Tournament
Online play

Wi-Fi Warrior: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Tags: Mobile edit Advanced mobile edit
m (wording cleanup, I don't think there needs to be a history section if that's all we have. Feel free to revert back to how the sections were previously formatted if this doesn't work)
Line 1: Line 1:
{{ArticleIcons|online=y|competitive=y|<!--unofficial=y-->}}
{{ArticleIcons|online=y|competitive=y|<!--unofficial=y-->}}
{{draft}}
{{draft}}
A '''Wi-Fi Warrior''' is a term referring to players that are capable of performing well in online tournaments, not including how good their offline results are. It is commonly missconcepted as an insult to players that use [[Wi-Fi]] for [[netplay]].
A '''Wi-Fi Warrior''' is a term referring to players who consistently attend and perform well in online tournaments. The term was first coined in ''[[Brawl]]'', as a way to mock or joke about players that frequently play on game's notoriously poor online mode, specifically on [[All is Brawl]]'s ladders. The connotation of the term has since changed into a term that refers to online players in general, especially during the {{forwiiu}} online metagame.


==History==
Although online metagames exist for ''[[Smash 64]]'' and ''[[Melee]]'' thanks to the use of emulators such as [[Project64k]] and [[Slippi]] respectively, they often do not refer to themselves as "Wi-Fi Warriors."
In ''[[Smash 64]]'' and ''[[Melee]]'', players partake in online play thorugh emulators such as [[Project64k]] and [[Slippi]] (a custom version of the [[Dolphin]] emulator) respectively.


In ''[[Brawl]]'', players may refer themselves as "Wi-Fi Warriors", the term was often used as an insult or a joke. Although it sometimes can be used to refer players who play online a lot, it was also used as a mockery on players that use Wi-Fi connection. On [[Nintendo Dojo]] (formerly All is Brawl), users would receive the "wifi warrior" badge on their profiles after playing enough Wi-Fi matches in the community chat rooms.<ref>[https://web.archive.org/web/20160315203512/http://nintendodojo.com/fun/badge.aspx?id=27 The wifi warrior badge on Nintendo Dojo] (archived page)</ref>
==Notable usage of the term==
On [[Nintendo Dojo]], users would receive the "wifi warrior" badge on their profiles after playing enough Wi-Fi matches in the community chat rooms.<ref>{{cite web|url=https://web.archive.org/web/20160315203512/http://nintendodojo.com/fun/badge.aspx?id=27|title=The wifi warrior badge on Nintendo Dojo}}</ref>


In 2018, the first iteration of [[Wi-Fi Warrior Rank]] is published for {{forwiiu}}, which ranked the best players in the online scene.
The [[Wi-Fi Warrior Rank]] was a power ranking that was published biannually starting in 2018 for both ''Smash 4'' and ''[[Ultimate]]''. In a similar vein to the last three iterations of the [[Panda Global Rankings]] and the first two iterations of the [[Panda Global Rankings Ultimate]], the rankings utilized a list of online tournaments to algorithmically rank the top 50 online players during that season. The most-recent list, [[Wi-Fi Warrior Rank v7]], was released in July 2021, and the rankings has since gone into a hiatus.


==Importance of Wi-Fi Warriors in the ''Smash'' scene==
==Importance of Wi-Fi Warriors in the ''Smash'' scene==
Wi-Fi Warriors are usually some of the most active players in the online scene. While they usually grind through online play, some of them are also capable of being historically significant players in the offline scene. They have ability to transition from online tournaments to offline tournaments. Examples include {{Sm|Sparg0}}, who was not considered a top 100 player before [[COVID-19|quarantine]], is now considered a top 2 player in the world, and {{Sm|acola}}, who is considered the best overall player on the [[Smashmate]] {{b|ladder|matchmaking}}, has become dominant in the Japanese offline scene as well.
While Wi-Fi Warriors are often only associated with the online metagame, and as a result are often dismissed by the larger community, many of them are capable of making notable impacts in the offline scene as well. Notable examples include {{Sm|Sparg0}}, widely considered the second-best ''Ultimate'' player in the world, and {{Sm|acola}}, who had dominated Japan's offline metagame since he started playing offline.
 
For older Smash titles like ''Brawl'', most top players were often considered as "Wi-Fi Warriors", they were prominent on [[All is Brawl]] ladders.


==See also==
==See also==

Revision as of 10:29, May 9, 2022

Proposed.png
This page is a draft.
Feel free to contribute to this page as you would a mainspace page.

A Wi-Fi Warrior is a term referring to players who consistently attend and perform well in online tournaments. The term was first coined in Brawl, as a way to mock or joke about players that frequently play on game's notoriously poor online mode, specifically on All is Brawl's ladders. The connotation of the term has since changed into a term that refers to online players in general, especially during the Super Smash Bros. for Wii U online metagame.

Although online metagames exist for Smash 64 and Melee thanks to the use of emulators such as Project64k and Slippi respectively, they often do not refer to themselves as "Wi-Fi Warriors."

Notable usage of the term

On Nintendo Dojo, users would receive the "wifi warrior" badge on their profiles after playing enough Wi-Fi matches in the community chat rooms.[1]

The Wi-Fi Warrior Rank was a power ranking that was published biannually starting in 2018 for both Smash 4 and Ultimate. In a similar vein to the last three iterations of the Panda Global Rankings and the first two iterations of the Panda Global Rankings Ultimate, the rankings utilized a list of online tournaments to algorithmically rank the top 50 online players during that season. The most-recent list, Wi-Fi Warrior Rank v7, was released in July 2021, and the rankings has since gone into a hiatus.

Importance of Wi-Fi Warriors in the Smash scene

While Wi-Fi Warriors are often only associated with the online metagame, and as a result are often dismissed by the larger community, many of them are capable of making notable impacts in the offline scene as well. Notable examples include Sparg0, widely considered the second-best Ultimate player in the world, and acola, who had dominated Japan's offline metagame since he started playing offline.

See also

References