Super Smash Bros. Ultimate

List of spirits (Banjo-Kazooie series): Difference between revisions

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|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|{{SSBUMusicLink|Banjo-Kazooie|Main Theme - Banjo-Kazooie}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Diddy Kong and Tooty were both created by [[Rare Ltd.]]
*Diddy Kong and Tooty were both created by [[Rare Ltd.]], with Diddy Kong's pink costume featuring a star design and yellow color scheme referencing Tooty's star shirt and blonde hair.
*The stage will rotate to Gruntilda's Lair when the Banjo & Kazooie minion appears, referencing how the duo must enter Gruntilda's Lair to save Tooty.
*The Banjo & Kazooie minion, the stage rotating towards Gruntilda's Lair, and battle conditions reference the events of ''Banjo-Kazooie'' where Tooty is kidnapped by Gruntilda, and Banjo and Kazooie must enter Gruntilda's Lair to rescue her.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
*This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
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*Donkey Kong's current design and Bottles were both created by [[Rare Ltd.]] Donkey Kong's smaller-than-normal size references Bottles' size.
*Donkey Kong's current design and Bottles were both created by [[Rare Ltd.]] Donkey Kong's smaller-than-normal size references Bottles' size.
*The stage and music represent Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie''.
*The stage and music represent Spiral Mountain where Banjo and Kazooie first meet Bottles in ''Banjo-Kazooie''. Bottles appears as a background character.
*The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost.
*The Invisibility rule references the events of ''Banjo-Tooie'', where Bottles is killed by Gruntilda and spends most of the game as a ghost.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
*Donkey Kong's favored [[Headbutt]] and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand.
*The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand.
*The Giant Gold R.O.B. minion's represents the Golden Goliath, a large golden statue summoned by Mumbo in ''Banjo-Tooie''. The Giant Gold R.O.B. minion's Slow Super Armor ability references the Golden Goliath's slow, lumbering movements and imperviousness to attacks.
*The Giant Gold R.O.B. minion and it's Super Slow Armor ability represents the Golden Goliath, a large golden statue summoned by Mumbo in ''Banjo-Tooie'' which features slow, lumbering movements and imperviousness to attacks.
*The stage references both Mumbo's Huts in the ''Banjo-Kazooie'' series, and the jungle-like setting of Mayahem Temple where Mumbo is first playable in ''Banjo-Tooie''.
*The stage references both Mumbo's Huts, and the jungle-like setting of Mayahem Temple, the first level to feature Mumbo as a playable character in ''Banjo-Tooie''.
*The music references Mumbo's Mountain where Mumbo is first encountered in ''Banjo-Kazooie''.
*The music references Mumbo's Mountain, the first level that first features Mumbo in his debut game, ''Banjo-Kazooie''.
*The Flowery rule references Mumbo's ability to conjure magical spells. The Mii Swordfighter starting off with a Lip's Stick references Mumbo's zap stick, which behaves similarly to the Lip's Stick.
*The Mii Swordfighter starting off with a Lip's Stick and the Flowery rule reference Mumbo's zap stick, which behaves similarly to the Lip's Stick, and his ability to use magical spells.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Magic Attack ↑ ability further references Mumbo's ability to conjure magical spells.
*This spirit's Magic Attack ↑ ability further references Mumbo's ability to use magical spells.
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|1,341
|1,341
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|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
|{{SSBUMusicLink|Banjo-Kazooie|Freezeezy Peak}}
|
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*The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes. The Giant Mr. Game & Watch minion represents [[The Mighty Jinjonator]], the giant combined form of the normal Jinjos and this spirit's enhanced form.
*The blue Giant Mr. Game & Watch represents [[The Mighty Jinjonator]], a large blue-colored Jinjo and this spirit's enhanced form.
*The Mr. Game & Watch Team's costumes represent the Jinjos, a race of big-nosed creatures featuring a variety of color schemes.
*The stage and music reference Freezeezy Peak, a cold mountainous world in ''Banjo-Kazooie''.
*The stage and music reference Freezeezy Peak, a cold mountainous world in ''Banjo-Kazooie''.
*The battle conditions reference how The Mighty Jinonator, after being summoned, finishes the final boss battle of ''Banjo-Kazooie'' by ramming into Gruntilda's shield repeatedly.
*The Game & Watch Team's frequent down aerial attacks and the battle conditions reference the end of the final boss battle against Gruntilda in ''Banjo-Kazooie'' where the Jinjos, after flying into Gruntilda's forcefield, summons and combines into The Mighty Jinjonator, who finishes the battle by ramming into Gruntilda's forcefield repeatedly.
*The Game & Watch Team's frequent down aerial attacks references how the Jinjos fly into Gruntilda's shield right before they summon The Mighty Jinjonator.
|-
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|1,343
|1,343
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|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|{{SSBUMusicLink|Banjo-Kazooie|Treasure Trove Cove}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Gold Kirby and the Jiggies are both golden characters that float. The Gold Kirbys reference how multiple Jiggies are often found in each level in the ''Banjo-Kazooie'' series. The second battle condition references how most Jiggies float in midair before being collected.
*The Gold Kirby's frequent jumping represents the Jiggy, a golden jigsaw puzzle piece found in each level of the ''Banjo-Kazooie'' series that jump in midair when obtained.
*The stage references Glitter Gulch Mine, an underground level in ''Banjo-Tooie''.
*The stage references Glitter Gulch Mine, an underground mining level in ''Banjo-Tooie''.
*The timed stamina battle condition references how certain Jiggies in the ''Banjo-Kazooie'' series must be collected within a time limit.
*The timed stamina battle condition references how certain Jiggies in the ''Banjo-Kazooie'' series must be collected within a time limit.
*The Floaty Jumps battle condition reference how the Jiggies often float in midair before they are collected.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
*This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
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|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|{{SSBUMusicLink|Banjo-Kazooie|Vs. Klungo}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant King Dedede and Gruntilda are both large main antagonists of their respective games.
*The Giant King Dedede and Gruntilda are both large main antagonists of their respective games, with King Dedede's green costume referencing Gruntilda's green color scheme.
*The Giant Dr. Mario minions and music represent Gruntilda's scientist assistant, Klungo.
*The green Giant Dr. Mario minions and music represent Klungo, Gruntilda's green scientist minion who wears a lab coat.  
*The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in ''Banjo-Kazooie''.
*The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in ''Banjo-Kazooie''.
**King Dedede starting off with a Star Rod references Gruntilda's magical attacks.
*The Poison Floor hazard references the game over cutscene of ''Banjo-Kazooie'' where after Banjo and Kazooie lose their last life, Gruntilda will drain Tooty's youth and beauty.
**King Dedede's frequent shielding references how Gruntilda uses a protective force field during the final phase of her boss battle.
*The Smash Ball item references Banjo & Kazooie's The Mighty Jinjonator Final Smash, who is summoned at the end of the boss battle to defeat Gruntilda.
**The Smash Ball item references Banjo & Kazooie's Final Smash, [[The Mighty Jinjonator]] who is summoned at the end of the boss battle to defeat Gruntilda.
*King Dedede starting off with a Star Rod and frequent shielding references Gruntilda's ability to use magical attacks and conjure up a forcefield.
*The three Dr. Mario minions and their increased HP references Klungo's three boss battles in ''Banjo-Tooie'' where he becomes stronger with each battle.
*The three Dr. Mario minions' increased HP and frequent [[Megavitamins]] reference Klungo's three boss battles in ''Banjo-Tooie'' where he becomes stronger with each bottle and attacks by throwing potions at the player.
*Dr. Mario's frequent [[Megavitamins]] references how Klungo attacks by throwing potions at the player.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Poison Power Up ability further references how Gruntilda absorbs Tooty's youth and beauty during the game over cutscene.
*This spirit's Attack type references Gruntilda's usage of powerful magical attacks during her boss battle in ''Banjo-Kazooie''.
*This spirit's Poison Power Up ability references how Gruntilda absorbs Tooty's youth and beauty during ''Banjo-Kazooie's'' game over cutscene.
|-
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|1,345
|1,345
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|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|{{SSBUMusicLink|Banjo-Kazooie|Spiral Mountain}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Ridley and the Buzzbombs are both "dragon enemies", with Buzzbomb being a dragonfly.
*The yellow Ridley and the Buzzbombs are both yellow-colored "dragon enemies", with Buzzbomb being a dragonfly.
*The stage references Bubblegloop Swamp, the world in ''Banjo-Kazooie'' in which features Buzzbombs.
*The stage references Bubblegloop Swamp, the swampland which features Buzzbombs as enemies in ''Banjo-Kazooie''.
*Ridley's favored [[Wing Blitz]] in the air features Ridley pouncing downwards, referencing how the Buzzbombs attack by swooping down at the player.
*Ridley's favored [[Wing Blitz]] and third battle conditions reference the Buzzbombs' ability to float in the air and attack by swooping down at the player.
*The third battle condition references the Buzzbombs' ability to float in the air.
*The third battle condition references the Buzzbombs' ability to float in the air.
----'''Other trivia:'''
----'''Other trivia:'''

Revision as of 20:58, January 24, 2022

The following is the list of the spirits from the Banjo-Kazooie series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
1,339
SSBU spirit Bottles.png
Bottles
Shield
★★ ⬡⬡ 1,781 7,150 712 2,860 1,069 4,290 No Effect Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,340
SSBU spirit Mumbo Jumbo.png
Mumbo Jumbo
Grab
★★★ ⬡⬡⬡ 2,913 8,744 1,526 4,578 1,223 3,671 Magic Attack ↑ Banjo-Kazooie
(Artwork: Banjo-Tooie)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v5.0.0)
1,341
SSBU spirit Jinjos.png
Jinjos
Neutral
★★ ⬡⬡ 1,700 6,824 901 3,617 799 3,207 Can Be Enhanced at Lv. 99 Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,342
SSBU spirit The Mighty Jinjonator.png
The Mighty Jinjonator
Neutral
★★★ ⬡⬡ 3,470 10,441 2,227 6,699 844 2,541 Giant Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Enhance the Jinjos spirit

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
1,338
SSBU spirit Tooty.png
Tooty ★★ Poison Damage Reduced Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,343
SSBU spirit Jiggy.png
Jiggy Lightweight Banjo-Kazooie •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v5.0.0)
1,344
SSBU spirit Gruntilda.png
Gruntilda ★★★★ ⬢⬢⬢ Poison Power Up Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 15,000G (since v5.0.0)
1,345
SSBU spirit Buzzbomb.png
Buzzbomb Floaty Jumps Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v5.0.0)

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
1,337
SSBU spirit Banjo & Kazooie.png
Banjo & Kazooie SSBU.png
Banjo & Kazooie Diddy Kong Racing (Banjo)
Banjo-Kazooie (Kazooie)
(Artwork: Banjo-Tooie)
•Complete Classic Mode with Banjo & Kazooie
•Purchase from the Vault Shop for 300G (after downloading Banjo & Kazooie)

Spirit Battles

Conditions in italic aren't listed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,338
SSBU spirit Tooty.png
Tooty Diddy Kong Diddy Kong (SSBU)
Banjo & Kazooie Banjo & Kazooie (SSBU)
Neutral
3,500 Spiral Mountain N/A •Defeat the main fighter to win
•The enemy shields often
•Magic attacks aren't as effective against the enemy
Main Theme - Banjo-Kazooie Spirit Battle inspiration:
  • Diddy Kong and Tooty were both created by Rare Ltd., with Diddy Kong's pink costume featuring a star design and yellow color scheme referencing Tooty's star shirt and blonde hair.
  • The Banjo & Kazooie minion, the stage rotating towards Gruntilda's Lair, and battle conditions reference the events of Banjo-Kazooie where Tooty is kidnapped by Gruntilda, and Banjo and Kazooie must enter Gruntilda's Lair to rescue her.

Other trivia:
  • This spirit's Poison Damage Reduced ability references how Tooty is saved from having her youth and beauty stolen by Gruntilda.
1,339
SSBU spirit Bottles.png
Bottles Donkey Kong Donkey Kong (SSBU)
Shield
3,900 Spiral Mountain (Bottles) •Invisibility
•Item: Pitfall
•The enemy is invisible
•The enemy favors side specials
•The enemy is easily distracted by items
Spiral Mountain
  • Donkey Kong's current design and Bottles were both created by Rare Ltd. Donkey Kong's smaller-than-normal size references Bottles' size.
  • The stage and music represent Spiral Mountain where Banjo and Kazooie first meet Bottles in Banjo-Kazooie. Bottles appears as a background character.
  • The Invisibility rule references the events of Banjo-Tooie, where Bottles is killed by Gruntilda and spends most of the game as a ghost.
  • Donkey Kong's favored Headbutt and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground.
1,340
SSBU spirit Mumbo Jumbo.png
Mumbo Jumbo •Gold Mii Swordfighter Mii Swordfighter (SSBU) (Moveset 1231, Skull Kid's Hat, Ashley Outfit)
•Giant Gold R.O.B. R.O.B. (SSBU) (INT)/R.O.B. (SSBU) (JP/CH/KR)
Grab
9,500 Jungle Japes (hazards off) •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy favors air attacks
Mumbo's Mountain Spirit Battle inspiration:
  • The Gold Mii Swordfighter's Skull Kid's Hat references Mumbo Jumbo's golden skull face, and the Ashley Outfit references Mumbo's straw skirt and magic wand.
  • The Giant Gold R.O.B. minion and it's Super Slow Armor ability represents the Golden Goliath, a large golden statue summoned by Mumbo in Banjo-Tooie which features slow, lumbering movements and imperviousness to attacks.
  • The stage references both Mumbo's Huts, and the jungle-like setting of Mayahem Temple, the first level to feature Mumbo as a playable character in Banjo-Tooie.
  • The music references Mumbo's Mountain, the first level that first features Mumbo in his debut game, Banjo-Kazooie.
  • The Mii Swordfighter starting off with a Lip's Stick and the Flowery rule reference Mumbo's zap stick, which behaves similarly to the Lip's Stick, and his ability to use magical spells.

Other trivia:
  • This spirit's Magic Attack ↑ ability further references Mumbo's ability to use magical spells.
1,341
SSBU spirit Jinjos.png
Jinjos •Giant Mr. Game & Watch Mr. Game & Watch (SSBU)
Mr. Game & Watch Team Mr. Game & Watch (SSBU)Mr. Game & Watch (SSBU)Mr. Game & Watch (SSBU)
Neutral
3,800 Summit (Ω form) N/A •The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Freezeezy Peak
  • The blue Giant Mr. Game & Watch represents The Mighty Jinjonator, a large blue-colored Jinjo and this spirit's enhanced form.
  • The Mr. Game & Watch Team's costumes represent the Jinjos, a race of big-nosed creatures featuring a variety of color schemes.
  • The stage and music reference Freezeezy Peak, a cold mountainous world in Banjo-Kazooie.
  • The Game & Watch Team's frequent down aerial attacks and the battle conditions reference the end of the final boss battle against Gruntilda in Banjo-Kazooie where the Jinjos, after flying into Gruntilda's forcefield, summons and combines into The Mighty Jinjonator, who finishes the battle by ramming into Gruntilda's forcefield repeatedly.
1,343
SSBU spirit Jiggy.png
Jiggy •Gold Kirby Kirby (SSBU)×5 (10 HP)
Shield
2,000 The Great Cave Offensive N/A •Timed stamina battle
•The enemy falls slowly
Treasure Trove Cove Spirit Battle inspiration:
  • The Gold Kirby's frequent jumping represents the Jiggy, a golden jigsaw puzzle piece found in each level of the Banjo-Kazooie series that jump in midair when obtained.
  • The stage references Glitter Gulch Mine, an underground mining level in Banjo-Tooie.
  • The timed stamina battle condition references how certain Jiggies in the Banjo-Kazooie series must be collected within a time limit.
  • The Floaty Jumps battle condition reference how the Jiggies often float in midair before they are collected.

Other trivia:
  • This spirit's Support type references the Jiggies' role of aiding Banjo and Kazooie by collecting enough Jiggies to enter a new area.
  • This spirit's Lightweight ability further references how Jiggies float in midair before being collected.
1,344
SSBU spirit Gruntilda.png
Gruntilda •Giant King Dedede King Dedede (SSBU) (250 HP)
•Giant Dr. Mario Dr. Mario (SSBU) (40 HP) Dr. Mario (SSBU) (45 HP) Dr. Mario (SSBU) (50 HP)
Attack
13,900 Find Mii (Ω form) •Hazard: Poison Floor •Defeat the main fighter to win
•The floor is poisonous
Stamina battle
•The enemy starts the battle with a Star Rod
•Reinforcements will appear during the battle
Vs. Klungo Spirit Battle inspiration:
  • The Giant King Dedede and Gruntilda are both large main antagonists of their respective games, with King Dedede's green costume referencing Gruntilda's green color scheme.
  • The green Giant Dr. Mario minions and music represent Klungo, Gruntilda's green scientist minion who wears a lab coat.
  • The stage references the top of Gruntilda's Lair, the location of Gruntilda's boss battle in Banjo-Kazooie.
  • The Poison Floor hazard references the game over cutscene of Banjo-Kazooie where after Banjo and Kazooie lose their last life, Gruntilda will drain Tooty's youth and beauty.
  • The Smash Ball item references Banjo & Kazooie's The Mighty Jinjonator Final Smash, who is summoned at the end of the boss battle to defeat Gruntilda.
  • King Dedede starting off with a Star Rod and frequent shielding references Gruntilda's ability to use magical attacks and conjure up a forcefield.
  • The three Dr. Mario minions' increased HP and frequent Megavitamins reference Klungo's three boss battles in Banjo-Tooie where he becomes stronger with each bottle and attacks by throwing potions at the player.

Other trivia:
  • This spirit's Attack type references Gruntilda's usage of powerful magical attacks during her boss battle in Banjo-Kazooie.
  • This spirit's Poison Power Up ability references how Gruntilda absorbs Tooty's youth and beauty during Banjo-Kazooie's game over cutscene.
1,345
SSBU spirit Buzzbomb.png
Buzzbomb Ridley Ridley (SSBU)×3 (50 HP)
Grab
2,000 Garden of Hope (hazards off) N/A Stamina battle
•The enemy favors up specials in the air
•The enemy falls slowly
Spiral Mountain Spirit Battle inspiration:
  • The yellow Ridley and the Buzzbombs are both yellow-colored "dragon enemies", with Buzzbomb being a dragonfly.
  • The stage references Bubblegloop Swamp, the swampland which features Buzzbombs as enemies in Banjo-Kazooie.
  • Ridley's favored Wing Blitz and third battle conditions reference the Buzzbombs' ability to float in the air and attack by swooping down at the player.
  • The third battle condition references the Buzzbombs' ability to float in the air.

Other trivia:
  • This spirit's Floaty Jumps ability further references the Buzzbombs' ability to float in the air.

Series Order

Number Name Series
1,337 Banjo & Kazooie Banjo-Kazooie Series
1,338 Tooty
1,339 Bottles
1,340 Mumbo Jumbo
1,341 Jinjos
1,342 The Mighty Jinjonator
1,343 Jiggy
1,344 Gruntilda
1,345 Buzzbomb

Trivia

  • With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the Banjo-Kazooie series use an original render based on their appearance on Spiral Mountain. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in Super Smash Bros. Ultimate.
  • Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.
  • Of all of the DLC Spirit Boards, Banjo-Kazooie has the fewest spirits. This was previously shared with Dragon Quest, until the addition of the Tockles spirit.