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m (I doubt "salty" comes from Skullgirls. I heard it often in a school that didn't have anyone dealing in fighting games and before SG's popularity (Urban Dictionary even has similar definitions from years before release). I'm not sure if "Kappa" is a good entry; if it belongs, it definitely did not originate "with the fighting game community", it's a Twitch thing) |
Omega Tyrant (talk | contribs) ("Echo fighter" isn't completely synonymous with "clone", given how the classification actually got applied to characters in Ult. Also clone examples aren't accurate; Roy's classification depends on the game, and Isabelle is decidedly a semi-clone, replaced with better examples) |
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*:''See also: '''[[#Sweetspot|sweetspot]]''' and '''[[#Sweetspot|sourspot]]''''' | *:''See also: '''[[#Sweetspot|sweetspot]]''' and '''[[#Sweetspot|sourspot]]''''' | ||
*'''[[Computer player]]''': A player that's entirely controlled by the game rather than by a human. In most of ''Smash's'' single-player modes, the human plays entirely against computer players. In multiplayer, they're usually only introduced by choice. Their difficulty is usually adjustable. | *'''[[Computer player]]''': A player that's entirely controlled by the game rather than by a human. In most of ''Smash's'' single-player modes, the human plays entirely against computer players. In multiplayer, they're usually only introduced by choice. Their difficulty is usually adjustable. | ||
*'''[[Clone]]''': A character that shares most of their moveset and animations with another character, rather than having a moveset unique to them | *'''[[Clone]]''': A character that shares most of their moveset and animations with another character, rather than having a moveset unique to them. | ||
**'''[[Semi-clone]]''': The "in-between point" of being a non-cloned character and a clone, this is a character that shares | **'''[[Semi-clone]]''': The "in-between point" of being a non-cloned character and a clone, this is a character that shares a significant portion of their moveset and attributes with another character, but also has a significant amount of different animations, attributes and moves, to the point where calling them a clone is not entirely accurate. | ||
***An example in ''Smash'' would be [[ | ***An example in ''Smash'' would be [[Toon Link]], who uses most of [[Link]]'s attacks, much of which have altered functioning, alongside a handful of entirely unique moves, animations, and very different attributes. | ||
**'''Pseudo-clone''': A character that has some shared attacks, animations and attributes with another character, similarly to a semi-clone. However, whereas semi-clones are still | **'''Pseudo-clone''': A character that has some shared attacks, animations and attributes with another character, similarly to a semi-clone. However, whereas semi-clones are still largely based on other characters, pseudo-clones are largely unique overall, and so calling them semi-clones would be somewhat misleading. | ||
***An example in ''Smash'' would be [[ | ***An example in ''Smash'' would be [[Wolf]], who shares a small number of moves and animations with [[Fox]], but the vast majority of his moveset and attributes are entirely unique | ||
**'''Decloning''': The act of making a cloned character more unique in the transition from one game to another through giving them new moves, animations and altered attributes, sometimes in conjunction with the original character getting a few changes of their own as well. Also known as "Luigification" in the ''Smash | **'''Echo fighter''': An official designation given to a few specific clone characters in ''Ultimate''. While most of the characters designated as Echoes are extremely similar to their parent character, if not nigh-identical, {{SSBU|Ken}} was also designated as such despite being less similar to his parent character than a couple clones who weren't designated as an Echo, for example {{SSBU|Dr. Mario}}. As such, the term isn't completely synonymous with "clone", nor is it a defined classification based on how "cloned" a character is. | ||
**'''Decloning''': The act of making a cloned character more unique in the transition from one game to another through giving them new moves, animations and altered attributes, sometimes in conjunction with the original character getting a few changes of their own as well. Also known as "Luigification" in the ''Smash'' community, referring to [[Luigi]], who initially started off as a clone of Mario in ''Smash 64'', but has been extensively decloned from the latter over time in later installments. | |||
*'''[[Combo]]''': A series of attacks strung together in succession. | *'''[[Combo]]''': A series of attacks strung together in succession. | ||
**True combo: A series of attacks strung together where the opponent was truly incapable of escaping before the finish. | **True combo: A series of attacks strung together where the opponent was truly incapable of escaping before the finish. |