Project+: Difference between revisions
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==Stages== | ==Stages== | ||
[[File:ProjectPlusStages.png|thumb|300px|The stage selection screen in ''Project+'']] | [[File:ProjectPlusStages.png|thumb|300px|The stage selection screen in ''Project+'']] | ||
All stages from ''Project M'' 3.6 return. Some remain untouched, while others such as [[Metal Cavern]] and [[ | All stages from ''Project M'' 3.6 return. Some remain untouched, while others such as [[Metal Cavern]], [[Luigi's Mansion]] and [[Yoshi's Island (SSBB)|Yoshi's Island]] were given new layouts for competitive use. Battlefield and Final Destination have a 4th hidden alternate that accesses their appearances in the 1P Mode of the original ''Super Smash Bros.'' | ||
In addition, along with the remaining stages from ''[[Super Smash Bros.|64]]'', ''[[Melee]]'', and ''[[Brawl]]'', 17 new stages have been added; they all have 3 alternate layouts or skins to choose from by holding the button shown on the stage selection screen: | In addition, along with the remaining stages from ''[[Super Smash Bros.|64]]'', ''[[Melee]]'', and ''[[Brawl]]'', 17 new stages have been added; they all have 3 alternate layouts or skins to choose from by holding the button shown on the stage selection screen: | ||
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*Dinosaur Land - Returning from ''Melee'', it is a renamed version of [[Yoshi's Island (SSBM)]]. | *Dinosaur Land - Returning from ''Melee'', it is a renamed version of [[Yoshi's Island (SSBM)]]. | ||
*Dracula's Castle (not [[Dracula's Castle]] of SSBU) - A stage inspired by the ''[[Castlevania]]'' franchise. It is located in Dracula's Castle, a frequently recurring area in the series, being the lair of the aforementioned [[Dracula]]. The version found in this game is specifically based on the castle's appearance in the Dimensional Rift stage of ''Castlevania Judgment''. Originally in ''Project M'', it was removed in 3.6 due to copyright concerns. It features periodically moving platforms similar to [https://web.archive.org/web/20151022132058/http://projectmgame.com:80/en/stages/delfino-s-secret Delfino's Secret]. | *Dracula's Castle (not [[Dracula's Castle]] of SSBU) - A stage inspired by the ''[[Castlevania]]'' franchise. It is located in Dracula's Castle, a frequently recurring area in the series, being the lair of the aforementioned [[Dracula]]. The version found in this game is specifically based on the castle's appearance in the Dimensional Rift stage of ''Castlevania Judgment''. Originally in ''Project M'', it was removed in 3.6 due to copyright concerns. It features periodically moving platforms similar to [https://web.archive.org/web/20151022132058/http://projectmgame.com:80/en/stages/delfino-s-secret Delfino's Secret]. | ||
*[[Figure-8 Circuit|Mario Circuit]] - A returning stage from ''Brawl''. | |||
*Frigate Husk - A stage replacing [[Frigate Orpheon]]. | |||
*Golden Temple - A stage inspired by ''Donkey Kong Country Returns''. It is located at the Golden Temple, the ninth and final world of the game. It contains two platforms in the middle with one above the other. | *Golden Temple - A stage inspired by ''Donkey Kong Country Returns''. It is located at the Golden Temple, the ninth and final world of the game. It contains two platforms in the middle with one above the other. | ||
*[[ | *[[Green Hill Zone]] - Visual appearance changed to resemble its appearance in ''Sonic Generations''. | ||
* | *[[Kongo Jungle]] - Completely remade to match [[Dream Land]], [[Hyrule Castle]] and [[Peach's Castle]]'s similar HD remakes from ''Project M''. | ||
*Ceres Space Colony - This stage doesn't seem to be based on anything in particular, but it bears a resemblance to the same location from ''Super Metroid'', which also contained Metroids in it. It uses the old [https://web.archive.org/web/20150319030704/http://projectmgame.com/en/stages/norfair Norfair] layout from ''Project M'', with two platforms that move in random directions. | |||
*[[Mushroom Kingdom (SSB)]] | *[[Mushroom Kingdom (SSB)]] | ||
*Minecart Madness - A stage inspired by the level of the same name from the original ''Donkey Kong Country''. | *Minecart Madness - A stage inspired by the level of the same name from the original ''Donkey Kong Country''. | ||
*[[Planet Zebes]] - A reimagining of the N64 stage of the same name, with a new design inspired by the opening area of ''Metroid: Zero Mission''. Holding the X button before choosing the stage will instead load [[Brinstar]]. | *[[Planet Zebes]] - A reimagining of the N64 stage of the same name, with a new design inspired by the opening area of ''Metroid: Zero Mission''. Holding the X button before choosing the stage will instead load [[Brinstar]]. | ||
*[[Poké Floats]] | *[[Poké Floats]] | ||
*[[Princess Peach's Castle]] | |||
*[[Rainbow Cruise]] | *[[Rainbow Cruise]] | ||
*Sky Sanctuary Zone - A stage inspired by ''Sonic & Knuckles''. It is located on Angel Island, with it being the next zone the player goes to after Hidden Palace Zone. The stage contains two slanted platforms, with the teleporter and signpost from the game appearing in the background. | *Sky Sanctuary Zone - A stage inspired by ''Sonic & Knuckles''. It is located on Angel Island, with it being the next zone the player goes to after Hidden Palace Zone. The stage contains two slanted platforms, with the teleporter and signpost from the game appearing in the background. In version 2.4, its visual appearance is changed to resemble its appearance in ''Sonic Generations''. | ||
*Subspace - A stage inspired by the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight [[False characters|Tabuu's puppet fighters]]. The platforms rotate every few seconds. | *Subspace - A stage inspired by the [[Great Maze]] in the [[Subspace Emissary]]. It is an amalgamation of the various stages where players must fight [[False characters|Tabuu's puppet fighters]]. The platforms rotate every few seconds. | ||
*Temple of Time - A stage inspired based on the Temple of Time's appearance in ''The Legend of Zelda: Twilight Princess''. | |||
*Venus Lighthouse - A new stage inspired by the ''[[Golden Sun]]'' franchise. In the first game, the Venus Tower is the final location in [[Isaac]]'s quest to save Vale; the stage takes place on the very top of the tower, where the game's final boss is located. The tower can be seen breaking open with a gigantic sphere of psynergy, referencing the ending of ''Golden Sun'' where the tower has been activated. It closes after a few seconds. | *Venus Lighthouse - A new stage inspired by the ''[[Golden Sun]]'' franchise. In the first game, the Venus Tower is the final location in [[Isaac]]'s quest to save Vale; the stage takes place on the very top of the tower, where the game's final boss is located. The tower can be seen breaking open with a gigantic sphere of psynergy, referencing the ending of ''Golden Sun'' where the tower has been activated. It closes after a few seconds. | ||
*[[WarioWare, Inc.]] - The stage rewards Turbo mode when succeeding in a microgame like in ''Project M'', and the X button can be held before selecting the stage for Brawl rewards as well. | *[[WarioWare, Inc.]] - The stage rewards Turbo mode when succeeding in a microgame like in ''Project M'', and the X button can be held before selecting the stage for Brawl rewards as well. | ||
The alternate layouts include one for [[Spear Pillar]] based on the Ultra Deep Sea area of ''Pokémon Sun & Moon'' where the Mother Beast (being Lusamine, the leader of the Aether Foundation, upon being possessed by the Ultra Beast, Nihilego) is fought at the climax of the games, one for [[Green Hill Zone]] based on Marble Zone from ''Sonic the Hedgehog'' on Sega Genesis, one for [[Poké Floats]] taking place in a blue sky and featuring floats of Pokémon like Kirlia and Gengar, one for [[Pictochat]] based on the main screen of ''Mario Paint'', | The alternate layouts include one for [[Spear Pillar]] based on the Ultra Deep Sea area of ''Pokémon Sun & Moon'' where the Mother Beast (being Lusamine, the leader of the Aether Foundation, upon being possessed by the Ultra Beast, Nihilego) is fought at the climax of the games, one for [[Green Hill Zone]] based on Marble Zone from ''Sonic the Hedgehog'' on Sega Genesis, one for [[Poké Floats]] taking place in a blue sky and featuring floats of Pokémon like Kirlia and Gengar, one for [[Pictochat]] based on the main screen of ''Mario Paint'', one for [[Pokémon Stadium 2]] based on the area where the Kalos Region's champion, Diantha, is fought at the end of ''Pokémon X & Y'', and one for [[Hyrule Castle]] taking place in the castle's courtyard. | ||
==Tier List== | ==Tier List== |