Erase Data: Difference between revisions
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If the player chooses to erase all data, there is no way to recover it when erased. As such, ''[[Super Smash Bros. Melee]]'' advises players to create a copy of the data onto a separate [[memory card]]. However, this is only possible in ''Melee''. The game data for ''Smash 64'' is directly saved to the [[Nintendo 64]] game cartridge, and the game data for ''Brawl'' cannot be copied from one [[Wii]] to another (nor to an [[SD Card]]). | If the player chooses to erase all data, there is no way to recover it when erased. As such, ''[[Super Smash Bros. Melee]]'' advises players to create a copy of the data onto a separate [[memory card]]. However, this is only possible in ''Melee''. The game data for ''Smash 64'' is directly saved to the [[Nintendo 64]] game cartridge, and the game data for ''Brawl'' cannot be copied from one [[Wii]] to another (nor to an [[SD Card]]). | ||
''[[Super Smash Bros. 4]]'' is the first installment in the series which does not have an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of ''Smash 4'', players can erase all data by holding A, B, X, and Y (though in the [[Wii U]] version, it only works with the [[Wii U GamePad]]) on the startup and selecting "Yes" three times when prompted (just like in ''Brawl'' for "Erase All"). In ''[[Ultimate]]'', the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the [[Nintendo Switch]]'s System Settings; due to this, a built-in application is not included. | |||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
*''Brawl'' is the first installment | *''Brawl'' is the first installment which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options. | ||
** | **As a special stipulation, due to the way [[unlockable character]]s appear in [[The Subspace Emissary]], it is not possible to restart the [[unlockable character]]s and [[unlockable stage]]s. | ||
*If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' similarly present three prompts (like in Brawl for "Erase All"), but only have the siren and sped-up siren on the second and third prompts. While ''Ultimate'' doesn't contain the in-game option, the similar three prompts are present when deleting [[Adventure Mode: World of Light]]'s save files. | *If the player chooses to erase all data in ''Brawl'', the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. ''Super Smash Bros. for Nintendo 3DS'' and ''Super Smash Bros. for Wii U'' similarly present three prompts (like in Brawl for "Erase All"), but only have the siren and sped-up siren on the second and third prompts. While ''Ultimate'' doesn't contain the in-game option, the similar three prompts are present when deleting [[Adventure Mode: World of Light]]'s save files. | ||
**This is based on the messages when deleting save files in {{uv|Kirby}} games starting from ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'', likely due to both games are developed by [[Masahiro Sakurai]]; this became the same way as in ''Smash'' starting from ''{{s|wikirby|Kirby's Return to Dream Land}}'', even though the game is made after Sakurai's departure from HAL Laboratory. | **This is based on the messages when deleting save files in {{uv|Kirby}} games starting from ''{{s|wikirby|Kirby: Nightmare in Dream Land}}'', likely due to both games are developed by [[Masahiro Sakurai]]; this became the same way as in ''Smash'' starting from ''{{s|wikirby|Kirby's Return to Dream Land}}'', even though the game is made after Sakurai's departure from HAL Laboratory. |
Revision as of 23:08, October 25, 2021
Erase Data, previously known as Backup Clear in Super Smash Bros., is an option in the first three installments of the Super Smash Bros. series. It allows the player to erase any specific data in the game, such as high scores, trophies, unlockable characters, and unlockable stages. In all three appearances, the option to erase singular categories of data is available, alongside an "Erase All" ("ALL Data Clear" in Smash 64) option.
If the player chooses to erase all data, there is no way to recover it when erased. As such, Super Smash Bros. Melee advises players to create a copy of the data onto a separate memory card. However, this is only possible in Melee. The game data for Smash 64 is directly saved to the Nintendo 64 game cartridge, and the game data for Brawl cannot be copied from one Wii to another (nor to an SD Card).
Super Smash Bros. 4 is the first installment in the series which does not have an "Erase Data" option, making it impossible to selectively erase any specific data. In both versions of Smash 4, players can erase all data by holding A, B, X, and Y (though in the Wii U version, it only works with the Wii U GamePad) on the startup and selecting "Yes" three times when prompted (just like in Brawl for "Erase All"). In Ultimate, the player can manually erase all data under the "Manage Save Data/Screenshots and Videos" option of the Data Management section in the Nintendo Switch's System Settings; due to this, a built-in application is not included.
Gallery
Trivia
- Brawl is the first installment which does not have the "Erase Hidden Characters" and "Erase Hidden Stages" options.
- As a special stipulation, due to the way unlockable characters appear in The Subspace Emissary, it is not possible to restart the unlockable characters and unlockable stages.
- If the player chooses to erase all data in Brawl, the game asks the player three times if they are sure they want to lose that data. The first prompt plays a siren, the second one plays a sped-up version of the siren, and the third and final plays an alarm similar to Melee's "challenger approaching" theme. Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U similarly present three prompts (like in Brawl for "Erase All"), but only have the siren and sped-up siren on the second and third prompts. While Ultimate doesn't contain the in-game option, the similar three prompts are present when deleting Adventure Mode: World of Light's save files.
- This is based on the messages when deleting save files in Kirby games starting from Kirby: Nightmare in Dream Land, likely due to both games are developed by Masahiro Sakurai; this became the same way as in Smash starting from Kirby's Return to Dream Land, even though the game is made after Sakurai's departure from HAL Laboratory.
- In Smash 64, the sound effect that plays when erasing data is the same as Ness's PSI Magnet.
Super Smash Bros. menu items | |
---|---|
VS Mode | VS Start (Team Battle) · Rule · Time / Stock · VS Options |
1P Mode | 1P Game · Training Mode · Bonus 1 Practice · Bonus 2 Practice |
Option | Sound · Screen Adjust · Backup Clear |
Data | Characters · VS Record · Sound Test |
Unused | Debug menu |
Super Smash Bros. Melee menu items | |
---|---|
Vs. Mode | Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names |
1-P Mode | Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training |
Trophies | Gallery · Collection · Lottery |
Options | Rumble · Sound · Screen Display · Language · Erase Data |
Data | Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only) |
Unused | Debug menu · Debug sound test menu |
Super Smash Bros. Brawl menu items | |
---|---|
Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |