Super Smash Bros. Ultimate

List of spirits (Metroid series): Difference between revisions

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|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Samus' purple costume is based on the Gravity Suit's color scheme in ''Metroid Prime''.
*Samus' purple costume is based on the Gravity Suit's color scheme in ''Metroid Prime''.
*The stage's Underground Cavern layout references the lava-filled passages of Norfair that feature the Gravity Suit in ''Metroid: Zero Mission''.
*The stage's Underground Cavern layout references the lava-filled passages of Norfair, which requires the Gravity Suit in ''Metroid: Zero Mission''.
*The music references the Gravity Suit's appearance in ''Metroid Fusion''.
*The music track references the Gravity Suit's appearance in ''Metroid Fusion''.
*The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity.
*The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Zero Suit Samus represents Samus's younger self in her later teenage years.
*Zero Suit Samus represents Young Samus' appearance in her later teenage years.
*The Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army.
*The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army who wears a white uniform.
*The stage references the Frigate Orpheon, a ''Metroid'' spaceship similar to the Bottle Ship where Samus reunites with Adam Malkovich in ''Metroid: Other M''.
*The stage represents the Frigate Orpheon, a ''Metroid'' spaceship similar to the {{iw|metroidwiki|Bottle Ship}} where Samus reunites with Adam Malkovich in ''Metroid: Other M''.
*The Floaty Jumps battle condition applies to Zero Suit Samus, referencing how Young Samus is lighter and agile before donning her Power Suit.
*The Floaty Jumps battle condition applies to Zero Suit Samus, referencing how Young Samus is lighter and agile before donning her Power Suit.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references Young Samus' former affiliation with the Galactic Federation Army.
*This spirit's Neutral type references Young Samus' affiliation with the {{iw|metroidwiki|Galactic Federation Army}} before becoming a lone bounty hunter.
*This spirit's Shooting Items Power ↑ ability references Young Samus's development of her marksmanship abilities during her time in the Galactic Federation Army.
*This spirit's Shooting Items Power ↑ ability references Young Samus's development of her marksmanship abilities during her time in the Galactic Federation Army.
*In World of Light, Young Samus's spirit is located on Galeem's side on The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would form a years-long rivalry.
*In World of Light, Young Samus's spirit is located on Galeem's side on The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would later form a years-long rivalry.
|-
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|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
| '''Spirit Battle inspiration:'''
| '''Spirit Battle inspiration:'''
*Ivysaur and Geemer are both squat quadruped creatures.
*The yellow Ivysaur represents the Geemer, a yellow, quadruped creature.
*The stage and music represent the Geemer's debut in ''Metroid''.
*The stage and music track represent the Geemer's debut as an enemy in ''Metroid''.
*The Sticky Floor hazard references the Geemer's ability to cling onto walls.
*The Sticky Floor hazard and Unira item reference the Geemer's ability to cling onto walls and extend their spines in ''Metroid Prime''.
*The Unira item references the Geemer's ability to extend their spines in ''Metroid Prime''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how Geemers defend themselves by extending their spines.
*This spirit's Shield type references how Geemers defend themselves by extending their spines.
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|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Samus receives her item upgrades from the Chozo Statues in ''Metroid''.
*The brown Samus represents the Chozo Statue, a brown, humanoid avian statue where Samus receives her item upgrades in ''Metroid''.
*The stage features the Chozo Statue as a background character.
*The stage features the Chozo Statue as a background character, while the music track features a remix of "Silence", the theme that plays in rooms containing Chozo Statues.
*The stage and music represent the Chozo Statues' debut in ''Metroid''
*The music features a remix of "Silence", the theme that plays in rooms containing Chozo Statues.
*Samus' frequent special moves and the Screw Attack item reference the item upgrades that are acquired from the Chozo Statues.
*Samus' frequent special moves and the Screw Attack item reference the item upgrades that are acquired from the Chozo Statues.
----'''Other trivia:'''
----'''Other trivia:'''
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|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|{{SSBUMusicLink|Metroid|Title Theme - Metroid}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Metroid appears as the Assist Trophy enemy.
*The green Ridley features red wings, referencing the Metroid's green-and-red color scheme, which appears as the Assist Trophy enemy.
*Ridley and Metroid are both recurring enemies in ''Metroid''.
*The stage and music track represent the Metroid's debut as an enemy in ''Metroid''.
*The stage and music represent the Metroid's debut in ''Metroid''.
*The Sticky Floor hazard and Life steal battle condition reference the Metroid's gelatinous membrane, and their ability to slow their prey down and absorb their life energy.
*The Sticky Floor hazard references the Metroid's gelatinous membrane and ability to slow their prey down.
*The Lifesteal battle condition references the Metroid's ability to absorb the life energy from their prey.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references how the Baby Metroid bestows Samus with Mother Brain's Hyper Beam in ''Super Metroid''.
*This spirit's Support type references the Baby Metroid's role in ''Super Metroid'' by aiding Samus in destroying Mother Brain by bestowing the latter's Hyper Beam to the former.
*This spirit's Grab type reference the Metroid's ability to latch onto their prey.
*This spirit's Grab type and KOs Heal Damage ability further reference the Metroid's ability to latch onto their prey and absorb their life energy.
*This spirit's KOs Heal Damage ability further references the Metroid's ability to absorb the life energy from their prey.
*In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, referencing how the Baby Metroid sacrifices itself to protect Samus in ''Super Metroid''.
*In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, referencing how the Baby Metroid sacrifices itself to protect Samus in ''Super Metroid''.
|-
|-
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|{{SSBUMusicLink|Metroid|Escape}}
|{{SSBUMusicLink|Metroid|Escape}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Mother Brain appears as the Assist Trophy enemy.
*The red Dark Samus represents Mother Brain, a red ''Metroid'' main antagonist, who appears as the Assist Trophy enemy.
*Dark Samus and Mother Brain are both main antagonists of the ''Metroid'' series.
*The stage represents Mother Brain's debut as an enemy in ''Metroid'', while the music track references the escape sequence that plays immediately after defeating Mother Brain in ''Metroid''.
*The stage and music represent Mother Brain's debut in ''Metroid''.
*Dark Samus' favored [[Charge Shot]] and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack, a powerful laser attack used by her second form, which also powers up Samus' Hyper Beam energy attacks in ''Super Metroid''.
*The music references the escape sequence that plays out immediately after battling Mother Brain in ''Metroid''.
*Dark Samus' favored [[Charge Shot]] and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack she uses in her second form.
*Dark Samus' favored Charge Shot also references how Samus' Hyper Beam powers up her energy attacks in ''Super Metroid''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
*This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
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|-
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|281
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|{{SpiritTableName|Queen Metroid|size=64}}
|{{SpiritTableName|Queen Metroid|iw=metroidwiki|size=64}}
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP)
|•{{SSBU|King K. Rool}} {{Head|King K. Rool|g=SSBU|s=20px|cl=Brown}} (180 HP)
|{{SpiritType|Grab}}
|{{SpiritType|Grab}}
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|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Boss Battle 4 - Metroid: Samus Returns}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*King K. Rool and Queen Metroid are both vicious reptilian creatures with a royal title.
*King K. Rool represents Queen Metroid, a villainous, sharp-toothed reptilian creature with a royal title.
*The stage resembles the Queen Metroid's nest in ''Metroid: Samus Returns''.
*The stage resembles the Queen Metroid's nest in ''Metroid: Samus Returns'', while the music track references the boss battle against a different Metroid evolutionary stage in the same game.
*The music references the boss battle against a different Metroid evolutionary stage in ''Metroid: Samus Returns''.
*The Giant and Attack Power ↑ rules reference how the Queen Metroid is the largest and most powerful Metroid in the species' evolutionary cycle.
*The Giant rule references how the Queen Metroid is the largest Metroid in the species' evolutionary cycle.
*The Attack Power ↑ rule references how the Queen Metroid is the most powerful Metroid in the species' evolutionary cycle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Grab type references the Queen Metroid's ability to drain her victims' energy by grabbing them in her jaws.
*This spirit's Grab type references the Queen Metroid's ability to drain her victims' energy by grabbing them in her jaws.
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|-
|-
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|{{SpiritTableName|Zebesian|size=64}}
|{{SpiritTableName|Zebesian|iw=metroidwiki|size=64}}
|•{{SSBU|Dark Samus}} Team {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}×4
|•{{SSBU|Dark Samus}} Team {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}×4
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar (Melee)}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Dark Samus and Zebesians are both anthropomorphic enemies in the ''Metroid'' series.
*The purple Dark Samus Team represents the Zebesians, a common enemy in the ''Metroid'' series with a purple color scheme.
*The Dark Samus Team references how Zebesians are a common enemy in the ''Metroid'' series.
*The stage and music reference the Zebesians' appearance as an enemy in Brinstar in ''Super Metroid''.
*The stage and music reference how the Zebesians are often found in Brinstar in ''Super Metroid''.
*The Dark Samus Team's frequent [[Charge Shot]] references how the Zebesians attack by firing lasers from their crab-like claws.
*The Dark Samus Team's frequent [[Charge Shot]] references how the Zebesians attack by firing lasers from their crab-like claws.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Fist Attack ↑ ability references how Zebesians attack using their claws.
*This spirit's Fist Attack ↑ ability further references how Zebesians attack by using their claws.
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|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|{{SSBUMusicLink|Metroid|Brinstar Depths (Melee)}}
|
|
*The Giant King K. Rool and Kraid are both giant bipedal reptilian bosses with a yellow-colored belly.
*The Giant King K. Rool represents Kraid, a giant, bipedal, reptilian antagonist with a yellow-colored belly.
*The stage's regular form features Kraid as a background character.
*The stage and music track represent Kraid's Lair, the location within Brinstar that features Kraid as a boss in ''Metroid''.
*The stage and music reference Kraid's Lair in ''Metroid''.
*The Move Speed ↓ and Jump Power ↓ rules reference the boss battles against Kraid, a slow, lumbering creature with the inability to jump in the ''Metroid'' series.  
*The Move Speed ↓ rule references Kraid's slow, lumbering movements in ''Super Metroid'' and ''Zero Mission''.
*The Jump Power ↓ rule references Kraid's inability to jump during his boss battles
|-
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|284
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|{{SpiritTableName|Phantoon|size=64}}
|{{SpiritTableName|Phantoon|iw=metroidwiki|size=64}}
|•Clear {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}
|•Clear {{SSBU|Inkling}} {{Head|Inkling|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Inkling and Phantoon are both squid-like creatures
*The yellow Clear Inkling represents Phantoon, a yellow squid-like character with the ability to appear and disappear.  
*The Clear Inkling references the Phantoon's ability to appear and disappear.  
*The stage and music track reference the Bottle Ship, a spaceship in ''Metroid: Other M'' which features Phantoon as the secret final boss.
*The stage references the Wrecked Ship and Bottle Ship where Phantoon is encountered in ''Super Metroid'' and ''Metroid: Other M''.
*The Hothead item references Phantoon's [[metroidwiki:Phantom eyes|Phantom Eyes]] attack, which creates eyeballs covered in flames.
*The music references Phantoon's appearance as a boss in ''Other M''.
*The Hothead item references Phantoon's Phantom Eyes attack which creates eyeballs covered in flames.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references how Phantoon can become intangible and unable to harm by closing its eye.
*This spirit's Shield type references how Phantoon can become intangible and unable to harm by closing its eye.
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|-
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|{{SpiritTableName|X Parasite|size=64}}
|{{SpiritTableName|X Parasite|iw=metroidwiki|size=64}}
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×10
|•{{SSBU|Kirby}} Team {{Head|Kirby|g=SSBU|s=20px|cl=Yellow}}×10
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Kirby and the X Parasites are both blob-like creatures.
*The yellow Kirby Team's favored [[Inhale]] represent the X Parasites, a yellow blob species with the ability to absorb and copy other beings.
*The Kirby Team references how the X Parasites are a common enemy in ''Metroid Fusion''.
*The stage featuring a meteor sequence and the music track reference the X Parasites' debut as an enemy in ''Metroid Fusion'' where the X Parasites ravage the inside of Samus' body, causing her to crash her Guship in an asteroid field.
*The stage references Samus' Gunship where the X Parasites cause her to crash her Gunship in an asteroid field.
*The music references the X Parasites' debut in ''Metroid Fusion''.
*The Kirby Team's favored [[Inhale]] references how the X Parasites can absorb and copy other beings.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities.
*This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities.
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|-
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|287
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|{{SpiritTableName|Mecha Ridley|size=64}}
|{{SpiritTableName|Mecha Ridley|iw=metroidwiki|size=64}}
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}} (140 HP)
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Grey}} (140 HP)
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Meta Ridley and Mecha Ridley are both giant, robotic versions of Ridley.
*The Giant Meta Ridley represents Mecha Ridley, a giant, robotic version of Ridley.
*The stage references Mecha Ridley's appearance in ''Metroid: Zero Mission''.
*The stage reference Mecha Ridley's appearance as the final boss in ''Metroid: Zero Mission''.
*The music further references how Meta Ridley and Mecha Ridley are both robotic versions of Ridley.
*The Move Speed ↓ rule references how Mecha Ridley is an incomplete robot that's missing its walking and flying units, hindering its movement.
*The Move Speed ↓ rule references how Mecha Ridley is an incomplete robot that's missing its walking and flying units, hindering its movement.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Mecha Ridley's resistance to Beam weapons.
*This spirit's Shield type references Mecha Ridley's resistance to Beam weapons.
*This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robot.
*This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robotic version of Ridley.
|-
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|{{SpiritTableName|Adam Malkovich|size=64}}
|{{SpiritTableName|Adam Malkovich|iw=metroidwiki|size=64}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|•{{SSBU|Snake}} {{Head|Snake|g=SSBU|s=20px|cl=White}}<br>•{{SSBU|Zero Suit Samus}} {{Head|Zero Suit Samus|g=SSBU|s=20px|cl=White}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}
|
|
*Snake and Adam Malkovich both serve their respective militaries.
*The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
*The Zero Suit Samus minion represents Samus' younger self in her later teenage years.
*The Zero Suit Samus minion represents Young Samus, the younger version of Samus in her later teenage years, who served under Adam Malkovich's command.
*The stage resembles the Bottle Ship's Main Sector where Samus and Adam Malkovich reunite in ''Metroid: Other M''.
*The stage resembles the interior of the Bottle Ship's main sector in ''Metroid: Other M'', the location where Samus and Adam Malkovich reunites.
*The battle condition references how Adam Malkovich is the Commanding Officer to Young Samus.
|-
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|{{SpiritTableName|Little Birdie|size=64}}
|{{SpiritTableName|Little Birdie|iw=metroidwiki|size=64}}
|•Tiny {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Yellow}}
|•Tiny {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Shield}}
|{{SpiritType|Shield}}
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|{{SSBUMusicLink|Metroid|Vs. Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Ridley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Tiny Ridley references how Little Birdie is the infant form of Ridley.
*The yellow Tiny Ridley represents Little Birdie, the younger form of Ridley with a yellow color scheme.
*The stage references the Rainforest room of the Biosphere where Little Birdie is first encountered in ''Metroid: Other M''.
*The stage references the {{iw|metroidwiki|Breeding Room}}, the rainforest-like room of the {{iw|metroidwiki|Biosphere}} in ''Metroid: Other M'' where Samus first encounters Little Birdie.
*The music references how Ridley is the adult form of Little Birdie.
*The music track further references how Little Birdie is the younger form of Ridley, whose clone appears as a boss in ''Metroid: Other M''.
*The rules reference Ridley's life cycle where he grows from Little Birdie to his larger and more dangerous stages.
*The Giant, Attack Power ↑, and Defense ↑ rules reference Ridley's life cycle, where he grows from his Little Birdie larval stage from his larval stage and into his adolescent {{iw|metroidwiki|Mystery Creature}} stage, who would later grow into Ridley.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite which enables its growth cycle.
*This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle.
*In World of Light, Little Birdie's spirit is located on Dharkon's side on The Final Battle map while Young Samus is featured across from it on Galeem's side, referencing how both characters are the younger forms of Ridley and Samus respectively, who would form a years-long rivalry.
*In World of Light, Little Birdie's spirit is located on Dharkon's side on The Final Battle map while Young Samus is featured across from it on Galeem's side, referencing how both characters are the younger forms of Ridley and Samus respectively, who would later form a years-long rivalry.
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|{{SpiritTableName|Diggernaut|size=64}}
|{{SpiritTableName|Diggernaut|iw=metroidwiki|size=64}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px|cl=Yellow}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
|{{SSBUMusicLink|Metroid|Magmoor Caverns - Metroid: Samus Returns}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant R.O.B. and Diggernaut are both giant automatons.
*The yellow Giant R.O.B. starting off with a Drill represents the Diggernaut, a giant yellow robot equipped with mining drills.
*The stage references Area 4, an underground area with large blue crystals where Diggernaut chases Samus.
*The stage references {{iw|metroidwiki|Area 4}}, an underground area with large blue crystals in ''Metroid: Samus Returns'' where Diggernaut chases Samus.
*The music references Diggernaut's appearance in ''Metroid: Samus Returns''.
*The music track references Diggernaut's appearance as a boss in ''Metroid: Samus Returns''.
*R.O.B. starting off with a Drill references how the Diggernaut is equipped with mining drills.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Bury Immunity ability references the Diggernaut's ability to dig through underground areas with its mining drills.
*This spirit's Bury Immunity ability references the Diggernaut's ability to dig through underground areas with its mining drills.
*In World of Light, the Diggernaut spirit is found in the Badlands section with large bones and an excavated hole, referencing Area 6, a similar area where Diggernaut battles Samus.
*In World of Light, the Diggernaut spirit is found in the Badlands area in the Light Realm with large bones and an excavated hole, referencing {{iw|metroidwiki|Area 6}}, a similar area where Diggernaut battles Samus.
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|{{SpiritTableName|Omega Ridley|size=64}}
|{{SpiritTableName|Omega Ridley|iw=metroidwiki|size=64}}
|•Metal {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Meta}} (180 HP)
|•Metal {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Meta}} (180 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|{{SSBUMusicLink|Metroid|Vs. Meta Ridley}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Metal Meta Ridley references how Omega Ridley is the revived, enhanced form of Meta Ridley infused with Phazon-enhanced armorskin.
*The Metal Meta Ridley represents Omega Ridley, the stronger form of Meta Ridley after being infused with Phazon-enhanced armor-skin and protective armor plating.
*The stage references how Norfair and the Space Pirate Homeworld both feature areas where Ridley appears as a boss.
*The music further references how Omega Ridley is the enhanced form of Meta Ridley.
*The Curry-Filled rule references Omega Ridley's Kinetic Breath Weapon attack, which allows Ridley to breathe a powerful stream of fiery plasma.
*The Curry-Filled rule references Omega Ridley's Kinetic Breath Weapon attack, which allows Ridley to breathe a powerful stream of fiery plasma.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Omega Ridley's attacks are more powerful than Meta Ridley's.
*This spirit's Attack type references how Omega Ridley's attacks are more powerful than Meta Ridley's.
*This spirit's Weight ↑ ability references how Omega Ridley is a heavyweight character, being made of metal.
*This spirit's Weight ↑ ability references how Omega Ridley does not fly during his boss battle, instead remaining on the ground.
|-
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|{{SpiritTableName|Parasite Queen|size=64}}
|{{SpiritTableName|Parasite Queen|iw=metroidwiki|size=64}}
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Blue}}
|•Giant {{SSBU|Ridley}} {{Head|Ridley|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|{{SSBUMusicLink|Metroid|Vs. Parasite Queen}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant Ridley and the Parasite Queen are both large ''Metroid'' bosses with reptilian features.
*The Giant Ridley represents the Parasite Queen, a giant ''Metroid'' boss with reptilian features.
*The stage features the Parasite Queen as a background character.
*The stage and music track represent the Parasite Queen's boss battle in ''Metroid Prime'', which features the Parasite Queen as a background character.
*The stage and music represent the Parasite Queen's boss battle in ''Metroid Prime''.
*The Attack Power ↑ rule references how the Parasite Queen was originally a Parasite genetically enhanced with Phazon.
*The Attack Power ↑ rule references how the Parasite Queen was originally a Parasite genetically enhanced with Phazon.
*Ridley's frequent shielding references the Reactor Core shields, which the Parasite Queen uses to protect herself.
*Ridley's frequent shielding references the Reactor Core shields, which the Parasite Queen uses to protect herself during her boss battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type further references how the Parasite Queen is a powerful Parasite infused with Phazon.
*This spirit's Attack type further references how the Parasite Queen is a powerful Parasite infused with Phazon.
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|-
|-
|293
|293
|{{SpiritTableName|Kanden|size=64}}
|{{SpiritTableName|Kanden|iw=metroidwiki|size=64}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Green}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Green}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 790: Line 765:
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Samus and Kanden are both bounty hunters.
*The green Samus represents Kanden, the green bounty hunter from the Enoema race.
*The stage references Kanden's appearance in the ''Metroid'' series.
*The music track references Kanden's appearance as a boss in ''Metroid Prime Hunters''.
*The music references Kanden's appearance in ''Metroid Prime Hunters''.
*The Motion-Sensor Bomb item references the {{iw|metroidwiki|Larva Bomb}}, the explosive segments of Kanden's Alt-Form, {{iw|metroidwiki|Stinglarva}}.  
*The Motion-Sensor Bomb item references Kanden's Larva Bomb.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how Kanden is a powerful bounty hunter.
*This spirit's Attack type references how Kanden is a powerful bounty hunter.
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|-
|-
|294
|294
|{{SpiritTableName|Trace|size=64}}
|{{SpiritTableName|Trace|iw=metroidwiki|size=64}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Pink}}
|•{{SSBU|Samus}} {{Head|Samus|g=SSBU|s=20px|cl=Pink}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Samus and Trace are both bounty hunters.
*The red Samus represents Trace, a red bounty hunter from the {{iw|metroidwiki|Kriken Empire}}
*The stage references Alinos, a volcanic planet where Trace can be randomly encountered.
*The stage references {{iw|metroidwiki|Alinos}}, a volcanic planet which features Trace as a random boss in ''Metroid Prime Hunters''.
*The music references Trace's appearance in ''Metroid Prime Hunters''.
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the {{iw|metroidwiki|Imperialist}}.
*The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the Imperialist.
----'''Other trivia:'''
----'''Other trivia:'''
*In World of Light, Trace's spirit is located on a burning planet in the Outer Space section similar to the stage's burning setting.
*In World of Light, Trace's spirit is located on a burning planet in the Outer Space section similar to the stage's burning setting.
|-
|-
|295
|295
|{{SpiritTableName|Gandrayda|size=64}}
|{{SpiritTableName|Gandrayda|iw=metroidwiki|size=64}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Blue}}
|•{{SSBU|Dark Samus}} {{Head|Dark Samus|g=SSBU|s=20px|cl=Purple}}<br>•{{SSBU|Pikachu}} {{Head|Pikachu|g=SSBU|s=20px|cl=Blue}}
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
Line 826: Line 799:
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Dark Samus' purple costume is based on Gandrayda's color scheme, referencing how Gandrayda is corrupted and absorbed by Dark Samus in ''Metroid Prime 3: Corruption''.
*Dark Samus' purple costume is based on Gandrayda's color scheme, referencing how Gandrayda is corrupted and absorbed by Dark Samus in ''Metroid Prime 3: Corruption''.
*The Pikachu minion references Gandrayda's electrical powers.
*The Pikachu minion references Gandrayda's electrical powers and attacks.
*The stage and music reference the ''Metroid Prime'' series which feature Dark Samus and Gandrayda.
*The stage and music track reference the ''Metroid Prime'' series, which features Gandrayda as a boss.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Electrical Attack ↑ ability reference how Gandrayda uses electric-based attacks.
*This spirit's Attack type and Electrical Attack ↑ ability reference how Gandrayda uses electric-based attacks.
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|{{SSBUMusicLink|Metroid|Sector 1}}
|{{SSBUMusicLink|Metroid|Sector 1}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Samus represents her appearance in ''Metroid Dread''.
*The blue Samus references the color scheme of Samus' Power Suit in ''Metroid Dread''.
*The stage references how the Frigate Orpheon and ZDR, the main setting of ''Metroid Dread'', both feature parasitic creatures.
*The how the Frigate Orpheon and planet ZDR, the main setting of ''Metroid Dread'', both feature parasitic creatures, while the music track references how ''Metroid Dread'' is the direct sequel to ''Metroid Fusion''.
*The music references how ''Metroid Dread'' is the direct sequel to ''Metroid Fusion''.
*The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of ''Metroid Fusion''.
*The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after ''Metroid Fusion''.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Samus' immunity against X Parasites in ''Metroid Dread''.
*This spirit's Shield type references Samus' immunity against X Parasites in ''Metroid Dread''.
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|-
|-
|1,498
|1,498
|{{SpiritTableName|E.M.M.I.|size=64}}
|{{SpiritTableName|E.M.M.I.|iw=metroidwiki|size=64}}
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px}} (INT)/{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}} (JP/CH/KR) (20 HP)
|•Giant {{SSBU|R.O.B.}} {{Head|R.O.B.|g=SSBU|s=20px}} (INT)/{{Head|R.O.B.|g=SSBU|s=20px|cl=Grey}} (JP/CH/KR) (20 HP)
|{{SpiritType|Attack}}
|{{SpiritType|Attack}}
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|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|{{SSBUMusicLink|Metroid|Lockdown Battle Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Giant R.O.B. and E.M.M.I. are both large robots with acronymic names.
*The Giant R.O.B. represents E.M.M.I., a large robot with an acronymic name.
*The stage references E.M.M.I.'s appearance in the ''Metroid'' series.
*The stage references the {{iw|metroidwiki|E.M.M.I. Zone}}, darkened isolated areas on the planet ZDR patrolled by the E.M.M.I. in ''Metroid Dread''.  
*The music references E.M.M.I.'s status as a ''Metroid'' miniboss.
*The music track references E.M.M.I.'s status as a miniboss in the ''Metroid'' series.
*The Temporary Invincibility rule references how E.M.M.I. cannot be easily destroyed under normal circumstances.
*The player starting off with 30 HP and the rules reference the encounter with E.M.M.I.s in ''Metroid Dread'' where they are invulnerable to Samus' normal weapons, move at a quick pace, and can easily kill her by impaling her sternum. The rules happening at short intervals reference how Samus must escape from the E.M.M.I. and/or use the {{iw|metroidwiki|Melee Counter}} against the E.M.M.I.'s attacks, which has a very small chance of success.
*The Move Speed ↑ rule references how E.M.M.I. can move at a quick pace.
*The Attack Power ↑ rule and the second battle condition reference how E.M.M.I. is a powerful machine able to kill Samus by impaling her.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type references how E.M.M.I. is a powerful robot.
*This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
*This spirit's Speed ↑ ability further references E.M.M.I.'s quick movements.
|-
|-
|1,499
|1,499
|{{SpiritTableName|Chozo Soldier|size=64}}
|{{SpiritTableName|Chozo Soldier|iw=metroidwiki|size=64}}
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}}×2
|•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Red}}<br>•{{SSBU|Falco}} {{Head|Falco|g=SSBU|s=20px|cl=Black}}×2
|{{SpiritType|Neutral}}
|{{SpiritType|Neutral}}
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|{{SSBUMusicLink|Metroid|Psycho Bits}}
|{{SSBUMusicLink|Metroid|Psycho Bits}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Chozo and Falco are both bipedal bird-like creatures.
*The larger-than-normal red Falco represents the red Chozo Soldier, while the two larger-than normal black Falco minions represent the silver Chozo Soldiers.
*The red Falco starting off with a Killing Edge and a Back Shield represents the red Chozo Soldier.
*The stage represents Brinstar, the original homeworld of the Chozo race in the ''Metroid'' series.
*The two black Falco minions starting off with a Death's Scythe represent the two black Chozo Soldiers.
*The music track references the Chozo Soldiers' status as minibosses in ''Metroid Dread''.
*The stage references how Brinstar was originally the Chozo's homeworld.
*The red Falco starting off with a Killing Edge and the black Falcos starting off with a Death's Scythe reference the Chozo Soldiers' double-edged spears, while the red Falco starting off with a Back Shield references the red Chozo Soldier's collapsible shield.
*The music references the Chozo's appearance in the ''Metroid'' series.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their melee weapons.
*This spirit's Neutral Type references how the Chozo Soldiers were members of the peaceful Chozo race until they were infected and copied by the hostile X Parasites in ''Metroid Dread''.
*This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their double-edged spears.
|}
|}



Revision as of 14:59, February 4, 2022

The following is the list of the spirits from the Metroid series in Super Smash Bros. Ultimate.

Primary Spirits

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
270
SSBU spirit Fusion Suit.png
Fusion Suit
Neutral
★★★ ⬡⬡⬡ 2,707 8,123 1,291 3,874 1,216 3,648 Shooting Items Power ↑ Metroid Fusion •Summon with cores from Metroid and Chozo Statue
272
SSBU spirit Dark Suit.png
Dark Suit
Shield
★★ ⬡⬡ 1,704 6,837 784 3,145 920 3,692 Can Be Enhanced at Lv. 99 Metroid Prime 2: Echoes •Purchase at Sheldon's Place for 1000SP
273
SSBU spirit Light Suit.png
Light Suit
Shield
★★★★ ⬡⬡ 4,840 12,103 1,810 4,526 2,399 5,999 Healing Shield Metroid Prime 2: Echoes •Enhance the Dark Suit spirit
274
SSBU spirit Young Samus.png
Young Samus
Neutral
★★ ⬡⬡ 1,458 5,837 810 3,243 540 2,162 Shooting Items Power ↑ Metroid: Other M •Battle via World of Light (The Final Battle - Light)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
275
SSBU spirit Geemer.png
Geemer
Shield
1,132 5,665 539 2,697 550 2,751 Jump ↓ Metroid
(Artwork: Metroid: Zero Mission)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
278
SSBU spirit Mother Brain.png
Mother Brain
Shield
★★★ 3,165 9,497 1,693 5,081 1,472 4,416 Can Be Enhanced at Lv. 99 Metroid
(Artwork: Metroid: Zero Mission)
•Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
279
SSBU spirit Mother Brain (2nd Form).png
Mother Brain (2nd Form)
Shield
★★★★ 4,746 11,863 2,121 5,302 2,079 5,197 Giant Super Metroid •Enhance the Mother Brain spirit
281
SSBU spirit Queen Metroid.png
Queen Metroid
Grab
★★★★ ⬡⬡⬡ 4,388 10,973 2,258 5,645 1,962 4,906 Jump ↓ Metroid II: Return of Samus •Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
282
SSBU spirit Zebesian.png
Zebesian
Neutral
★★ ⬡⬡ 1,563 6,257 819 3,279 684 2,738 Fist Attack ↑ Super Metroid •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
285
SSBU spirit X Parasite.png
X Parasite
Attack
⬡⬡ 948 4,748 341 1,709 607 3,039 Can Be Enhanced at Lv. 99 Metroid Fusion •Purchase at Beedle's Tent for 500SP
•Battle via Spirit Board
286
SSBU spirit Nightmare.png
Nightmare
Attack
★★★ ⬡⬡ 3,178 9,538 1,285 3,857 1,479 4,437 Lifesteal Metroid Fusion
(Artwork: Metroid: Other M)
•Enhance the X Parasite spirit
287
SSBU spirit Mecha Ridley.png
Mecha Ridley
Shield
★★ ⬡⬡⬡ 1,512 6,120 785 3,176 642 2,598 Initial Damage 30% Metroid: Zero Mission •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
288
SSBU spirit Adam Malkovich.png
Adam Malkovich
Shield
⬡⬡ 862 4,312 379 1,897 483 2,415 No Effect Metroid: Other M •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
291
SSBU spirit Omega Ridley.png
Omega Ridley
Attack
★★★★ ⬡⬡ 4,260 10,652 2,311 5,778 1,708 4,271 Weight ↑ Metroid Prime 3: Corruption •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 15,000G
294
SSBU spirit Trace.png
Trace
Attack
1,057 5,286 539 2,696 518 2,590 No Effect Metroid Prime Hunters •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G
296
SSBU spirit Mech.png
Mech
Neutral
⬡⬡ 848 4,244 400 2,002 400 2,002 Weight ↑ Metroid Prime: Federation Force •Purchase at Sheldon's Place for 500SP
1,497
SSBU spirit Samus (Metroid Dread).png
Samus (Metroid Dread)
Shield
★★★ ⬡⬡⬡ 3,087 9,265 1,673 5,019 1,186 3,560 Shooting Items Power ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since v13.0.1)
•Purchase from the Vault Shop for 6000G
•Scan the Samus (Metroid Dread) amiibo (since Version 13.0.1)
1,498
SSBU spirit E.M.M.I..png
E.M.M.I.
Attack
★★★ ⬡⬡ 3,011 9,059 1,984 5,967 912 2,744 Speed ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since v13.0.1)
•Purchase from the Vault Shop for 6000G
•Scan the E.M.M.I. amiibo (since Version 13.0.1)

Support Spirits

No. Image Name Class Cost Ability Origin Game Acquisition
269
SSBU spirit Gravity Suit.png
Gravity Suit ★★ Lava-Floor Resist Super Metroid
(Artwork: Metroid Prime)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
271
SSBU spirit Phazon Suit.png
Phazon Suit ★★★ ⬢⬢ Poison Immunity Metroid Prime •Purchase at Sheldon's Place for 4000SP
276
SSBU spirit Chozo Statue.png
Chozo Statue ★★ Shooting Attack ↑ Metroid
(Artwork: Metroid II: Return of Samus)
•Battle via World of Light (Sacred Land)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
277
SSBU spirit Metroid.png
Metroid ★★★ ⬢⬢ KOs Heal Damage Metroid
(Artwork: Metroid: Samus Returns)
•Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 6000G
•Scan the Metroid amiibo
280
SSBU spirit Gunship.png
Gunship ★★ ⬢⬢ Energy Shot Attack/Resistance ↑ Metroid II: Return of Samus
(Artwork: Super Metroid)
•Purchase at Funky Kong's Shack for 1000SP
284
SSBU spirit Phantoon.png
Phantoon ★★ ⬢⬢ Sticky-Floor Immunity Super Metroid •Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
289
SSBU spirit Little Birdie.png
Little Birdie ★★ Stats ↑ after Eating Metroid: Other M •Battle via World of Light (The Final Battle - Dark)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
290
SSBU spirit Diggernaut.png
Diggernaut ★★ Bury Immunity Metroid: Samus Returns •Battle via World of Light (The Light Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
292
SSBU spirit Parasite Queen.png
Parasite Queen ★★ ⬢⬢ Screen-Flip Immunity Metroid Prime
(Artwork: Super Smash Bros. Ultimate)
•Battle via World of Light (Base)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G
293
SSBU spirit Kanden.png
Kanden Electric Resist ↑ Metroid Prime Hunters •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
295
SSBU spirit Gandrayda.png
Gandrayda Electric Attack ↑ Metroid Prime 3: Corruption •Battle via Spirit Board
•Purchase from the Vault Shop for 500G
1,499
SSBU spirit Chozo Soldier.png
Chozo Soldier ★★ Battering Items ↑ Metroid Dread •Battle via Spirit Board (during the event "Spirits of Dread"; available normally once obtained or since January 11, 2022)
•Purchase from the Vault Shop for 1000G (since January 11, 2022)

Master Spirit

No. Image Name Facility Origin Game Acquisition Music
283
SSBU spirit Kraid.png
Kraid Dojo (Tank Style) Metroid
(Artwork: Super Metroid)
•Battle via World of Light (The Dark Realm) Brinstar Depths

Fighter Spirits

No. Image Alternate Artwork Name Origin Game Acquisition
264
SSBU spirit Samus.png
Samus SSBU.png
Samus Metroid
(Artwork: Metroid: Samus Returns)
•Complete Classic Mode with Samus
•Purchase from the Vault Shop for 300G
265
SSBU spirit Dark Samus.png
Dark Samus SSBU.png
Dark Samus Metroid Prime 2: Echoes •Complete Classic Mode with Dark Samus
•Purchase from the Vault Shop for 300G (after unlocking Dark Samus)
266
SSBU spirit Zero Suit Samus.png
Zero Suit Samus SSBU.png
Zero Suit Samus Metroid: Zero Mission
(Artwork: Metroid: Other M)
•Complete Classic Mode with Zero Suit Samus
•Purchase from the Vault Shop for 300G (after unlocking Zero Suit Samus)
267
SSBU spirit Ridley.png
Ridley SSBU.png
Ridley Metroid
(Artwork: Metroid: Zero Mission)
•Complete Classic Mode with Ridley
•Purchase from the Vault Shop for 300G (after unlocking Ridley)
268
SSBU spirit Meta Ridley.png
Ridley-Alt1 SSBU.png
Meta Ridley Metroid Prime •Complete Challenge (Smash): Use Ridley's down special, Skewer, for a critical hit on an opponent 4 times within a single battle.

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
269
SSBU spirit Gravity Suit.png
Gravity Suit Samus Samus (SSBU)
Shield
3,800 Castle Siege (Underground Cavern) •Hazard: High Gravity •Your jumping power decreases Sector 1 Spirit Battle inspiration:
  • Samus' purple costume is based on the Gravity Suit's color scheme in Metroid Prime.
  • The stage's Underground Cavern layout references the lava-filled passages of Norfair, which requires the Gravity Suit in Metroid: Zero Mission.
  • The music track references the Gravity Suit's appearance in Metroid Fusion.
  • The High Gravity hazard only affects the player, referencing the Gravity Suit's immunity to gravity.

Other trivia:
  • This spirit's Shield type and Lava-Floor Resist ability reference the Gravity Suit's resistance to lava damage.
274
SSBU spirit Young Samus.png
Young Samus Zero Suit Samus Zero Suit Samus (SSBU)
Snake Snake (SSBU)
Neutral
3,400 Frigate Orpheon N/A •The enemy falls slowly Theme of Samus Aran, Space Warrior Spirit Battle inspiration:
  • Zero Suit Samus represents Young Samus' appearance in her later teenage years.
  • The white Snake minion represents Adam Malkovich, Young Samus' commanding officer in the Galactic Federation Army who wears a white uniform.
  • The stage represents the Frigate Orpheon, a Metroid spaceship similar to the Bottle Ship where Samus reunites with Adam Malkovich in Metroid: Other M.
  • The Floaty Jumps battle condition applies to Zero Suit Samus, referencing how Young Samus is lighter and agile before donning her Power Suit.

Other trivia:
  • This spirit's Neutral type references Young Samus' affiliation with the Galactic Federation Army before becoming a lone bounty hunter.
  • This spirit's Shooting Items Power ↑ ability references Young Samus's development of her marksmanship abilities during her time in the Galactic Federation Army.
  • In World of Light, Young Samus's spirit is located on Galeem's side on The Final Battle map while Little Birdie is featured across from her on Dharkon's side, referencing how both characters are the younger forms of Samus and Ridley respectively, who would later form a years-long rivalry.
275
SSBU spirit Geemer.png
Geemer Ivysaur Ivysaur (SSBU)
Shield
2,100 Brinstar (Battlefield form) •Item: Unira
•Hazard: Sticky Floor
•The floor is sticky
•The enemy is easily distracted by items
•The enemy has increased move speed
Brinstar (Melee) Spirit Battle inspiration:
  • The yellow Ivysaur represents the Geemer, a yellow, quadruped creature.
  • The stage and music track represent the Geemer's debut as an enemy in Metroid.
  • The Sticky Floor hazard and Unira item reference the Geemer's ability to cling onto walls and extend their spines in Metroid Prime.

Other trivia:
  • This spirit's Shield type references how Geemers defend themselves by extending their spines.
  • This spirit's Jump ↓ ability references how Geemers are incapable of jumping.
276
SSBU spirit Chozo Statue.png
Chozo Statue Samus Samus (SSBU)
Grab
3,600 Brinstar •Item: Screw Attack •The enemy starts the battle with a Screw Attack Brinstar Depths (Melee) Spirit Battle inspiration:
  • The brown Samus represents the Chozo Statue, a brown, humanoid avian statue where Samus receives her item upgrades in Metroid.
  • The stage features the Chozo Statue as a background character, while the music track features a remix of "Silence", the theme that plays in rooms containing Chozo Statues.
  • Samus' frequent special moves and the Screw Attack item reference the item upgrades that are acquired from the Chozo Statues.

Other trivia:
  • This spirit's Support type and Grab type references the Chozo Statue's role in aiding Samus by giving her item upgrades for her Power Suit.
  • This spirit's Shooting Attack ↑ ability references how the Chozo Statue can upgrade Samus' Beam weapons in Metroid.
277
SSBU spirit Metroid.png
Metroid Ridley Ridley (SSBU)
Grab
9,700 Brinstar (Battlefield form) •Assist Trophy Enemies (Metroid)
•Hazard: Sticky Floor
•The floor is sticky
•Hostile assist trophies will appear
•The enemy's melee blows will heal them when they hit
Title Theme - Metroid Spirit Battle inspiration:
  • The green Ridley features red wings, referencing the Metroid's green-and-red color scheme, which appears as the Assist Trophy enemy.
  • The stage and music track represent the Metroid's debut as an enemy in Metroid.
  • The Sticky Floor hazard and Life steal battle condition reference the Metroid's gelatinous membrane, and their ability to slow their prey down and absorb their life energy.

Other trivia:
  • This spirit's Support type references the Baby Metroid's role in Super Metroid by aiding Samus in destroying Mother Brain by bestowing the latter's Hyper Beam to the former.
  • This spirit's Grab type and KOs Heal Damage ability further reference the Metroid's ability to latch onto their prey and absorb their life energy.
  • In World of Light, the Metroid spirit must be defeated in order to access the Zero Suit Samus fighter, referencing how the Baby Metroid sacrifices itself to protect Samus in Super Metroid.
278
SSBU spirit Mother Brain.png
Mother Brain Dark Samus Dark Samus (SSBU)
Shield
9,300 Brinstar Depths (Ω form) •Energy Output ↑
•Assist Trophy Enemies (Mother Brain)
•Hostile assist trophies will appear
•The enemy favors neutral specials
•All fighters' energy attacks have increased power
Escape Spirit Battle inspiration:
  • The red Dark Samus represents Mother Brain, a red Metroid main antagonist, who appears as the Assist Trophy enemy.
  • The stage represents Mother Brain's debut as an enemy in Metroid, while the music track references the escape sequence that plays immediately after defeating Mother Brain in Metroid.
  • Dark Samus' favored Charge Shot and the Energy Output ↑ rule reference Mother Brain's Laser Brain Attack, a powerful laser attack used by her second form, which also powers up Samus' Hyper Beam energy attacks in Super Metroid.

Other trivia:
  • This spirit's Shield type references Mother Brain's Control Capsule, which protects Mother Brain from most external attacks.
  • In World of Light, Mother Brain's spirit is located on Dharkon's side on The Final Battle map while EVE is featured across from her on Galeem's side, referencing how both characters are female artificial intelligences, with Mother Brain appearing as an enemy.
281
SSBU spirit Queen Metroid.png
Queen Metroid King K. Rool King K. Rool (SSBU) (180 HP)
Grab
13,300 Brinstar (Battlefield form) •Giant
•Attack Power ↑
•The enemy is giant after a little while
Stamina battle
•The enemy has increased attack power after a little while
Boss Battle 4 - Metroid: Samus Returns Spirit Battle inspiration:
  • King K. Rool represents Queen Metroid, a villainous, sharp-toothed reptilian creature with a royal title.
  • The stage resembles the Queen Metroid's nest in Metroid: Samus Returns, while the music track references the boss battle against a different Metroid evolutionary stage in the same game.
  • The Giant and Attack Power ↑ rules reference how the Queen Metroid is the largest and most powerful Metroid in the species' evolutionary cycle.

Other trivia:
  • This spirit's Grab type references the Queen Metroid's ability to drain her victims' energy by grabbing them in her jaws.
  • This spirit's Jump ↓ ability references the Queen Metroid’s inability to jump during her boss battles.
282
SSBU spirit Zebesian.png
Zebesian Dark Samus Team Dark Samus (SSBU)×4
Neutral
3,900 Brinstar N/A •The enemy's neutral special has increased power Brinstar (Melee) Spirit Battle inspiration:
  • The purple Dark Samus Team represents the Zebesians, a common enemy in the Metroid series with a purple color scheme.
  • The stage and music reference the Zebesians' appearance as an enemy in Brinstar in Super Metroid.
  • The Dark Samus Team's frequent Charge Shot references how the Zebesians attack by firing lasers from their crab-like claws.

Other trivia:
  • This spirit's Fist Attack ↑ ability further references how Zebesians attack by using their claws.
283
SSBU spirit Kraid.png
Kraid •Giant King K. Rool King K. Rool (SSBU) (280 HP)
Neutral
10,000 Brinstar Depths (Ω form) •Jump Power ↓
•Move Speed ↓
Stamina battle
•The enemy is giant
Brinstar Depths (Melee)
  • The Giant King K. Rool represents Kraid, a giant, bipedal, reptilian antagonist with a yellow-colored belly.
  • The stage and music track represent Kraid's Lair, the location within Brinstar that features Kraid as a boss in Metroid.
  • The Move Speed ↓ and Jump Power ↓ rules reference the boss battles against Kraid, a slow, lumbering creature with the inability to jump in the Metroid series.
284
SSBU spirit Phantoon.png
Phantoon •Clear Inkling Inkling (SSBU)
Shield
3,500 Frigate Orpheon •Item: Hothead •The enemy is invisible Lockdown Battle Theme Spirit Battle inspiration:
  • The yellow Clear Inkling represents Phantoon, a yellow squid-like character with the ability to appear and disappear.
  • The stage and music track reference the Bottle Ship, a spaceship in Metroid: Other M which features Phantoon as the secret final boss.
  • The Hothead item references Phantoon's Phantom Eyes attack, which creates eyeballs covered in flames.

Other trivia:
  • This spirit's Shield type references how Phantoon can become intangible and unable to harm by closing its eye.
  • This spirit's Sticky-Floor Immunity ability references the Phantoon's ability to float, which makes it unable to touch the floor.
285
SSBU spirit X Parasite.png
X Parasite Kirby Team Kirby (SSBU)×10
Attack
2,100 Lylat Cruise N/A •The enemy favors neutral specials
•Defeat an army of fighters
Sector 1 Spirit Battle inspiration:
  • The yellow Kirby Team's favored Inhale represent the X Parasites, a yellow blob species with the ability to absorb and copy other beings.
  • The stage featuring a meteor sequence and the music track reference the X Parasites' debut as an enemy in Metroid Fusion where the X Parasites ravage the inside of Samus' body, causing her to crash her Guship in an asteroid field.

Other trivia:
  • This spirit's Attack type references how the X Parasites attack their host's bodies from within, enabling their absorption and copying abilities.
  • This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing how the X Parasite is a sentient virus.
287
SSBU spirit Mecha Ridley.png
Mecha Ridley •Giant Ridley Ridley (SSBU) (140 HP)
Shield
4,100 Norfair (Ω form) •Move Speed ↓ •The enemy's smash attacks have increased power
Stamina battle
•The enemy is giant
Vs. Meta Ridley Spirit Battle inspiration:
  • The Giant Meta Ridley represents Mecha Ridley, a giant, robotic version of Ridley.
  • The stage reference Mecha Ridley's appearance as the final boss in Metroid: Zero Mission.
  • The Move Speed ↓ rule references how Mecha Ridley is an incomplete robot that's missing its walking and flying units, hindering its movement.

Other trivia:
  • This spirit's Shield type references Mecha Ridley's resistance to Beam weapons.
  • This spirit's Initial Damage 30% ability further references how Mecha Ridley is a weaker, incomplete robotic version of Ridley.
288
SSBU spirit Adam Malkovich.png
Adam Malkovich Snake Snake (SSBU)
Zero Suit Samus Zero Suit Samus (SSBU)
Shield
1,600 Shadow Moses Island N/A •Defeat the main fighter to win Theme of Samus Aran, Space Warrior
  • The white Snake represents Adam Malkovich, a military leader of the Galactic Federation Army who wears a white uniform.
  • The Zero Suit Samus minion represents Young Samus, the younger version of Samus in her later teenage years, who served under Adam Malkovich's command.
  • The stage resembles the interior of the Bottle Ship's main sector in Metroid: Other M, the location where Samus and Adam Malkovich reunites.
289
SSBU spirit Little Birdie.png
Little Birdie •Tiny Ridley Ridley (SSBU)
Shield
3,700 Distant Planet •Defense ↑
•Attack Power ↑
•Giant
•The enemy is giant after a little while
•The enemy has increased attack power after a little while
•The enemy has increased defense after a little while
Vs. Ridley Spirit Battle inspiration:
  • The yellow Tiny Ridley represents Little Birdie, the younger form of Ridley with a yellow color scheme.
  • The stage references the Breeding Room, the rainforest-like room of the Biosphere in Metroid: Other M where Samus first encounters Little Birdie.
  • The music track further references how Little Birdie is the younger form of Ridley, whose clone appears as a boss in Metroid: Other M.
  • The Giant, Attack Power ↑, and Defense ↑ rules reference Ridley's life cycle, where he grows from his Little Birdie larval stage from his larval stage and into his adolescent Mystery Creature stage, who would later grow into Ridley.

Other trivia:
  • This spirit's Stats ↑ after Eating ability references Little Birdie's voracious appetite, which enables his growth cycle.
  • In World of Light, Little Birdie's spirit is located on Dharkon's side on The Final Battle map while Young Samus is featured across from it on Galeem's side, referencing how both characters are the younger forms of Ridley and Samus respectively, who would later form a years-long rivalry.
290
SSBU spirit Diggernaut.png
Diggernaut •Giant R.O.B. R.O.B. (SSBU)
Attack
3,900 The Great Cave Offensive (Battlefield form) •Item: Drill •The enemy starts the battle with a Drill
•The enemy is giant
Magmoor Caverns - Metroid: Samus Returns Spirit Battle inspiration:
  • The yellow Giant R.O.B. starting off with a Drill represents the Diggernaut, a giant yellow robot equipped with mining drills.
  • The stage references Area 4, an underground area with large blue crystals in Metroid: Samus Returns where Diggernaut chases Samus.
  • The music track references Diggernaut's appearance as a boss in Metroid: Samus Returns.

Other trivia:
  • This spirit's Bury Immunity ability references the Diggernaut's ability to dig through underground areas with its mining drills.
  • In World of Light, the Diggernaut spirit is found in the Badlands area in the Light Realm with large bones and an excavated hole, referencing Area 6, a similar area where Diggernaut battles Samus.
291
SSBU spirit Omega Ridley.png
Omega Ridley •Metal Ridley Ridley (SSBU) (180 HP)
Attack
13,900 Norfair •Curry-Filled Stamina battle
•The enemy breathes fire
•The enemy is metal
Vs. Meta Ridley Spirit Battle inspiration:
  • The Metal Meta Ridley represents Omega Ridley, the stronger form of Meta Ridley after being infused with Phazon-enhanced armor-skin and protective armor plating.
  • The Curry-Filled rule references Omega Ridley's Kinetic Breath Weapon attack, which allows Ridley to breathe a powerful stream of fiery plasma.

Other trivia:
  • This spirit's Attack type references how Omega Ridley's attacks are more powerful than Meta Ridley's.
  • This spirit's Weight ↑ ability references how Omega Ridley does not fly during his boss battle, instead remaining on the ground.
292
SSBU spirit Parasite Queen.png
Parasite Queen •Giant Ridley Ridley (SSBU)
Attack
4,000 Frigate Orpheon •Attack Power ↑ •The enemy has increased attack power
•The enemy shields often
•The enemy is giant
Vs. Parasite Queen Spirit Battle inspiration:
  • The Giant Ridley represents the Parasite Queen, a giant Metroid boss with reptilian features.
  • The stage and music track represent the Parasite Queen's boss battle in Metroid Prime, which features the Parasite Queen as a background character.
  • The Attack Power ↑ rule references how the Parasite Queen was originally a Parasite genetically enhanced with Phazon.
  • Ridley's frequent shielding references the Reactor Core shields, which the Parasite Queen uses to protect herself during her boss battle.

Other trivia:
  • This spirit's Attack type further references how the Parasite Queen is a powerful Parasite infused with Phazon.
  • This spirit's Screen-Flip Immunity ability references the Parasite Queen's appearance in the Super Smash Bros. series where the Frigate Orpheon stage will flip occasionally.
293
SSBU spirit Kanden.png
Kanden Samus Samus (SSBU)
Attack
1,700 Brinstar •Item: Motion-Sensor Bomb •The enemy is easily distracted by items Psycho Bits Spirit Battle inspiration:
  • The green Samus represents Kanden, the green bounty hunter from the Enoema race.
  • The music track references Kanden's appearance as a boss in Metroid Prime Hunters.
  • The Motion-Sensor Bomb item references the Larva Bomb, the explosive segments of Kanden's Alt-Form, Stinglarva.

Other trivia:
  • This spirit's Attack type references how Kanden is a powerful bounty hunter.
  • This spirit's Electric Resist ↑ ability references how Kanden's body is covered in an electromagnetic field.
294
SSBU spirit Trace.png
Trace Samus Samus (SSBU)
Attack
1,900 Norfair (Battlefield form) •Invisibility •The enemy is invisible Psycho Bits Spirit Battle inspiration:
  • The red Samus represents Trace, a red bounty hunter from the Kriken Empire
  • The stage references Alinos, a volcanic planet which features Trace as a random boss in Metroid Prime Hunters.
  • The Invisibility rule references Trace's ability to turn invisible while using his Affinity Weapon, the Imperialist.

Other trivia:
  • In World of Light, Trace's spirit is located on a burning planet in the Outer Space section similar to the stage's burning setting.
295
SSBU spirit Gandrayda.png
Gandrayda Dark Samus Dark Samus (SSBU)
Pikachu Pikachu (SSBU)
Attack
1,800 Frigate Orpheon N/A •Take your strongest team into this no-frills battle Multiplayer - Metroid Prime 2: Echoes Spirit Battle inspiration:
  • Dark Samus' purple costume is based on Gandrayda's color scheme, referencing how Gandrayda is corrupted and absorbed by Dark Samus in Metroid Prime 3: Corruption.
  • The Pikachu minion references Gandrayda's electrical powers and attacks.
  • The stage and music track reference the Metroid Prime series, which features Gandrayda as a boss.

Other trivia:
  • This spirit's Attack type and Electrical Attack ↑ ability reference how Gandrayda uses electric-based attacks.
1,497
SSBU spirit Samus (Metroid Dread).png
Samus (Metroid Dread) Samus Samus (SSBU)
Shield
9,500 Frigate Orpheon •Assist Trophy Enemies (Metroid) •Hostile assist trophies will appear when the enemy's at high damage Sector 1 Spirit Battle inspiration:
  • The blue Samus references the color scheme of Samus' Power Suit in Metroid Dread.
  • The how the Frigate Orpheon and planet ZDR, the main setting of Metroid Dread, both feature parasitic creatures, while the music track references how Metroid Dread is the direct sequel to Metroid Fusion.
  • The Metroid Assist Trophy enemy references how Samus contains Metroid DNA to combat the X Parasites after the events of Metroid Fusion.

Other trivia:
  • This spirit's Shield type references Samus' immunity against X Parasites in Metroid Dread.
  • This spirit's Shooting Items Power ↑ ability references how Samus can upgrade her Beams with power-ups in Metroid Dread.
1,498
SSBU spirit E.M.M.I..png
E.M.M.I. •Giant R.O.B. R.O.B. (SSBU) (INT)/R.O.B. (SSBU) (JP/CH/KR) (20 HP)
Attack
9,600 Brinstar Depths (Battlefield form) •Attack Power ↑
•Move Speed ↑
•Temporary Invincibility
•The enemy will occasionally be invincible
Stamina battle (player 30 HP)
•The enemy has increased move speed
Lockdown Battle Theme Spirit Battle inspiration:
  • The Giant R.O.B. represents E.M.M.I., a large robot with an acronymic name.
  • The stage references the E.M.M.I. Zone, darkened isolated areas on the planet ZDR patrolled by the E.M.M.I. in Metroid Dread.
  • The music track references E.M.M.I.'s status as a miniboss in the Metroid series.
  • The player starting off with 30 HP and the rules reference the encounter with E.M.M.I.s in Metroid Dread where they are invulnerable to Samus' normal weapons, move at a quick pace, and can easily kill her by impaling her sternum. The rules happening at short intervals reference how Samus must escape from the E.M.M.I. and/or use the Melee Counter against the E.M.M.I.'s attacks, which has a very small chance of success.

Other trivia:
  • This spirit's Attack type and Speed ↑ ability further references how the E.M.M.I. are quick and powerful robots.
1,499
SSBU spirit Chozo Soldier.png
Chozo Soldier Falco Falco (SSBU)
Falco Falco (SSBU)×2
Neutral
3,900 Brinstar N/A •Reinforcements will appear during the battle
•The enemy starts the battle with a Killing Edge
The enemy starts the battle with a Back Shield
The enemy starts the battle with a Death's Scythe
Psycho Bits Spirit Battle inspiration:
  • The larger-than-normal red Falco represents the red Chozo Soldier, while the two larger-than normal black Falco minions represent the silver Chozo Soldiers.
  • The stage represents Brinstar, the original homeworld of the Chozo race in the Metroid series.
  • The music track references the Chozo Soldiers' status as minibosses in Metroid Dread.
  • The red Falco starting off with a Killing Edge and the black Falcos starting off with a Death's Scythe reference the Chozo Soldiers' double-edged spears, while the red Falco starting off with a Back Shield references the red Chozo Soldier's collapsible shield.

Other trivia:
  • This spirit's Neutral Type references how the Chozo Soldiers were members of the peaceful Chozo race until they were infected and copied by the hostile X Parasites in Metroid Dread.
  • This spirit's Battering Items ↑ ability references the Chozo Soldiers' proficiency with their double-edged spears.

Series Order

Number Name Series
264 Samus Metroid Series
265 Dark Samus Metroid Prime Series
266 Zero Suit Samus Metroid Series
267 Ridley
268 Meta Ridley Metroid Prime Series
269 Gravity Suit Metroid Series
270 Fusion Suit
271 Phazon Suit Metroid Prime Series
272 Dark Suit
273 Light Suit
274 Young Samus Metroid Series
275 Geemer
276 Chozo Statue
277 Metroid
278 Mother Brain
279 Mother Brain (2nd Form)
280 Gunship
281 Queen Metroid
282 Zebesian
283 Kraid
284 Phantoon
285 X Parasite
286 Nightmare
287 Mecha Ridley
288 Adam Malkovich
289 Little Birdie
290 Diggernaut
291 Omega Ridley Metroid Prime Series
292 Parasite Queen
293 Kanden
294 Trace
295 Gandrayda
296 Mech
1,497 Samus (Metroid Dread) Metroid Series
1,498 E.M.M.I.
1,499 Chozo Soldier

Trivia

  • The artwork used for Nightmare's spirit has never been publicly released prior to Ultimate. Based on the design and art style, it is presumably concept art from Metroid: Other M.
  • The artwork used for the Geemer spirit is actually identified as a Zoomer in the English translation of the Metroid: Zero Mission manual. It should be noted that "Geemer" and "Zoomer" are alternate translations of the same enemy name (ギーマー), although the Metroid Prime series established Geemers and Zoomers as two separate but closely-related species.
  • Prior to Ultimate, "Mecha Ridley" was an unofficial translation of Ridley Robot's Japanese name, which became popular enough as a nickname that it often was interchangeably used with the official name.
  • The Samus (Metroid Dread) and E.M.M.I. spirits are the only DLC spirits to be available through amiibo, with their compatibility being in an update.