Event 9: Hide 'n' Sheik: Difference between revisions
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The player controls a fighter of their choice and must win a 1 [[stock]] match against two [[Artificial intelligence|computer]]-controlled {{SSBM|Zelda}}s/{{SSBM|Sheik}}s on the [[Great Bay]] stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5. | The player controls a fighter of their choice and must win a 1 [[stock]] match against two [[Artificial intelligence|computer]]-controlled {{SSBM|Zelda}}s/{{SSBM|Sheik}}s on the [[Great Bay]] stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5. | ||
When the match starts, the player's fighter will spawn on the | When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" [[List of CPU modes|mode]], which causes them to use [[Transform]] often and become Sheik. The player must [[KO]] Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 21:07, April 18, 2023
Event 9 Hide 'n' Sheik | |
---|---|
Official description | Only Sheik KOs count! Wait for the change... |
Character(s) used | Choose (1 stock) |
Opponent(s) | Zelda x2 (1 stock) |
Stage(s) | Great Bay |
Music | Great Bay |
Availability | Starter |
Hide 'n' Sheik is the 9th of the 51 event matches in Super Smash Bros. Melee.
The player controls a fighter of their choice and must win a 1 stock match against two computer-controlled Zeldas/Sheiks on the Great Bay stage. The event match lacks a time limit. The Zeldas'/Sheiks' artificial intelligence is set at Level 5.
When the match starts, the player's fighter will spawn on the left side of the main platform, while the two Zeldas spawn on the Turtle. The Zeldas will use the "EVZELDA" mode, which causes them to use Transform often and become Sheik. The player must KO Sheik, which will eliminate her permanently, while KOing a Zelda will only cause her to respawn.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | ゼルダ転身 | Zelda Turnover |
French | Cache-cache | Hide and seek |
German | Krieg mit Shiek | War with Sheik |
Spanish | ¿Dónde está Sheik? | Where's Sheik? |
Italian | Travestimenti | Disguises |
Trivia
- This event match's English name is a pun on the game, "hide and seek"
- This is the only time in Melee that the "EVZELDA" mode is used.
- This event match is similar to Event 37: The Pirate Airship in Brawl, as the player must wait at a certain point to KO both opponents.