Super Mushroom: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 22: Line 22:
{{clrl}}
{{clrl}}


==Overview==
==Effect==
The Super Mushroom will appear on the stage and keeps sliding to the right. In ''Melee'', it will slide left if it spawns on the right half of the stage.
The Super Mushroom appears on the stage and keeps sliding to the right. In ''Melee'', it will slide left if it spawns on the right half of the stage. When a fighter touches it, it has the following effects:
 
*Makes the fighter, and their [[hitbox]]es and hurtboxes, bigger.
The player's fighter will grow larger after touching it, which also feature the following effects:
*Increases the size of the fighter's [[hitbox]]es and hurtboxes.
*Increases the fighter's [[weight]] by a small amount (applies a 1.6× multiplier in ''Melee'', and a 1.42× multiplier in ''Super Smash Bros. 4'' and ''Ultimate'').
*Increases the fighter's [[weight]] by a small amount (applies a 1.6× multiplier in ''Melee'', and a 1.42× multiplier in ''Super Smash Bros. 4'' and ''Ultimate'').
*Decreases the fighter's [[knockback]] taken multiplier.
*Applies a reduction multiplier to the fighter's sustained [[knockback]], in addition to the weight change.
**The item does not offer any [[armor|knockback resistance]] bonuses, however, so the fighter will still [[flinch]] from attacks that deal any amount of knockback.
**The item does not offer any [[armor]], however, so the fighter will still [[flinch]] from attacks that deal any amount of knockback.
*Increases the damage dealt by direct attacks (1.2× in ''Melee'', 1.56× from ''Brawl'' onwards) and subsequently more knockback.
*Increases the base power of direct attacks (1.2× in ''Melee'', 1.56× from ''Brawl'' onwards), subsequently increasing knockback.
**Most projectiles still deal their base damage, though they do still gain increased range and hitbox sizes during the item's effect. This also applies to some other unique attacks, such as {{b|Hammer|item}}s.
**Most projectiles still deal their base damage, though they do still gain increased range and hitbox sizes during the item's effect. This also applies to some other unique attacks, such as {{b|Hammer|item}}s.
**The base knockback and knockback growth values are not affected.
**The base knockback and knockback growth values are not directly affected.
*Increases the distance and damage dealt by throwing items.
*Increases the fighter's [[item]] toss strength, making thrown items go further and deal more damage.
*Increases the fighter's [[Jumping|jump]] height proportionally.
*Increases the fighter's [[Jumping|jump]] height.
*Increases the fighter's [[falling speed]] and [[gravity]] (1.42× fall speed from ''Brawl'' onward). Certain [[up special]]s, such as [[Hero's Spin]], will grant less vertical height as a result.
*Increases the fighter's [[falling speed]] and [[gravity]] (1.42× fall speed from ''Brawl'' onward). Certain [[up special]]s, such as [[Hero's Spin]], will grant less vertical height as a result.
*Increases the fighter's [[air speed]] significantly (1.5× from ''Brawl'' onward).
*Increases the fighter's [[air speed]] significantly (1.5× from ''Brawl'' onward).
*Increases the fighter's [[walk]]ing and [[run]]ning speed (1.5× from ''Brawl'' onward).
*Increases the fighter's [[walk]]ing and [[run]]ning speeds (1.5× from ''Brawl'' onward).
*Increases the fighter's landing lag when using [[aerial attack]]s.
*Increases landing lag and aerial landing lag.
*Increases the size of a [[ledge]] sweetspot.
*Increases the fighter's [[ledge]] grab range proportionally.
*The fighter's sound effects and voice become lower-pitched and slowed down. This does not affect gameplay.
*The fighter's sound effects and voice become lower-pitched and slowed down. This does not affect gameplay.
The transformation lasts about ten seconds. Touching another Super Mushroom will reset the timer. Touching a Super Mushroom while under the effect of a [[Poison Mushroom]] and vice versa will restore a character to their normal size, whereas the effects of [[Lightning]] are canceled.
The transformation lasts about ten seconds. Touching another Super Mushroom will reset the timer. Touching a Super Mushroom while under the effect of a [[Poison Mushroom]] and vice versa will restore a character to their normal size, whereas the effects of [[Lightning]] are canceled.