List of spirits (Donkey Kong series): Difference between revisions
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Donkey Kong represents Cranky Kong, the elderly grandfather of Donkey Kong who features a large white beard. | *The white Donkey Kong represents Cranky Kong, the elderly grandfather of Donkey Kong who features a large white beard. | ||
*The stage represents {{s|supermariowiki|Cranky's Cabin}}, the home of Cranky Kong in | *The stage represents {{s|supermariowiki|Cranky's Cabin}}, the home of Cranky Kong in ''Donkey Kong Country'', which features his silhouette in the window. | ||
*The music track represents the opening theme to the ''Donkey Kong'' arcade game, which features Cranky Kong's debut as the original Donkey Kong before relinquishing his name to his grandson. | *The music track represents the opening theme to the ''Donkey Kong'' arcade game, which features Cranky Kong's debut as the original Donkey Kong before relinquishing his name to his grandson. | ||
*The music track also represents the opening theme to the ''Donkey Kong'' arcade game, which Cranky Kong plays on his saxophone during the opening cutscene of ''Donkey Kong Country''. | *The music track also represents the opening theme to the ''Donkey Kong'' arcade game, which Cranky Kong plays on his saxophone during the opening cutscene of ''Donkey Kong Country''. | ||
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*The blue Captain Falcon represents Funky Kong, a muscular Kong who wears sunglasses, a pair of ripped blue jeans, and pilots his own aircraft. | *The blue Captain Falcon represents Funky Kong, a muscular Kong who wears sunglasses, a pair of ripped blue jeans, and pilots his own aircraft. | ||
*The white Donkey Kong and yellow Diddy Kong minions reference their appearance as the main playable characters in the ''Donkey Kong'' series who serve as regular customers in Funky Kong's businesses. | *The white Donkey Kong and yellow Diddy Kong minions reference their appearance as the main playable characters in the ''Donkey Kong'' series who serve as regular customers in Funky Kong's businesses. | ||
*The stage represents {{s|supermariowiki|Kongo Jungle}}, the first world in | *The stage represents {{s|supermariowiki|Kongo Jungle}}, the first world in ''Donkey Kong Country'' which also first features Funky Kong's booth, {{s|supermariowiki|Funky's Flights}}. | ||
*The music track represents the musical theme of Funky's Flights, Funky Kong's air travel business in ''Donkey Kong Country'' which allows the Kongs to quickly access previously-visited locations. | *The music track represents the musical theme of Funky's Flights, Funky Kong's air travel business in ''Donkey Kong Country'' which allows the Kongs to quickly access previously-visited locations. | ||
*The Bullet Bill item and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weapons in ''Donkey Kong 64''. | *The Bullet Bill item and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weapons in ''Donkey Kong 64''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure who wears pink clothing and is associated with dancing. | *The pink Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure who wears pink clothing and is associated with dancing. | ||
*The stage represents Kongo Jungle, the first area in | *The stage represents Kongo Jungle, the first area in''Donkey Kong Country'' which also first features Candy Kong's booth, {{s|supermariowiki|Candy's Save Point}}. | ||
*The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | *The music track references the jazz-like musical style of {{s|supermariowiki|Candy's Music Shop}}, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | ||
*Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appear as the collectible item in the ''Donkey Kong'' series. | *Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appear as the collectible item in the ''Donkey Kong'' series. | ||
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*The blue Diddy Kong represents Lanky Kong, a goofball orangutan Kong who features an orange color scheme and wears blue overalls. | *The blue Diddy Kong represents Lanky Kong, a goofball orangutan Kong who features an orange color scheme and wears blue overalls. | ||
*The stage's background features {{s|supermariowiki|DK's Tree House}}, which appears in {{s|supermariowiki|Kong Isle}}, the first jungle area in Lanky Kong's debut game, ''Donkey Kong 64''. | *The stage's background features {{s|supermariowiki|DK's Tree House}}, which appears in {{s|supermariowiki|Kong Isle}}, the first jungle area in Lanky Kong's debut game, ''Donkey Kong 64''. | ||
*The music track represents the opening theme | *The music track represents the opening theme of Lanky Kong's debut game, ''Donkey Kong 64'', who is featured in the opening and in the lyrics. | ||
*The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The blue Diddy Kong represents his younger sister, Tiny Kong, who first appears wearing blue overalls in her debut game, ''Donkey Kong 64''. | *The blue Diddy Kong represents his younger sister, Tiny Kong, who first appears wearing blue overalls in her debut game, ''Donkey Kong 64''. | ||
*The stage features Cranky's Cabin, whose flasks and test tubes from ''Donkey Kong 64'' appear in the window, referencing his role to unlock Tiny Kong's abilities by giving her a potion to drink. | *The stage features Cranky's Cabin, whose flasks and test tubes from ''Donkey Kong 64'' appear in the window, referencing his role to unlock Tiny Kong's abilities by giving her a potion to drink. | ||
*The music track represents the opening theme | *The music track represents the opening theme of ''Donkey Kong 64'', who is featured in the opening and in the lyrics. | ||
*The Heavy Wind and Low Gravity hazards reference {{s|supermariowiki|Pony Tail Swirl}}, an ability used by Tiny Kong in ''Donkey Kong 64'' where she can glide and slowly fall by twirling herself in midair using her twin pigtails. | *The Heavy Wind and Low Gravity hazards reference {{s|supermariowiki|Pony Tail Swirl}}, an ability used by Tiny Kong in ''Donkey Kong 64'' where she can glide and slowly fall by twirling herself in midair using her twin pigtails. | ||
*The Tiny rule and timed battle condition reference {{s|supermariowiki|Mini-Monkey}}, an ability used by Tiny Kong after entering a {{s|supermariowiki|Tiny Barrel}} in ''Donkey Kong 64'' which allows her to shrink down in size. | *The Tiny rule and timed battle condition reference {{s|supermariowiki|Mini-Monkey}}, an ability used by Tiny Kong after entering a {{s|supermariowiki|Tiny Barrel}} in ''Donkey Kong 64'' which allows her to shrink down in size. | ||
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*The yellow Donkey Kong represents Chunky Kong, a large burly Kong character who uses powerful physical attacks similar to Donkey Kong. | *The yellow Donkey Kong represents Chunky Kong, a large burly Kong character who uses powerful physical attacks similar to Donkey Kong. | ||
*The stage features Cranky's Cabin, whose flasks and test tubes from ''Donkey Kong 64'' appear in the window, referencing his role to unlock Chunky's Kong's abilities by giving him a potion to drink. | *The stage features Cranky's Cabin, whose flasks and test tubes from ''Donkey Kong 64'' appear in the window, referencing his role to unlock Chunky's Kong's abilities by giving him a potion to drink. | ||
*The music track represents the opening theme | *The music track represents the opening theme of Chunky's Kong's debut game, ''Donkey Kong 64'', who is featured in the opening and in the lyrics. | ||
*The battle condition references {{s|supermariowiki|Primate Punch}}, the first special move learned by Chunky in ''Donkey Kong 64'' where he uses a powerful punch attack which can defeat stronger enemies. | *The battle condition references {{s|supermariowiki|Primate Punch}}, the first special move learned by Chunky in ''Donkey Kong 64'' where he uses a powerful punch attack which can defeat stronger enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The black Falco features red shoes, representing Expresso the Ostrich, a bird character who features a black color scheme and wears red sneakers. | *The black Falco features red shoes, representing Expresso the Ostrich, a bird character who features a black color scheme and wears red sneakers. | ||
*The stage references Expresso's ability to run fast, as the stage is based on the Green Hill Zone in the ''Sonic the Hedgehog'' series, which primarily features characters running at high speeds. | *The stage references Expresso's ability to run fast, as the stage is based on the Green Hill Zone in the ''Sonic the Hedgehog'' series, which primarily features characters running at high speeds. | ||
*The music track represents the musical theme of the bonus stage in | *The music track represents the musical theme of the bonus stage in ''Donkey Kong Country'' which first features Expresso as an ally and his own bonus level. | ||
*The Slippery Stage rule and battle conditions reference Expresso's ability to run fast, and to glide in the air and fall slowly while flapping his wings. | *The Slippery Stage rule and battle conditions reference Expresso's ability to run fast, and to glide in the air and fall slowly while flapping his wings. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
*The white Donkey Kong represents {{s|supermariowiki|Super Kong}}, the white-furred version of Donkey Kong summoned by Professor Chops in the {{s|supermariowiki|Super Guide}} mode in ''Donkey Kong Country Returns'' | *The white Donkey Kong represents {{s|supermariowiki|Super Kong}}, the white-furred version of Donkey Kong summoned by Professor Chops in the {{s|supermariowiki|Super Guide}} mode in ''Donkey Kong Country Returns'' | ||
*The stage and music track represent [[supermariowiki:Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]], the first level in | *The stage and music track represent [[supermariowiki:Jungle Hijinxs (Donkey Kong Country Returns)|Jungle Hijinxs]], the first level in ''Donkey Kong Country Returns'' which features Professor Chops as the Tutorial Pig. | ||
*The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | *The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*The battle condition references Super Kong's invincibility during the Super Guide mode in ''Donkey Kong Country Returns'' where Super Kong automatically guides the Kongs through a level without losing a life. | *The battle condition references Super Kong's invincibility during the Super Guide mode in ''Donkey Kong Country Returns'' where Super Kong automatically guides the Kongs through a level without losing a life. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly features a blue color scheme. | *The blue King K. Rool represents Kritter, a Kremling enemy working under King K. Rool who commonly features a blue color scheme. | ||
*The stage and music track represent Jungle Hijinxs, the first level in | *The stage and music track represent Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features the Kritter as an enemy. | ||
*The stage and music track also represent {{s|supermariowiki|Junge Japes}}, a jungle level in ''Donkey Kong 64'' which features the Kritter as an enemy. | *The stage and music track also represent {{s|supermariowiki|Junge Japes}}, a jungle level in ''Donkey Kong 64'' which features the Kritter as an enemy. | ||
*King K. Rool starting off with a Rocket Belt references the rocket-powered bongos Kritters use in their playable appearance in ''Donkey Kong Barrel Blast''. | *King K. Rool starting off with a Rocket Belt references the rocket-powered bongos Kritters use in their playable appearance in ''Donkey Kong Barrel Blast''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a small Kremling enemy with a blue color scheme who appears as the Assist Trophy enemy. | *The blue Tiny King K. Rool represents Klaptrap, a small Kremling enemy with a blue color scheme who appears as the Assist Trophy enemy. | ||
*The stage represents Jungle Hijinx, the first level in | *The stage represents Jungle Hijinx, the first level in ''Donkey Kong Country'' which first features the Klaptrap as an enemy. | ||
*The music track represents the musical theme of Bramble Blast, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features {{s|mariowiki|Klampon}}, a variation of the Klaptrap, as an enemy. | *The music track represents the musical theme of Bramble Blast, a bramble stage in ''Donkey Kong Country 2: Diddy's Kong Quest'' which features {{s|mariowiki|Klampon}}, a variation of the Klaptrap, as an enemy. | ||
*The Klaptrap Assist Trophy appears more than once, referencing how the Klaptrap is a common enemy in the ''Donkey Kong'' series who appears in groups. | *The Klaptrap Assist Trophy appears more than once, referencing how the Klaptrap is a common enemy in the ''Donkey Kong'' series who appears in groups. | ||
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*The stage and Ice Floor hazard represents Donkey Kong Island after being turned into a frozen wasteland by Fredrik in ''Donkey Kong Country: Tropical Freeze''. | *The stage and Ice Floor hazard represents Donkey Kong Island after being turned into a frozen wasteland by Fredrik in ''Donkey Kong Country: Tropical Freeze''. | ||
*The stage and Ice Floor hazard reference Lord Fredrik's boss battle where he will summon ice dragons to cover the battle arena in ice if they fail to hit the Kongs. | *The stage and Ice Floor hazard reference Lord Fredrik's boss battle where he will summon ice dragons to cover the battle arena in ice if they fail to hit the Kongs. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island in the beginning of ''Tropical Freeze''. | *This spirit's Grab type references Lord Fredrik's takeover of Donkey Kong Island in the beginning of ''Tropical Freeze''. | ||
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*The black Donkey Kong represents Ninja Kong, a large burly Kong with a black color scheme. | *The black Donkey Kong represents Ninja Kong, a large burly Kong with a black color scheme. | ||
*The stage represents the barren forest in the {{s|supermariowiki|Durian Kingdom}}, the twelfth kingdom in 'Donkey Kong: Jungle Beat'' where Donkey Kong battles Ninja Kong on a stone pillar. | *The stage represents the barren forest in the {{s|supermariowiki|Durian Kingdom}}, the twelfth kingdom in 'Donkey Kong: Jungle Beat'' where Donkey Kong battles Ninja Kong on a stone pillar. | ||
*The music track represents the musical theme of | *The music track represents the musical theme of Battle for Storm Hill, the first stage of the Durian Kingdom in ''Jungle Beat'' which features Ninja Kong as a boss. | ||
*Donkey Kong's favored [[Headbutt]] and battle conditions reference Ninja Kong's boss battle where he relies on powerful physical attacks, which can temporarily stun Donkey Kong. | *Donkey Kong's favored [[Headbutt]] and battle conditions reference Ninja Kong's boss battle where he relies on powerful physical attacks, which can temporarily stun Donkey Kong. | ||
|} | |} |
Revision as of 13:23, October 8, 2022
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
| ||
141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
| ||
143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items •The enemy starts with a Super Leaf |
Swinger Flinger | Spirit Battle inspiration:
Other trivia:
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147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
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148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
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149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | Spirit Battle inspiration:
Other trivia:
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150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
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151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
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152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
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153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
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154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
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155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
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156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
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158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
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159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
Other trivia:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
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161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
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162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
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165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
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167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
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168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
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170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
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171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
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Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
- Kiddy is the only member of the Kong Family who doesn't have his own Spirit.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Mii · Super Smash Bros. · Others · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |