Template:Pit and Dark Pit in competitive play (SSBU): Difference between revisions

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m (honestly, remove Ichigo and Kiraflax. The former is almost exclusively a NZ hidden boss, while the latter largely plays ROB)
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At the beginning of ''Ultimate's'' lifespan, Pit and Dark Pit were seen as a character who had improved significantly from ''SSB4'', with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of his core problems from the previous game. However, their representation remained small due to how straightforward the characters: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the cast, leading to the archetype athat they were "honest" characters with average capabilities all around. Despite solid results from players such as {{Sm|Lucky|p=Germany}}, professionals such as {{Sm|Dabuz}} and {{Sm|ESAM}} labeled them as a mid tier.  
At the beginning of ''Ultimate's'' lifespan, Pit and Dark Pit were seen as characters who had improved significantly from ''SSB4'', with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of their core problems from the previous game. However, their representation remained small due to how straightforward the characters are: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the rest of the cast, leading to the archetype that they were "honest" characters with average capabilities all around. Despite solid results from players such as {{Sm|Lucky|p=Germany}}, professionals such as {{Sm|Dabuz}} and {{Sm|ESAM}} labeled them as a mid tier.  


In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up {{SSBU|Pyra}} and {{SSBU|Mythra}}. As a result, opinions on the characters have remained largely the same.
In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up {{SSBU|Pyra}} and {{SSBU|Mythra}}. As a result, opinions on the characters have remained largely the same.

Revision as of 18:18, April 9, 2022

Use this template to store information relevant to the metagame of Pit and Dark Pit in Super Smash Bros. Ultimate.



At the beginning of Ultimate's lifespan, Pit and Dark Pit were seen as characters who had improved significantly from SSB4, with the universal increased mobility, landing lag reduction on all aerials, and new KO moves fixing many of their core problems from the previous game. However, their representation remained small due to how straightforward the characters are: professional players believe Pit and Dark Pit lacked an explosive factor in their kits, especially when compared to the rest of the cast, leading to the archetype that they were "honest" characters with average capabilities all around. Despite solid results from players such as Lucky, professionals such as Dabuz and ESAM labeled them as a mid tier.

In the current metagame, although Pit and Dark Pit received buffs in Patch 8.0.0 and still saw decent results at a regional level, their player base continued to shrink, with Lucky picking up Pyra and Mythra. As a result, opinions on the characters have remained largely the same.

Most historically significant players

Numbers in parentheses denote a smasher's placement on the Fall 2019 PGRU, which recognizes the top 50 players in the world in Super Smash Bros. Ultimate from July 13th, 2019 to December 15th, 2019.

See also: Category:Pit professionals (SSBU); Category:Dark Pit professionals (SSBU)