List of spirits (Donkey Kong series): Difference between revisions
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(Plenty of other series characters haven't make an appearance in years so I don't see the point.) Tag: Mobile edit |
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. | *The Giant Donkey Kong represents the original Donkey Kong, who was originally depicted as giant. Donkey Kong's yellow costume references the original Donkey Kong's yellow color scheme. | ||
*The red Peach ally represents the Lady, who was originally depicted as a blonde woman with a red dress. | *The red Peach ally represents the Lady, Donkey Kong's hostage who was originally depicted as a blonde woman with a red dress. | ||
*The stage and music track represent Donkey Kong and the Lady's debut in ''Donkey Kong''. The stage features the original 8-bit form of Donkey Kong as a stage | *The stage and music track represent Donkey Kong and the Lady's debut in the original ''Donkey Kong'' arcade game. The stage features the original 8-bit form of Donkey Kong as a stage hazard. | ||
*The Barrel items | *The Barrel items reference the barrels that Donkey Kong throws in the first stage of ''Donkey Kong''. | ||
*The first battle | *The first and third battle conditions reference the main gameplay of ''Donkey Kong'' in which Jumpman, the playable protagonist, must reach the end of each stage within each stage's time limit and three lives to rescue the Lady from Donkey Kong. | ||
*The Super Armor battle condition references how Donkey Kong | *The Super Armor battle condition references how Donkey Kong cannot be touched or harmed when Jumpman reaches the end of each stage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references how Donkey Kong kidnaps the Lady in ''Donkey Kong''. | *This spirit's Grab type references how Donkey Kong kidnaps the Lady in ''Donkey Kong''. | ||
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|{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | |{{SSBUMusicLink|Donkey Kong|Donkey Kong / Donkey Kong Jr. Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller-than-normal Donkey Kong represents Donkey Kong Jr., the | *The smaller-than-normal Donkey Kong represents Donkey Kong Jr., while the Giant Donkey Kong minion represents the original Donkey Kong. | ||
*The stage references the jungle stages of ''Donkey Kong Jr.'', while the music track features the musical theme for the first jungle stage. | |||
*The stage references the | *The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character must rescue Donkey Kong from Mario's captivity. | ||
*The third battle condition references the ending of ''Donkey Kong Jr.'' where the titular character | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type | *This spirit's Grab type and Strong Throw ability reference how Donkey Kong Jr. carries his rescued father off-screen at the end of ''Donkey Kong Jr.'' | ||
*In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | *In World of Light, Donkey Kong Jr.'s spirit is located in the Pac-Maze section, referencing how Donkey Kong Jr. debuted as an 8-bit character. | ||
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|{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | |{{SSBUMusicLink|Donkey Kong|Opening - Donkey Kong}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Donkey Kong | *Donkey Kong represents his grandfather, Cranky Kong. Donkey Kong's white costume references the white color scheme of Cranky Kong's beard. | ||
*The stage features Cranky's Cabin, Cranky Kong's home in the ''Donkey Kong'' series | *The stage features Cranky's Cabin, Cranky Kong's home in the ''Donkey Kong'' series. Cranky Kong's silhouette appears as a background character in the window. | ||
*The music track references Cranky Kong's debut as the original Donkey Kong in the titular game, which he plays during the opening cutscene of ''Donkey Kong Country''. | *The music track references Cranky Kong's debut as the original Donkey Kong in the titular game, which he plays during the opening cutscene of ''Donkey Kong Country''. | ||
*The Slumber Floor hazard references how Cranky Kong is an elderly Kong, who is often seen falling asleep. | *The Slumber Floor hazard references how Cranky Kong is an elderly Kong, who is often seen falling asleep. | ||
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*Captain Falcon and Funky Kong are both pilots of their own aircraft. | *Captain Falcon and Funky Kong are both pilots of their own aircraft. | ||
*The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | *The Diddy Kong and Donkey Kong minions are fellow Kongs along with Funky Kong, and Funky's regular customers in his businesses. | ||
*The stage and music track represent Funky Kong's debut as an ally in ''Donkey Kong Country'' | *The stage and music track represent Funky Kong's debut as an ally in ''Donkey Kong Country''. The music track represents Funky's Flights, Funky's air travel service operation. | ||
*The Bullet Bill items | *The Bullet Bill items and battle condition reference how Funky Kong provides the Kongs with guns and projectile-launching weaponry in ''Donkey Kong 64''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*In World of Light, Funky Kong's spirit is located at Funky's Flights in the DK Island map. | *In World of Light, Funky Kong's spirit is located at Funky's Flights in the DK Island map. | ||
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|{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | |{{SSBUMusicLink|Donkey Kong|Mangrove Cove}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure | *Bayonetta represents Candy Kong, a female Kong with a beautiful and curvaceous figure. Bayonetta's pink costume references the pink color scheme of Candy Kong's clothing. | ||
*The music track references the jazz-like musical style of Candy's Music Shop, an instrument shop owned by Candy Kong in ''Donkey Kong 64''. | |||
*The music track references the jazz-like style of Candy's Music Shop in ''Donkey Kong 64''. | *Bayonetta starting off with a Banana Gun and the Banana items represent the {{s|supermariowiki|Banana}}s, which appears as the collectible item in the ''Donkey Kong'' series. | ||
* | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Candy Kong's role in aiding the Kongs in their adventures by saving their progress in ''Donkey Kong Country''. | *This spirit's Support type references Candy Kong's role in aiding the Kongs in their adventures by saving their progress in ''Donkey Kong Country''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Donkey Kong represents Swanky Kong, a red-colored Kong who shares Donkey Kong's facial appearance. | *The red Donkey Kong represents Swanky Kong, a red-colored Kong who shares Donkey Kong's facial appearance. | ||
*The music track references how Swanky Kong and Funky Kong are both owners of their respective businesses in the ''Donkey Kong Country'' series. | |||
*The music track references how Swanky Kong and Funky Kong are both | *The Beastball items references Swanky's Sideshow, a circus-themed attraction owned by Swanky Kong in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' where he hosts three ball-tossing minigames. | ||
*The Beastball items | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | *This spirit's Support type references Swanky Kong's role in aiding the Kongs in their adventures by rewarding them special prizes. | ||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Donkey Kong represents Wrinkly Kong, | *The white Clear Donkey Kong represents Wrinkly Kong, the deceased member of the Kongs who appears as a white-colored ghost. | ||
*The stage references Wrinkly's status as a ghost, as Luigi's Mansion is inhabited by ghosts. | *The stage further references Wrinkly Kong's status as a ghost, as the stage is based on Luigi's Mansion, which is inhabited by ghosts. | ||
*The music track references Wrinkly Kong's appearance in the ''Donkey Kong Country'' series. | *The music track references Wrinkly Kong's appearance as an ally in the ''Donkey Kong Country'' series. | ||
*The High | *The Low and High Gravity hazards and battle conditions reference how Wrinkly Kong passes away prior to ''Donkey Kong 64'', but returns as a ghost, who is often seen floating weightlessly in midair. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | *This spirit's Support type references how Wrinkly Kong provides information to the player and saves their progress in the ''Donkey Kong Country'' series. | ||
*This spirit's | *This spirit's Trade-Off Defense ↑ ability references Wrinkly Kong's passing away and later return as a ghost. | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Isabelle's color scheme | *The pink Isabelle's color scheme references Dixie Kong's blonde hair and pink shirt. | ||
*Diddy Kong references his playable appearance with Dixie Kong in ''Donkey Kong Country 2: Diddy's Kong Quest'' | *Diddy Kong references his playable appearance with Dixie Kong in ''Donkey Kong Country 2: Diddy's Kong Quest''. Diddy Kong's pink costume is based on Dixie Kong's color scheme. | ||
*The music track references Dixie's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | *The music track references Dixie Kong's appearance as a playable character in ''Donkey Kong Country: Tropical Freeze''. | ||
*The Banana items | *The Banana items represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*Isabelle starting off with a Super Leaf references Dixie Kong's signature move, Helicopter Whirl, which allows her to glide across the stage and reduce falling speed. | *Isabelle starting off with a Super Leaf references Dixie Kong's signature move, Helicopter Whirl, which allows her to glide across the stage and reduce falling speed. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Diddy Kong Team | *The Diddy Kong Team's blue costume references the blue color scheme of Lanky Kong's overalls. | ||
*The music track references Lanky Kong's debut in ''Donkey Kong 64'', who is featured | *The music track references Lanky Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The Banana items | *The Banana items represent the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Lanky Kong's ability to stretch out his arms, making it easy to defeat enemies and climb. | *This spirit's Grab type references Lanky Kong's ability to stretch out his arms, making it easy for him to defeat enemies and climb up steep walkways. | ||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Diddy Kong represents his younger sister, Tiny Kong | *Diddy Kong represents his younger sister, Tiny Kong. Diddy Kong's blue costume references the blue color scheme of Tiny Kong's clothes. | ||
*The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured | *The music track references Tiny Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The Heavy Wind and Low Gravity hazards reference Tiny's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | *The Heavy Wind and Low Gravity hazards reference Tiny Kong's ability to glide and slowly fall using her pigtails in ''Donkey Kong 64''. | ||
*The Tiny rule | *The Tiny rule and timed battle condition reference Tiny Kong's ability to shrink using the Tiny Barrel in ''Donkey Kong 64'', which can only be used for a limited time until the player runs out of Crystal Coconuts. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | *This spirit's Support type references Tiny Kong's role in aiding the Kongs to defeat King K. Rool in ''Donkey Kong 64''. | ||
*This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | *This spirit's Easier Dodging ability references how Tiny uses her flying ability to dodge enemy attacks. | ||
*In World of Light, Tiny Kong's spirit is located in the Lost Woods area of the Sacred Land map similar to the stage's jungle setting. | |||
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|{{SSBUMusicLink|Donkey Kong|DK Rap}} | |{{SSBUMusicLink|Donkey Kong|DK Rap}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Donkey Kong represents Chunky Kong, | *Donkey Kong represents Chunky Kong, a strong, playable Kong character in ''Donkey Kong 64''. | ||
*The music track represents Chunky Kong's debut in ''Donkey Kong 64'', who is featured | *The music track represents Chunky Kong's debut in ''Donkey Kong 64'', who is featured in the DK Rap's lyrics. | ||
*The battle condition references Chunky Kong's Primate Punch, | *The battle condition references Chunky Kong's Primate Punch, the first special move Chunky learns in ''Super Mario 64'' whose punch can defeat stronger enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Chunky is the strongest member of the Kongs. | *This spirit's Attack type references how Chunky is the strongest member of the Kongs who uses powerful attacks in ''Donkey Kong 64''. | ||
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*The current Donkey Kong and Rambi the Rhino both debuted in ''Donkey Kong Country''. | *The current Donkey Kong and Rambi the Rhino both debuted in ''Donkey Kong Country''. | ||
*The music track references Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | *The music track references Jungle Hijinxs, the first level in ''Donkey Kong Country'' which first features Rambi as a playable character. | ||
*The Impact Run battle condition references how Rambi attacks | *The Impact Run battle condition references how Rambi attacks by ramming into his enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | *This spirit's Attack type and Speed ↑ ability references Rambi's ability to charge and ram into his enemies. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Corrin and Enguarde the Swordfish are both associated with water and swords. | *Corrin and Enguarde the Swordfish are both associated with water and swords. | ||
*The stage references the | *The stage references the swimming levels in the ''Donkey Kong'' series which features Enguarde as a playable character. | ||
*The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | *The music track references Enguarde's debut as an ally in ''Donkey Kong Country''. | ||
*The Buoyancy Reduced rule | *The Buoyancy Reduced rule and battle conditions reference Enguarde's swimming ability and underwater dash attacks, with Corrin's dash attack resembling Enguarde's pointed bill. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type further references Enguarde's ability to attack underwater enemies by dashing. | *This spirit's Attack type further references Enguarde's ability to attack underwater enemies by dashing. | ||
*This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | *This spirit's Electric Weakness ability references how Enguarde is an aquatic creature, as water is a conductor for electricity. | ||
*In World of Light, Enguarde's spirit is located in a large body of water similar to the stage's | *In World of Light, Enguarde's spirit is located in a large body of water on the DK Island map similar to the stage's water setting. | ||
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|{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | |{{SSBUMusicLink|Donkey Kong|Ice Cave Chant}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The white Duck Hunt features the Duck turning green and yellow, referencing Squawk the Parrot's green-and-yellow color scheme. | ||
*The stage | *The stage and Fog hazard reference {{s|mariowiki|Torchlight Trouble}}, a cavernous stage in Squawks' debut game, ''Donkey Kong Country'' where Squawks guides the Kongs through the darkness with a lantern. | ||
*The | *The music track references Squawks' debut as an ally in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support | *This spirit's Support and Grab types reference Squawks' ability to carry the Kongs in ''Donkey Kong Country 2: Diddy Kong's Quest''. | ||
*This spirit's Fog Immunity ability further references how Squawks guides the Kongs through the darkness of Torchlight Trouble by carrying a lantern. | |||
*This spirit's Fog Immunity ability references how Squawks guides the Kongs through Torchlight Trouble by carrying a lantern. | *In World of Light, Squawks' spirit is located at the eastern volcano area in the Light Realm, referencing {{s|mariowiki|Squawks' Shaft}}, a stage within the volcanic {{s|mariowiki|Crocodiel Cauldron}} world in ''Diddy Kong's Quest''. | ||
*In World of Light, Squawks' spirit is located at the | |||
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|{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | |{{SSBUMusicLink|Donkey Kong|The Map Page / Bonus Level (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Falco and Expresso the Ostrich are both bird-like characters | *Falco and Expresso the Ostrich are both bird-like characters. Falco's black costume references Expresso's black color scheme. | ||
*The stage | *The stage and battle conditions reference Expresso's ability to run fast, which is often associated with the ''Sonic the Hedgehog'' series, and to fall slowly and glide through the air by flapping his wings. | ||
*The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | *The music track references Expresso's debut as an ally in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | *This spirit's Support type references how Expresso is an Animal Friend to the Kongs. | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | |{{SSBUMusicLink|Donkey Kong|Jungle Level (Brawl)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Greninja represents Winky | *The green Greninja represents Winky the Frog, a green amphibian character. | ||
*The music track references Winky's debut as an ally in ''Donkey Kong Country''. | *The music track references Winky's debut as an ally in ''Donkey Kong Country''. | ||
*The | *The battle conditions reference Winky's ability to perform high jumps and defeat powerful enemies by jumping on them. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how Winky is an Animal Friend to the Kongs. | *This spirit's Support type references how Winky is an Animal Friend to the Kongs. | ||
*This spirit's Attack type further | *This spirit's Attack type further and Foot Attack ↑ ability further references Winky's ability to defeat powerful enemies by stomping on them. | ||
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*This spirit's Support type references how Ellie is an Animal Friend to the Kongs. | *This spirit's Support type references how Ellie is an Animal Friend to the Kongs. | ||
*This spirit's Water & Ice Attack ↑ ability references how Ellie attacks by shooting water from her trunk. | *This spirit's Water & Ice Attack ↑ ability references how Ellie attacks by shooting water from her trunk. | ||
*In World of Light, Ellie's spirit is located | *In World of Light, Ellie's spirit is located on a bridge over water in the jungle area of the Light Realm similar to the stage's setting. | ||
|- | |- | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
*Donkey Kong represents Super Kong, the white-colored version of Donkey Kong | *Donkey Kong represents Super Kong, the white-colored version of Donkey Kong summoned by Professor Chops in ''Donkey Kong Country Returns''. | ||
*The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | *The music track references {{s|supermariowiki|Jungle Hijixs}}, the first level in ''Donkey Kong Country Returns'' that first features Professor Chops as an ally. | ||
*The Banana Peel item | *The Banana Peel item represents the Bananas, which appears as the collectible item in the ''Donkey Kong'' series. | ||
*The battle condition references Super Kong's invincibility to enemy attacks. | *The battle condition references Super Kong's invincibility to enemy attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | *The stage references the various cave stages in the ''Donkey Kong Country'' series which feature Zingers as enemies. | ||
*The music track represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | *The music track represents Bramble Blast, a bramble stage from ''Donkey Kong Country 2: Diddy's Kong Quest'' which features Zingers as enemies. | ||
*The Unira items references the Zinger's spines which prevent them from being defeated under normal circumstances. | *The Unira items references the Zinger's spines, which prevent them from being defeated under normal circumstances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | *This spirit's Shield type further references how Zingers cannot be defeated under normal circumstances. | ||
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|{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | |{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Tiny King K. Rool represents Klaptrap, a small, blue-colored Kremling, which appears as the Assist Trophy enemy. | |||
*The blue Tiny King K. Rool represents Klaptrap, a small, blue-colored Kremling. | |||
*The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | *The stage and music track represent Klaptrap's debut as an enemy in ''Donkey Kong Country''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | |{{SSBUMusicLink|Donkey Kong|Crocodile Cacophony}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool represents his pirate alter-ego, Kaptain K. Rool | *King K. Rool represents his pirate alter-ego, Kaptain K. Rool. King K. Rool's brown costume references the brown color scheme of Kaptain K. Rool's trench coat. | ||
*The stage | *The stage and music reference the Flying Krock, a flying airship where the boss battle against Kaptain K. Rool takes place in ''Donkey Kong Country 2: Diddy's Quest''. | ||
* | *King K. Rool's frequent [[Blunderbuss]] and the Invisibility rule reference how Kaptain K. Rool uses his blunderbuss as his main weapon and occasionally turns invisible during his first boss battle. King K. Rool also wears his pirate hat while performing his Blunderbuss attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Kaptain K. Rool uses powerful attacks with his blunderbuss. | *This spirit's Attack type references how Kaptain K. Rool uses powerful attacks with his blunderbuss. | ||
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|{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | |{{SSBUMusicLink|Donkey Kong|Jungle Hijinxs}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Diddy Kong Team | *The Diddy Kong Team's costumes features different color schemes, referencing the Tiki Tak Tribe's color schemes. | ||
*The music track references the Tiki Tak Tribe's appearance as enemies in ''Donkey Kong Country Returns''. | *The music track references the Tiki Tak Tribe's appearance as enemies in ''Donkey Kong Country Returns''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to fires. | *This spirit's Fire Weakness ability references how the Tiki Tak Tribe is made of wood, which is susceptible to fires. | ||
*In World of Light, the Tiki Tak Tribe spirit is located in the | *In World of Light, the Tiki Tak Tribe spirit is located in the shrouded forest area in the Light Realm, referencing how the Tiki Tak Tribe is stationed in the rainforests of Donkey Kong Island in ''Donkey Kong Country Returns''. | ||
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|{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | |{{SSBUMusicLink|Donkey Kong|Swinger Flinger}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*King K. Rool and Lord Fredrik are both leaders of a team of animal enemies in their respective games | *King K. Rool and Lord Fredrik are both leaders of a team of animal enemies in their respective games. King K. Rool's white costume is based on Lord Fredrik's color scheme. | ||
*The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland . | *The stage's ice theme and music track references Lord Fredrik's appearance in ''Donkey Kong Country: Tropical Freeze'' where he turns Donkey Kong Island into a frozen wasteland. | ||
*The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | *The Ice Floor hazard references how Lord Fredrick uses ice dragons to freeze the arena during his boss battle. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Tiny Yoshi represents Kip, | *The Tiny Yoshi represents Kip, a small reptilian character. The Yoshi Team references the 4-player multiplayer mode of ''Donkey Kong Barrel Blast''. | ||
*The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*Yoshi starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | *Yoshi starting off with a Rocket Belt references the jet-powered bongos each character uses in ''Donkey Kong Barrel Blast''. | ||
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|{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | |{{SSBUMusicLink|Donkey Kong|Boss 2 - DK: Jungle Climber}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Wendy represents | *Wendy represents Kalypso, a female reptilian character who wears makeup and gold jewelery. The Wendy Team references the 4-player multiplayer mode of ''Donkey Kong Barrel Blast''. | ||
*The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | *The music track references how ''DK: Jungle Climber'' and ''Donkey Kong Barrel Blast'' are both ''Donkey Kong'' spin-off games. | ||
*The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | *The "increased move speed" battle condition references Kalypso's top speed stats in ''Donkey Kong Barrel Blast''. | ||
Line 1,021: | Line 1,005: | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | *This spirit's Rocket Belt Equipped ability references how each character in ''Donkey Kong Barrel Blast'' starts the race with the jet-powered bongos. | ||
*In World of Light, Kalypso's spirit located at the | *In World of Light, Kalypso's spirit located at the jungle area in the Light Realm similar to the stage's setting. | ||
|- | |- | ||
|170 | |170 | ||
Line 1,033: | Line 1,017: | ||
|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Ryu and Karate Kong are both experts of martial arts | *Ryu and Karate Kong are both experts of martial arts. Ryu's purple costume references the purple color scheme of Karate Kong's karate uniform. | ||
*The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | *The stage references the river where Donkey Kong battles Karate Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | *The music track references Karate Kong's appearance as a boss in ''Donkey Kong: Jungle Beat''. | ||
*The | *The rules and battle conditions reference Karate Kong's boss battle where Karate Kong doesn't jump and instead relies on using powerful phsyical attacks. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | *This spirit's Attack type and Fist Attack ↑ ability reference Karate Kong's proficiency with hand-to-hand combat. | ||
Line 1,051: | Line 1,034: | ||
|{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | |{{SSBUMusicLink|Donkey Kong|Battle for Storm Hill}} | ||
| | | | ||
*Donkey Kong and Ninja Kong are both members of the Kongs | *Donkey Kong and Ninja Kong are both members of the Kongs. Donkey Kong's black costume references Ninja Kong's black color scheme. | ||
*The stage references the barren forest-like area where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | *The stage references the barren forest-like area where Donkey Kong battles Ninja Kong in ''Donkey Kong: Jungle Beat''. | ||
*The music track references | *The music track references Battle for Storm Hill, the first stage of the Durian Kingdom in ''Donkey Kong: Jungle Beat'' where Ninja Kong serves as its king. | ||
*The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches | *The battle conditions reference Ninja Kong's boss battle where he relies on powerful punches and kicks, which can temporarily stun Donkey Kong. | ||
|} | |} | ||
Revision as of 15:10, January 27, 2022
The following is the list of the spirits from the Donkey Kong series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
137 | Donkey Kong & Lady | ★★★★ | ⬡⬡⬡ | 4,047 | 10,119 | 2,386 | 5,967 | 1,432 | 3,580 | Strong Throw | Donkey Kong | •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
138 | Donkey Kong Jr. | ★★★ | ⬡ | 2,696 | 8,132 | 1,374 | 4,143 | 1,170 | 3,529 | Strong Throw | Donkey Kong Jr. (Artwork: Donkey Kong Jr. Math) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
139 | Stanley | ★★ | ⬡⬡ | 1,624 | 6,519 | 763 | 3,064 | 861 | 3,455 | No Effect | Donkey Kong 3 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
140 | Cranky Kong | ★★★ | ⬡⬡⬡ | 2,918 | 8,798 | 1,378 | 4,155 | 1,324 | 3,992 | Speed ↓ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Summon with cores from Cyrus & Reese and Wrinkly Kong •Battle via World of Light (DK Island) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
145 | Dixie Kong | ★★★ | ⬡⬡⬡ | 2,526 | 7,600 | 1,288 | 3,876 | 1,238 | 3,724 | Can Be Enhanced at Lv. 99 | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: Donkey Kong Country: Tropical Freeze) |
•Summon with cores from Tiny Kong and Candy Kong •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
146 | Dixie Kong & Kiddy Kong | ★★★★ | ⬡⬡⬡ | 4,465 | 11,167 | 2,212 | 5,531 | 2,001 | 5,004 | Thrown Items ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Enhance the Dixie Kong spirit | ||
147 | Lanky Kong | ★★ | ⬡⬡⬡ | 1,505 | 6,023 | 775 | 3,102 | 730 | 2,921 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
149 | Chunky Kong | ★★ | ⬡⬡ | 1,707 | 6,851 | 939 | 3,768 | 768 | 3,083 | No Effect | Donkey Kong 64 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
150 | Rambi | ★★★ | ⬡ | 2,662 | 8,026 | 1,024 | 3,087 | 1,536 | 4,631 | Speed ↑ | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
151 | Enguarde | ★★ | ⬡ | 2,018 | 8,078 | 1,076 | 4,306 | 828 | 3,315 | Electric Weakness | Donkey Kong Country | •Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
159 | Kritter | ★ | ⬡ | 956 | 4,782 | 631 | 3,156 | 325 | 1,626 | No Effect | Donkey Kong Country (Artwork: Donkey Kong Barrel Blast) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
160 | Zinger | ★ | 1,208 | 6,041 | 767 | 3,836 | 441 | 2,205 | No Effect | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |||
161 | Klaptrap | ★★ | 1,926 | 7,742 | 1,176 | 4,728 | 676 | 2,717 | Weight ↓ | Donkey Kong Country | •Complete Challenge (Classic Mode): As King K. Rool, reach the goal in Bonus Game within 45 seconds. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |||
162 | Kaptain K. Rool | ★★★★ | ⬡⬡ | 4,232 | 10,583 | 2,243 | 5,609 | 1,989 | 4,974 | No Effect | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
163 | Baron K. Roolenstein | ★★★ | ⬡⬡⬡ | 2,933 | 8,826 | 1,584 | 4,766 | 1,349 | 4,060 | No Effect | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Summon with cores from Dr. Crygor, Kritter, and The Creature & Flea Man | ||
165 | Tiki Tak Tribe | ★ | ⬡⬡⬡ | 990 | 4,952 | 314 | 1,571 | 638 | 3,191 | Fire Weakness | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
166 | Lord Fredrik | ★ | ⬡ | 959 | 4,801 | 516 | 2,582 | 389 | 1,948 | Weight ↑ | Donkey Kong Country: Tropical Freeze | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
167 | Kip | ★ | ⬡ | 858 | 4,300 | 409 | 2,049 | 401 | 2,008 | Jump ↑ | Donkey Kong Barrel Blast | •Purchase at Funky Kong's Shack for 500SP •Battle via Spirit Board | ||
170 | Karate Kong | ★★★ | ⬡ | 2,643 | 7,970 | 1,385 | 4,177 | 1,157 | 3,487 | Fist Attack ↑ | Donkey Kong Jungle Beat | •Purchase at Anna's Emporium for 4000SP •Battle via Spirit Board | ||
171 | Ninja Kong | ★ | ⬡ | 1,052 | 5,265 | 631 | 3,159 | 421 | 2,106 | No Effect | Donkey Kong Jungle Beat | •Battle via Spirit Board •Purchase from the Vault Shop for 500G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
142 | Candy Kong | ★★ | ⬢ | Critical-Health Stats ↑ | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Battle via World of Light (DK Island) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
143 | Swanky Kong | ★ | ⬢ | Banana Gun Equipped | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
144 | Wrinkly Kong | ★★ | ⬢ | Trade-Off Defense ↑ | Donkey Kong Country 2: Diddy's Kong Quest (Artwork: DK: Jungle Climber) |
•Treasure Chest in World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
148 | Tiny Kong | ★★★ | ⬢ | Easier Dodging | Donkey Kong 64 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
152 | Squawks | ★★ | ⬢⬢ | Fog Immunity | Donkey Kong Country (Artwork: Donkey Kong Country Returns) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
153 | Expresso | ★ | ⬢ | Trade-Off Speed ↑ | Donkey Kong Country | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
154 | Winky | ★ | ⬢ | Foot Attack ↑ | Donkey Kong Country | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
155 | Squitter | ★★ | ⬢⬢ | Sticky-Floor Immunity | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
156 | Rattly | ★★ | ⬢ | Jump ↑ | Donkey Kong Country 2: Diddy's Kong Quest | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
157 | Ellie | ★ | ⬢ | Water & Ice Attack ↑ | Donkey Kong Country 3: Dixie Kong's Double Trouble! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
158 | Professor Chops | ★ | ⬢ | Stamina ↑ | Donkey Kong Country Returns | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
164 | Blast-o-Matic | ★★★★ | ⬢ | Giant Killer | Donkey Kong 64 (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Sheldon's Place for 10,000SP | |
168 | Kalypso | ★ | ⬢ | Rocket Belt Equipped | Donkey Kong Barrel Blast | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
169 | Donkey Kong & Bongos | ★★ | ⬢ | Perfect-Shield Reflect | Donkey Konga | •Purchase at Timmy and Tommy's for 1000SP |
Master Spirit
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
141 | Funky Kong | Shopping (Funky Kong's Shack) | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Battle via World of Light (DK Island) | Funky's Fugue |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
134 | Donkey Kong | Donkey Kong (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Donkey Kong •Purchase from the Vault Shop for 300G | ||
135 | Diddy Kong | Donkey Kong Country (Artwork: Donkey Kong Country: Tropical Freeze) |
•Complete Classic Mode with Diddy Kong •Purchase from the Vault Shop for 300G (after unlocking Diddy Kong) | ||
136 | King K. Rool | Donkey Kong Country (Artwork: DK: Jungle Climber) |
•Complete Classic Mode with King K. Rool •Purchase from the Vault Shop for 300G (after unlocking King K. Rool) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
137 | Donkey Kong & Lady | •Giant Donkey Kong (250 HP) •Ally: Peach (120 HP) |
13,500 | 75m | •Item Tidal Wave | •You lose if your CPU ally is KO'd •The enemy has super armor and is hard to launch or make flinch •Timed stamina battle (1:30) |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
138 | Donkey Kong Jr. | •Donkey Kong •Giant Donkey Kong |
9,000 | Kongo Jungle (hazards off) | N/A | •Defeat the main fighter to win •The enemy's throws have increased power •Reinforcements will appear during the battle |
Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
139 | Stanley | •Villager | 3,700 | 75m | N/A | •The enemy starts the battle with a Gust Bellows | Donkey Kong / Donkey Kong Jr. Medley | Spirit Battle inspiration:
Other trivia:
| ||
140 | Cranky Kong | •Donkey Kong | 9,700 | Jungle Japes | •Hazard: Slumber Floor | •The floor is sleep-inducing | Opening - Donkey Kong | Spirit Battle inspiration:
Other trivia:
| ||
141 | Funky Kong | •Captain Falcon •Diddy Kong •Donkey Kong |
9,000 | Kongo Jungle | •Item: Bullet Bill | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
142 | Candy Kong | •Bayonetta | 3,800 | Kongo Falls | •Item: Bananas | •The enemy starts the battle with a Banana Gun •The enemy has increased move speed |
Mangrove Cove | Spirit Battle inspiration:
Other trivia:
| ||
143 | Swanky Kong | •Donkey Kong | 1,700 | Kongo Jungle | •Item: Beastball | •The enemy is easily distracted by items | Funky's Fugue | Spirit Battle inspiration:
Other trivia:
| ||
144 | Wrinkly Kong | •Clear Donkey Kong | 3,500 | Luigi's Mansion | •Hazard: High Gravity •Hazard: Low Gravity |
•Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity •The enemy starts with damage but is more powerful |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
145 | Dixie Kong | •Isabelle •Diddy Kong |
9,100 | Jungle Japes | •Item: Banana Peel | •The enemy is easily distracted by items | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
147 | Lanky Kong | •Diddy Kong Team ×6 | 3,900 | Kongo Falls | •Item: Bananas | •The enemy is easily distracted by items •Defeat an army of fighters |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
148 | Tiny Kong | •Diddy Kong | 9,500 | Jungle Japes | •Tiny •Hazard: Low Gravity •Hazard: Heavy Wind |
•Dangerously high winds are in effect •Timed battle (1:00) •Gravity is reduced |
DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
149 | Chunky Kong | •Donkey Kong | 3,800 | Jungle Japes | N/A | •The enemy's punches and elbow strikes have increased power | DK Rap | Spirit Battle inspiration:
Other trivia:
| ||
150 | Rambi | •Donkey Kong | 9,100 | Kongo Falls (Ω form) | N/A | •The enemy can deal damage by dashing into you | Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
151 | Enguarde | •Corrin | 3,600 | Great Bay | •Buoyancy Reduced | •You can't swim •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
152 | Squawks | •Duck Hunt | 4,400 | The Great Cave Offensive | •Hazard: Fog | •The stage is covered in fog •Timed battle (1:30) |
Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
153 | Expresso | •Falco | 1,800 | Green Hill Zone | •Slippery Stage | •The stage's platforms are very slippery •The enemy has increased move speed •The enemy falls slowly |
The Map Page / Bonus Level (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
154 | Winky | •Greninja | 1,700 | Mushroom Kingdom U | N/A | •The enemy deals damage when falling •The enemy has increased jump power |
Jungle Level (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
155 | Squitter | •Diddy Kong | 3,600 | Jungle Japes | •Move Speed ↓ | •You have reduced move speed | Ice Cave Chant | Spirit Battle inspiration:
Other trivia:
| ||
156 | Rattly | •Yoshi | 3,400 | Kongo Jungle | N/A | •The enemy loves to jump •The enemy has increased jump power |
Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
157 | Ellie | •Squirtle Team ×4 | 2,100 | Jungle Japes | N/A | •The enemy favors neutral specials | Snakey Chantey | Spirit Battle inspiration:
Other trivia:
| ||
158 | Professor Chops | •Donkey Kong | 1,700 | Kongo Falls | •Item: Banana Peel | •The enemy can instantly escape from movement-disabling moves | Jungle Hijinxs | Spirit Battle trivia:
Other trivia:
| ||
159 | Kritter | •King K. Rool | 1,700 | Kongo Jungle | •Defense ↑ | •The enemy has increased defense •The enemy starts the battle with a Rocket Belt |
Jungle Level (64) | Spirit Battle inspiration:
Other trivia:
| ||
160 | Zinger | •Pikachu | 1,800 | The Great Cave Offensive (Ω form) | •Item: Unira | •The enemy's throwing-type items have increased power | Stickerbush Symphony |
Other trivia:
| ||
161 | Klaptrap | •Tiny King K. Rool | 4,000 | Kongo Jungle | •Assist Trophy Enemies (Klaptrap) | •Hostile assist trophies will appear | Stickerbush Symphony | Spirit Battle inspiration:
Other trivia:
| ||
162 | Kaptain K. Rool | •King K. Rool (180 HP) | 13,500 | Halberd | •Invisibility | •The enemy's neutral special has increased power •Stamina battle •The enemy is invisible after a little while |
Crocodile Cacophony | Spirit Battle inspiration:
Other trivia:
| ||
165 | Tiki Tak Tribe | •Diddy Kong Team | 1,700 | Kongo Falls | N/A | •Take your strongest team into this no-frills battle | Jungle Hijinxs | Spirit Battle inspiration:
Other trivia:
| ||
166 | Lord Fredrik | •King K. Rool | 2,300 | Summit (Battlefield form) | •Hazard: Ice Floor | •The floor is frozen | Swinger Flinger | Spirit Battle inspiration:
Other trivia:
| ||
167 | Kip | •Tiny Yoshi Team ×4 | 1,800 | Yoshi's Story | N/A | •The enemy starts the battle with a Rocket Belt | Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
168 | Kalypso | •Wendy Team ×4 | 1,800 | Kongo Falls | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased move speed |
Boss 2 - DK: Jungle Climber | Spirit Battle inspiration:
Other trivia:
| ||
170 | Karate Kong | •Ryu (160 HP) | 9,500 | Kongo Falls (Ω form) | •Hard to Launch •Hazard: High Gravity |
•The enemy's physical attacks have increased power •Timed stamina battle (1:30) •All fighters have reduced jump ability |
Battle for Storm Hill | Spirit Battle inspiration:
Other trivia:
| ||
171 | Ninja Kong | •Donkey Kong | 1,900 | Distant Planet (Battlefield form) | N/A | •The enemy's kicks and knee strikes have increased power •The enemy favors side specials |
Battle for Storm Hill |
|
Series Order
Number | Name | Series |
---|---|---|
134 | Donkey Kong | Donkey Kong Series |
135 | Diddy Kong | |
136 | King K. Rool | |
137 | Donkey Kong & Lady | |
138 | Donkey Kong Jr. | |
139 | Stanley | |
140 | Cranky Kong | |
141 | Funky Kong | |
142 | Candy Kong | |
143 | Swanky Kong | |
144 | Wrinkly Kong | |
145 | Dixie Kong | |
146 | Dixie Kong & Kiddy Kong | |
147 | Lanky Kong | |
148 | Tiny Kong | |
149 | Chunky Kong | |
150 | Rambi | |
151 | Enguarde | |
152 | Squawks | |
153 | Expresso | |
154 | Winky | |
155 | Squitter | |
156 | Rattly | |
157 | Ellie | |
158 | Professor Chops | |
159 | Kritter | |
160 | Zinger | |
161 | Klaptrap | |
162 | Kaptain K. Rool | |
163 | Baron K. Roolenstein | |
164 | Blast-o-Matic | |
165 | Tiki Tak Tribe | |
166 | Lord Fredrik | |
167 | Kip | Donkey Kong: Barrel Blast Donkey Kong: Jet Race |
168 | Kalypso | |
169 | Donkey Kong & Bongos | Donkey Kong Jungle Beat |
170 | Karate Kong | |
171 | Ninja Kong |
Trivia
- Prior to the 1.1.0 update, Dixie Kong (as well as the Dixie Kong and Kiddy Kong spirit) was ordered before Swanky Kong and Wrinkly Kong.
- The Donkey Kong & Bongos' game of origin is listed as "Donkey Kong Jungle Beat", despite the artwork and specific pairing actually coming from the Donkey Konga series.
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Mii · Super Smash Bros. · Others · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts |
Donkey Kong universe | |
---|---|
Fighters | Donkey Kong (SSB · SSBM · SSBB · SSB4 · SSBU) · Diddy Kong (SSBB · SSB4 · SSBU) · King K. Rool (SSBU) |
Assist Trophy | Klaptrap |
Boss | Giant Donkey Kong |
Stages | Kongo Jungle · Kongo Falls · Jungle Japes · Rumble Falls · 75m · Jungle Hijinxs |
Items | Hammer · Barrel Cannon · Peanut · Spring |
Enemies | Kritter · Tiki Buzz |
Other | Dixie Kong · DK Barrel · DK Island · Pauline · Zinger |
Trophies, Stickers and Spirits | Trophies (SSBM · SSBB · SSB4) · Stickers · Spirits |
Music | Brawl · SSB4 · Ultimate |
Masterpiece | Donkey Kong |
Related universe | Mario |