Up throw Rest: Difference between revisions

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To survive such a combo it is possible to Smash DI to get a phantom rest, or DI against the rest to potentially have time to Firebird or Firefox to the stage.  A space animal should rarely DI upwards, because dying by star KO will allow Jigglypuff enough time to completely finish the sleeping animation.
To survive such a combo it is possible to Smash DI to get a phantom rest, or DI against the rest to potentially have time to Firebird or Firefox to the stage.  A space animal should rarely DI upwards, because dying by star KO will allow Jigglypuff enough time to completely finish the sleeping animation.
[[Category:Character-specific terminology]]

Revision as of 01:04, July 31, 2007

The Space Animal Slayer is a common combo utilized by Jigglypuff against Fox and Falco. Typically performed at low percentages, Jigglypuff will up throw, jump, then rest the space animal. At medium percentages sometimes an up air is necessary before Jigglypuff can rest.

To survive such a combo it is possible to Smash DI to get a phantom rest, or DI against the rest to potentially have time to Firebird or Firefox to the stage. A space animal should rarely DI upwards, because dying by star KO will allow Jigglypuff enough time to completely finish the sleeping animation.