Template:Pyra and Mythra in competitive play (SSBU): Difference between revisions

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Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery). Although it is unclear how exactly they will fare in the long run due to their recent release and the still-ongoing [[COVID-19 pandemic and its impact on competitive Smash|COVID-19 pandemic]] making offline tournaments relatively sparse at the time of their initial release, thanks to their strengths and results from players such as {{Sm|MkLeo}}, {{Sm|Sparg0}}, and {{Sm|Cosmos}}, most people consider the character to not just be top tier, but one of the best characters in the current metagame.
Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery). Thanks to their strengths and results from players such as {{Sm|MkLeo}}, {{Sm|Sparg0}}, {{Sm|Cosmos}} and {{Sm|Shuton}}, this has made them some of the most popular characters in tournament throughout 2021, on par with characters such as {{SSBU|R.O.B.}}, {{SSBU|Roy}}, {{SSBU|Palutena}} and {{SSBU|Wolf}} and most top players consider them to be a top 3 character in the game alongside {{SSBU|Joker}} and {{SSBU|Pikachu}}.
===Most historically significant players===
===Most historically significant players===
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Revision as of 20:01, March 20, 2022

Use this template to store information relevant to the metagame of Pyra and Mythra in Super Smash Bros. Ultimate.


Since their release, Pyra and Mythra have received very positive reception from competitive players. This is largely owed to Mythra's outstanding mobility and frame data, overall one of the best in the game, alongside her unique Foresight ability, though this is at the cost of her damage output being largely unimpressive. On the other hand, Pyra brings to the table overwhelming power and range, while losing out on mobility and, to an extent, frame data. Their polarized attributes overall complement very well and leave the duo with few collective weaknesses (most notably, an overall mediocre recovery). Thanks to their strengths and results from players such as MkLeo, Sparg0, Cosmos and Shuton, this has made them some of the most popular characters in tournament throughout 2021, on par with characters such as R.O.B., Roy, Palutena and Wolf and most top players consider them to be a top 3 character in the game alongside Joker and Pikachu.

Most historically significant players

Any number following the Smasher name indicates placement on the Fall 2019 PGRU, which recognizes the official top 50 players in the world in Super Smash Bros. Ultimate from July 13th, 2019 to December 15th, 2019.

See also: Category:Pyra and Mythra professionals (SSBU)