Special Zoom: Difference between revisions

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Replacing main picture with animated example.
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{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
{{technical data|What is/are the slowdown factor(s)?}}
{{technical data|What is/are the slowdown factor(s)?}}
[[File:RidleySpecialZoom.jpg|thumb|200px|{{SSBU|Ridley}} attacking with [[Skewer]]. Note the sweetspot causing the Special Zoom effect.]]
[[File:Ridley_Down_B_SSBU.gif|thumb|{{SSBU|Ridley}} attacking with [[Skewer]]. Note the sweetspot causing the Special Zoom effect.]]
'''Special Zoom''' is an aesthetic effect introduced in ''[[Super Smash Bros. Ultimate]]'', designed to add drama during a match. The term was coined by [[Masahiro Sakurai]] and his development team.<ref name="Sakurai interview">https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/</ref>
'''Special Zoom''' is an aesthetic effect introduced in ''[[Super Smash Bros. Ultimate]]'', designed to add drama during a match. The term was coined by [[Masahiro Sakurai]] and his development team.<ref name="Sakurai interview">https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/</ref>