User talk:Aidanzapunk/Character concepts: Difference between revisions

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Hope I'm not coming off as super nitpicky here, but I feel your point on why Sega doesn't have great representation in ''Smash'' could've been stronger. Any objections are welcome. [[File:JacketTerraSig1.png|20px]]'''The [[User:The Jacketed Terrapin|<span style="color: blue;">Jacketed</span>]] [[User talk:The Jacketed Terrapin|<span style="color: green;">Terrapin</span>]]'''[[File:JacketTerraSig2.png|20px]] 21:40, July 12, 2022 (EDT)
Hope I'm not coming off as super nitpicky here, but I feel your point on why Sega doesn't have great representation in ''Smash'' could've been stronger. Any objections are welcome. [[File:JacketTerraSig1.png|20px]]'''The [[User:The Jacketed Terrapin|<span style="color: blue;">Jacketed</span>]] [[User talk:The Jacketed Terrapin|<span style="color: green;">Terrapin</span>]]'''[[File:JacketTerraSig2.png|20px]] 21:40, July 12, 2022 (EDT)
:"Sega by IP ownership" is indeed in reference to the fact that Platinum develops the series, and, unlike Sonic Team, are not fully related to Sega. I knew that there was some shenanigans happening with Bayonetta's copyright (especially after Nintendo saved the sequel at the expense of being Wii U-exclusive), but it wasn't in reference to that, especially since I know full well how Sega likes to outsource development as of late.
:"Technically isn't even a Sega character at all" actually refers to the fact that, unlike Bayonetta, where PG wasn't credited in Smash 4 (which, as we know, is because they have no ownership of the IP), Atlus ''was'' credited separately in Ultimate, despite Sega owning Atlus. I know Sega has put Persona characters within Sega games themselves (as seen [https://static.wikia.nocookie.net/sonic/images/3/3f/Sonic_Forces_SegaAtlus_Pack_1504071888.png/revision/latest?cb=20170831152649 here] and [https://www.youtube.com/watch?v=r5s70eKjTUU here]), but note that Atlus, like in Smash, is still credited separately. They own Persona, and Sega owns them. It's the same as Mojang being credited separately for Steve's inclusion, despite Microsoft being credited for Banjo (though, admittedly, I do have to wonder why Rare isn't credited separately from Microsoft; there's probably some copyright bullshit mixed in there somewhere).
:My main point with Sega having poor representation is that there's little to no variety when there easily could have been. Let me see some spirits of NiGHTS, Beat, Ulala, AiAi, B.D. Joe, Vyse, the Burning Rangers, I could go on. (I don't think you were being too nitpicky, though.) [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 22:40, July 12, 2022 (EDT)

Revision as of 21:40, July 12, 2022

Bowser in Wreck-It Ralph 2?

This is just a minor question, but in Sora's section, it mentions that Bowser does reappear in Ralph Breaks the Internet.

However, in Disaster Flare's "Fighter Movie Appearances" sandbox, Bowser is not listed in the section for Ralph Breaks the Internet.

So, is he in the sequel or not? (If he isn't, then where'd you get that info from?) SmashTurtlesSig1.pngSuperSmashTurtles of the Turtle TribeSmashTurtlesSig2.png 18:30, July 9, 2020 (EDT)

I have a similar point to make. Sora doesn't completely belong to that child-brainwashing furry cult, he is actually owned 50/50 by Square Enix and you know who. This only happened because the two used to share an office, and one employee from each unfortunately decided to collaborate, eventually resulting in gaming's no. 1 most useless character. Also, all positive points go above the negative points, you have a p+ underneath an n-. JustSomeCloudMain who ain't interested (talk) 18:47, July 9, 2020 (EDT)

How am I only just now seeing this?
It's been a while since I've seen Ralph Breaks the Internet (I saw it once and honestly I don't know if I want to sit through it again), but I'm fairly certain I saw him in there. There's a chance I'm wrong.
Sora, actually, does belong to Disney; yes, Disney doesn't use him without Square's approval, but copyrights regarding the character and games are exclusively to Disney (credit is given to Square for development), and Nomura even flat out called Sora a Disney character at one point. (Somewhere I can find the original quote.)
Also, I know what I did, it was intentional. Aidan, the Thankful Rurouni 12:20, November 21, 2020 (EST)
To Aidan: I now understand your point regarding Bowser's "appearance" in the sequel, but it's very key to fact check the things you write down rather than base them off your memory. Stuff like that is one of the easiest ways to spread misinformation. SmashTurtlesSig1.pngSuperSmashTurtles of the Turtle TribeSmashTurtlesSig2.png 17:05, November 21, 2020 (EST)

A suggestion for Sora's Classic Mode route

Hey, sorry for starting another conversation on this talk page, but I felt like I needed to get this off my chest. also inb4 the response to this takes, like, a year :P

With Sephiroth recently being added as a playable character in Ultimate, have you ever considered adding him as an opponent in Sora's Classic Mode route? Not only was he a boss in a few Kingdom Hearts games (with his nemesis Cloud also appearing in some titles, as well), he also fits the theme of the route very well due to him being the main villain of Final Fantasy VII, so he would most certainly be a perfect fit for the route.

Of course, this would mean having to replace one opponent on the route with him, and I think the one that makes the most sense (to me, anyway) is King Dedede, seeing how he's barely a villain these days. Now I am aware you made Sora's section before Sephy was revealed, so I can understand if you chose Dedede simply because he was the only valid option left (I mean, the only other choices at the time were villains from franchises that already have their main villains as fighters, a character who is the only representative of his universe, a character who was only barely even a villain in his origin game, a character who's only a villain in an anime film, and the lesser evil of the Kirby antagonists), but now that Sephy's in Smash, there isn't much of a reason to keep Dedede in the route.

Now I'm not forcing you to add Sephiroth to the route. This is your own userpage and you can still do whatever you want with it. This is just a suggestion regarding something that I wanted to bring to your attention. SmashTurtlesSig1.pngSuperSmashTurtles of the Turtle TribeSmashTurtlesSig2.png 14:11, February 14, 2021 (EST)

This response isn't gonna take a year because I've learned from my mistake and now have this talk page on my watchlist. :P
Sephiroth makes sense, I can't believe I haven't even thought of that until now. I think I chose Dedede because I ran out of ideas at the time (consider the fact that I added Sora to this page in July). Thanks for that. Aidan, the Lovely Rurouni 14:15, February 14, 2021 (EST)

Message

Hi, Aidanzapunk!

Your character concepts are cool! I really like them! Hassantaleb123 (talk) 19:13, June 26, 2021 (EDT)

Why thank you! I actually have one more (and hopefully final) character coming soon, so be on the lookout for that! Aidan, the Ace Rurouni 19:19, June 26, 2021 (EDT)

I'm looking forward to it! Hassantaleb123 (talk) 11:19, June 27, 2021 (EDT)

This is probably just a super minor thing, but...

...Amaterasu would actually be the sixth canid fighter after Isabelle. JacketTerraSig1.pngThe Jacketed TerrapinJacketTerraSig2.png 01:12, June 29, 2021 (EDT)

Holy shit, you're right. Aidan, the Ace Rurouni 01:29, June 29, 2021 (EDT)

Sega

So on the "Reasons for inclusion/exclusion" section for AGES, you made a point about Sega having poor overall representation in Smash, with the key point being "one of them is represented poorly, one of them is only Sega by IP ownership, one of them technically isn't even a Sega character at all, and the Assist Trophy doesn't exactly have much going for it otherwise."

While the last one is very obvious and process of elimination makes the first one easy to guess, I'm afraid the middle two are too vague and can easily be interchangeable (for reasons the bottom two paragraphs should hopefully explain well enough).

I'm guessing "Sega by IP ownership" is Bayonetta due to Sega not having published any installments beyond the first (and even then, only the non-Nintendo releases), but Nintendo seems to have some ownership of the sequels (do note that the non-remixed Bayo 2 tracks only have Nintendo mentioned in the copyright notices; Bayo's Smash 4 eShop copyright notice also lists Ninty according to this page, likely referring to the sequel design), which may lead some people into thinking Sega doesn't fully own Bayonetta when it's simply just that they refuse to publish the sequels for some reason (and it's not like this isn't a recurring thing with Sega; Shenmue III, Streets of Rage 4, Alex Kidd in Miracle World DX, Wonder Boy: The Dragon's Trap, etc.). If "Sega doesn't publish it anymore" isn't the reason, my only other guess is that PlatinumGames develops the series and not Sega, in which case I feel the explanation should instead be "one of them is not developed by Sega".

"Technically isn't even a Sega character at all" is probably referring to Persona since the series is always published by Atlus and not directly by Sega (in Japan, at least; Sega seems to have completely taken over North American publishing duties for Atlus's stuff in recent years). Problem with that wording is that it could mean anything, one of them being that Sega doesn't actually own Persona, but simply just publishes the series (similar to how Square Enix makes and publishes Kingdom Hearts despite Disney owning the IP). Sega has owned Atlus since 2013, meaning Joker is as much of a Sega character as Sonic is, just not in-name only. I think a more accurate point would be "is only Sega via their acquisition of Atlus" (granted, Joker postdates the acquisition, but you said "it has three franchises in the game already", yet said "isn't even a Sega character at all", so I'm just gonna assume that was an inconsistency there).

Hope I'm not coming off as super nitpicky here, but I feel your point on why Sega doesn't have great representation in Smash could've been stronger. Any objections are welcome. JacketTerraSig1.pngThe Jacketed TerrapinJacketTerraSig2.png 21:40, July 12, 2022 (EDT)

"Sega by IP ownership" is indeed in reference to the fact that Platinum develops the series, and, unlike Sonic Team, are not fully related to Sega. I knew that there was some shenanigans happening with Bayonetta's copyright (especially after Nintendo saved the sequel at the expense of being Wii U-exclusive), but it wasn't in reference to that, especially since I know full well how Sega likes to outsource development as of late.
"Technically isn't even a Sega character at all" actually refers to the fact that, unlike Bayonetta, where PG wasn't credited in Smash 4 (which, as we know, is because they have no ownership of the IP), Atlus was credited separately in Ultimate, despite Sega owning Atlus. I know Sega has put Persona characters within Sega games themselves (as seen here and here), but note that Atlus, like in Smash, is still credited separately. They own Persona, and Sega owns them. It's the same as Mojang being credited separately for Steve's inclusion, despite Microsoft being credited for Banjo (though, admittedly, I do have to wonder why Rare isn't credited separately from Microsoft; there's probably some copyright bullshit mixed in there somewhere).
My main point with Sega having poor representation is that there's little to no variety when there easily could have been. Let me see some spirits of NiGHTS, Beat, Ulala, AiAi, B.D. Joe, Vyse, the Burning Rangers, I could go on. (I don't think you were being too nitpicky, though.) Aidan, the Rurouni 22:40, July 12, 2022 (EDT)