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{{technical data|What is/are the slowdown factor(s)?}} | {{technical data|What is/are the slowdown factor(s)?}} | ||
[[File: | [[File:Ridley_Down_B_SSBU.gif|thumb|{{SSBU|Ridley}} attacking with [[Skewer]]. Note the sweetspot causing the Special Zoom effect.]] | ||
'''Special Zoom''' is an aesthetic effect introduced in ''[[Super Smash Bros. Ultimate]]'', designed to add drama during a match. The term was coined by [[Masahiro Sakurai]] and his development team.<ref name="Sakurai interview">https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/</ref> | '''Special Zoom''' is an aesthetic effect introduced in ''[[Super Smash Bros. Ultimate]]'', designed to add drama during a match. The term was coined by [[Masahiro Sakurai]] and his development team.<ref name="Sakurai interview">https://nintendoeverything.com/sakurai-on-smash-bros-ultimate-tempo-items-changes-and-additions-choosing-taunts-much-more/</ref> | ||
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