Azendash: Difference between revisions
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'''Azendash''' is the specific name for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge|air dodges]] off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results). | '''Azendash''' is the specific name, derived [[Azen]], for the event in which a player attempts a [[wavedash]] near the edge of the stage and mistakenly [[air dodge|air dodges]] off the level, resulting in their character's death (noted as a [[self-destruct]] in the match results). | ||
== In Super Smash Brothers Brawl == | |||
This problem has been fixed in [[Super Smash Bros. Brawl]]. Instead of being immobile after air dodging, a character returns to it's normal state, ready to attack, jump, and recover directly after. | |||
[[Category: Techniques (SSBM)]] | [[Category: Techniques (SSBM)]] |
Revision as of 12:58, November 25, 2007
Azendash is the specific name, derived Azen, for the event in which a player attempts a wavedash near the edge of the stage and mistakenly air dodges off the level, resulting in their character's death (noted as a self-destruct in the match results).
In Super Smash Brothers Brawl
This problem has been fixed in Super Smash Bros. Brawl. Instead of being immobile after air dodging, a character returns to it's normal state, ready to attack, jump, and recover directly after.