engulfing Hyrule as both a human and a wolf with the help of a mysterious creature named Midna. It takes place many years after Majora's Mask, on the timeline created after the events of Ocarina of Time.

Super Smash Bros. series

Zelda's Brawl look is based off her Twilight Princess appearance; the same applies to Link's look. Also, Link's weapons have been updated to their Twilight Princess incarnations, such as his Gale Boomerang and his Clawshot.

Ganondorf also undergoes his Twilight Princess makeover in brawl as well. However, his Captain Falcon-based moveset remains generally the same in Melee, which greatly contradicts his Twilight Princess appearance; he only uses a sword in that game.(However, he takes out his sword to show off in one of his taunts.) His lack of a sword-based moveset could be a reference to the fact that Ganondorf stated that he disliked using his sword in the final battle of Twilight Princess.

The Bridge of Eldin stage is both from Twilight Princess and is the first Smash Bros. stage to be pulled directly from a game. King Bulbin, his pig-like mount, and Midna's bridge teleportation are also from Twilight Princess. Music from the game also appears on the stage.

In Brawl, the Heart Container item has been updated to look like it does in this game.







Character Models