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*[[Mr. Game & Watch]]'s [[Judge|Judgment]] #9. | *[[Mr. Game & Watch]]'s [[Judge|Judgment]] #9. | ||
*The [[Freezie]] | *The [[Freezie]] | ||
*All [[freezing]] attacks use a quiet variation of the ping on hit. | *All other [[freezing]] attacks use a quiet variation of the ping on hit. | ||
The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]]. | The ping is also heard during the cutscene where [[Giga Bowser]] emerges from the defeated {{SSBM|Bowser}}'s trophy in [[Adventure Mode]]. | ||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
''Brawl'' changed sound effects for certain items and attacks, and is the only ''Smash'' game to remove pings from moves (without removing the move). Ness's forward smash has been changed to a wooden "crack", sounding more like a real bat. The Freezie now uses its traditional sound effect from ''{{iw|supermariowiki|Mario Bros.|game}}'', and all freezing attacks | ''Brawl'' changed sound effects for certain items and attacks, and is the only ''Smash'' game to remove pings from moves (without removing the move). Ness's forward smash has been changed to a wooden "crack", sounding more like a real bat. The Freezie now uses its traditional sound effect from ''{{iw|supermariowiki|Mario Bros.|game}}'', and all other freezing attacks except for Mr. Game & Watch's Judge #8 use a different, more realistic freezing sound. The full list is now: | ||
*5 moves from ''Melee'' still ping: the Home-Run Bat, Luigi's grounded sweetspotted Fire Jump Punch, Jigglypuff's Rest, and Mr. Game & Watch's Judge #8 and #9. | *5 moves from ''Melee'' still ping: the Home-Run Bat, Luigi's grounded sweetspotted Fire Jump Punch, Jigglypuff's Rest, and Mr. Game & Watch's Judge #8 and #9. | ||
*Luigi's down [[taunt]] | *Luigi's down [[taunt]] | ||
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==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
For the first time, no new | For the first time, no new pings were introduced. Light Arrow is now absent from the game; {{SSBU|Zelda}} and {{SSBU|Sheik}}'s new Final Smashes, [[Triforce of Wisdom]] and [[Sheikah Dance]], use unique sound effects instead of the ping. Additionally, while {{SSBU|Link}}'s [[Ancient Bow and Arrow]] is fundamentally similar to Light Arrow and Dark Pit Staff, it also uses a unique sound effect. All other pings from ''Smash 4'' carry over. | ||
''Ultimate'' also introduces the [[Special Zoom]] and [[Special Zoom#Overview|Final Zoom]]. Many of the attacks that play the ping now receive their own Special Zoom, making them even more dramatic, while the Final Zoom plays a variant of the ping combined with the sound of slashing swords. | ''Ultimate'' also introduces the [[Special Zoom]] and [[Special Zoom#Overview|Final Zoom]]. Many of the attacks that play the ping now receive their own Special Zoom, making them even more dramatic, while the Final Zoom plays a variant of the ping combined with the sound of slashing swords. |
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