Elite Smash: Difference between revisions
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[[File:Elite Smash.png|thumb|right|240px|Elite Smash as introduced in the November Direct]] | [[File:Elite Smash.png|thumb|right|240px|Elite Smash as introduced in the November Direct]] | ||
'''Elite Smash''' ({{ja|VIPマッチ|Buiaipī Matchi}}, ''VIP Match'') is an unlockable [[Online play|online]] [[mode]] on [[Quickplay]] that allows people with a certain [[Global Smash Power]] to access. Once a character reaches the necessary GSP, that character is allowed to fight in Elite Smash. However, if the character's GSP goes below the threshold, they will no longer be allowed to fight. Characters in Elite Smash will be highlighted on the character select screen, while characters not in Elite Smash can still be played, but will be played in the usual Quickplay instead of Elite Smash. If the game can't find another Elite Smash player, they'll be paired with an ordinary foe. | '''Elite Smash''' ({{ja|VIPマッチ|Buiaipī Matchi}}, ''VIP Match'') is an unlockable [[Online play|online]] [[mode]] on [[Quickplay]] that allows people with a certain [[Global Smash Power]] to access. Once a character reaches the necessary GSP, that character is allowed to fight in Elite Smash. However, if the character's GSP goes below the threshold due to losing some battles, they will no longer be allowed to fight. Characters in Elite Smash will be highlighted on the character select screen, while characters not in Elite Smash can still be played, but will be played in the usual Quickplay instead of Elite Smash. If the game can't find another Elite Smash player, they'll be paired with an ordinary foe. | ||
Elite Smash was first revealed in the November 1st, 2018 [[Nintendo Direct#Super Smash Bros. Ultimate Direct (November 1, 2018)|''Super Smash Bros. Ultimate'' Direct]]. In the same Direct, [[Masahiro Sakurai]] noted that developers would be looking at fights in Elite Smash to determine how to balance characters. | Elite Smash was first revealed in the November 1st, 2018 [[Nintendo Direct#Super Smash Bros. Ultimate Direct (November 1, 2018)|''Super Smash Bros. Ultimate'' Direct]]. In the same Direct, [[Masahiro Sakurai]] noted that developers would be looking at fights in Elite Smash to determine how to balance characters. | ||
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The GSP value required to access Elite Smash is not a fixed value, but rather it increases as more people reach the threshold. The win ratio the player has playing as a certain fighter also influences whether or not Elite Smash can be played as said character. | The GSP value required to access Elite Smash is not a fixed value, but rather it increases as more people reach the threshold. The win ratio the player has playing as a certain fighter also influences whether or not Elite Smash can be played as said character. | ||
If a player disconnects in the middle of a battle, that player will lose GSP, but the other player will not gain GSP. | If a player disconnects in the middle of a battle, that player will lose GSP and will be punished, but the other player will get a 10 second lagspike, and when the battle itself ends, it will not gain GSP. | ||
Players will be notified after the match when they unlock Elite Smash, and will not be able to rematch the opponent. The Quickplay and Background Matchmaking options will have an "Elite" tag on the top right corner. | Players will be notified after the match when they unlock Elite Smash, and will not be able to rematch the opponent. The Quickplay and Background Matchmaking options will have an "Elite" tag on the top right corner. |
Revision as of 15:23, March 29, 2022
Elite Smash (VIPマッチ, VIP Match) is an unlockable online mode on Quickplay that allows people with a certain Global Smash Power to access. Once a character reaches the necessary GSP, that character is allowed to fight in Elite Smash. However, if the character's GSP goes below the threshold due to losing some battles, they will no longer be allowed to fight. Characters in Elite Smash will be highlighted on the character select screen, while characters not in Elite Smash can still be played, but will be played in the usual Quickplay instead of Elite Smash. If the game can't find another Elite Smash player, they'll be paired with an ordinary foe.
Elite Smash was first revealed in the November 1st, 2018 Super Smash Bros. Ultimate Direct. In the same Direct, Masahiro Sakurai noted that developers would be looking at fights in Elite Smash to determine how to balance characters.
The GSP value required to access Elite Smash is not a fixed value, but rather it increases as more people reach the threshold. The win ratio the player has playing as a certain fighter also influences whether or not Elite Smash can be played as said character.
If a player disconnects in the middle of a battle, that player will lose GSP and will be punished, but the other player will get a 10 second lagspike, and when the battle itself ends, it will not gain GSP.
Players will be notified after the match when they unlock Elite Smash, and will not be able to rematch the opponent. The Quickplay and Background Matchmaking options will have an "Elite" tag on the top right corner.
Battling in an Elite Smash match for the first time will give the player a notice about it.
Updates
4.0.0
- The game will not allow a rematch if the player enters or is kicked out of Elite Smash.
5.0.0
- The message for reaching Elite Smash was changed.
6.0.0
- An "Elite Only" Battle Arena ruleset was added, allowing only players who have at least one character in Elite Smash to be eligible to participate in one.
8.1.0
- The GSP threshold for entry into Elite Smash was recalculated to allow more players. Additionally, the way initial values for GSP are calculated was also adjusted.