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(→‎Franchise Description: Um, no, that’s the Wii Shop Channel you’re thinking of. The DSi Shop closed 2 years earlier, but even the DSiWare games survived on the 3DS eShop (I did hear somewhere that DSi games recently got removed on 3DS eShop, but I need some verification on that).)
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''Electroplankton'' initially released for the Nintendo DS on April 7, 2005 in Japan and early 2006 worldwide. Satoru Iwata explained in a 2005 interview that the game was the idea of Toshio Iwai, who developed the entire game by himself. This is why his name is printed on all packaging and marketing. <ref>[https://www.ign.com/articles/2005/04/08/electroplankton-live Interview with Satoru Iwata about development]</ref> It is less of a game and more of a music creation tool. There are ten different stages, or "instruments", in the game: Tracy, Hanenbow, Nanocarp, Beatnes, Rec Rec, Lumiloop, Luminaria, Sun Animalcule, Marine Snow and Volvoice. Each instrument uses different sounds that the player can experiment with. The game is split into two main modes: Performance and Audience. Performance mode involves the player directly interacting with the stage and the plankton to make various noices and music. Audience mode cause the plankton in the stage to act on their own for the player to watch and listen, though they can still be interacted with.
''Electroplankton'' initially released for the Nintendo DS on April 7, 2005 in Japan and early 2006 worldwide. Satoru Iwata explained in a 2005 interview that the game was the idea of Toshio Iwai, who developed the entire game by himself. This is why his name is printed on all packaging and marketing. <ref>[https://www.ign.com/articles/2005/04/08/electroplankton-live Interview with Satoru Iwata about development]</ref> It is less of a game and more of a music creation tool. There are ten different stages, or "instruments", in the game: Tracy, Hanenbow, Nanocarp, Beatnes, Rec Rec, Lumiloop, Luminaria, Sun Animalcule, Marine Snow and Volvoice. Each instrument uses different sounds that the player can experiment with. The game is split into two main modes: Performance and Audience. Performance mode involves the player directly interacting with the stage and the plankton to make various noices and music. Audience mode cause the plankton in the stage to act on their own for the player to watch and listen, though they can still be interacted with.


The game was indirectly rereleased in 2009 for DSiWare. All ten instruments were split up and sold separately for 200 Nintendo Points each. This was a cheap alternative for those that only wanted a portion of the game. This method of purchase is no longer possible after the closure of the DSi Shop in 2019.
The game was indirectly rereleased in 2009 for DSiWare. All ten instruments were split up and sold separately for 200 Nintendo Points each. This was a cheap alternative for those that only wanted a portion of the game.
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==In ''Super Smash Bros. Brawl''==
==In ''Super Smash Bros. Brawl''==
===Stage===
===Stage===

Revision as of 17:58, September 27, 2021

Electroplankton (universe)
ElectroplanktonTitle.jpeg
ElectroplanktonSymbol.svg
Developer(s) indieszero
Publisher(s) Nintendo
Designer(s) Toshio Iwai
Genre(s) Music
Console/platform of origin Nintendo DS
First installment Electroplankton (2005)
Latest installment Electroplankton: Marine Snow and Volvoice (2009)

The Electroplankton universe (エレクトロプランクトン, Electroplankton) is one of the many unique universes represented in Super Smash Bros. Brawl and Super Smash Bros. Ultimate. The universe consists of only a single title.

Franchise Description

Electroplankton initially released for the Nintendo DS on April 7, 2005 in Japan and early 2006 worldwide. Satoru Iwata explained in a 2005 interview that the game was the idea of Toshio Iwai, who developed the entire game by himself. This is why his name is printed on all packaging and marketing. [1] It is less of a game and more of a music creation tool. There are ten different stages, or "instruments", in the game: Tracy, Hanenbow, Nanocarp, Beatnes, Rec Rec, Lumiloop, Luminaria, Sun Animalcule, Marine Snow and Volvoice. Each instrument uses different sounds that the player can experiment with. The game is split into two main modes: Performance and Audience. Performance mode involves the player directly interacting with the stage and the plankton to make various noices and music. Audience mode cause the plankton in the stage to act on their own for the player to watch and listen, though they can still be interacted with.

The game was indirectly rereleased in 2009 for DSiWare. All ten instruments were split up and sold separately for 200 Nintendo Points each. This was a cheap alternative for those that only wanted a portion of the game.

In Super Smash Bros. Brawl

Stage

  • Icon-hanenbow.gif
    Hanenbow (Unlockable): A secret stage in Brawl representing the Electroplankton universe. It is unlocked by finishing Event 28: Flower Blooms in the Echoes. Hanenbow is the only stage where My Music does not work; the music is generated by the actions of the players and the Hanenbow that fly around the stage. The leaves change color and angle when struck.

Stickers

Name Game Effect Characters
Electroplankton Electroplankton AttackElectric+012Electric (effect) Attack +12 All charactersRandomHeadSSBB.png
Hanenbow Electroplankton AttackElectric+012Electric (effect) Attack +12 All charactersRandomHeadSSBB.png
Nanocarp Electroplankton AttackElectric+012Electric (effect) Attack +12 All charactersRandomHeadSSBB.png
Volvoice Electroplankton AttackElectric+012Electric (effect) Attack +10 All charactersRandomHeadSSBB.png
Brawl Sticker Electroplankton.png
Electroplankton
Brawl Sticker Hanenbow (Electroplankton).png
Hanenbow
(Electroplankton)
Brawl Sticker Nanocarp (Electroplankton).png
Nanocarp
(Electroplankton)
Brawl Sticker Volvoice (Electroplankton).png
Volvoice
(Electroplankton)

In Super Smash Bros. Ultimate

Stage

Music

Original Track

Source Track

  • Electroplankton: The ambience sounds that are heard in Electroplankton and used in the Hanenbow stage. This track was previously in Brawl but was unavailable in that game's Sound Test.

Spirit

A Hanenbow appears as a spirit.

No. Image Name Type Class Cost Ability
1,213
Hanenbow2
Hanenbow
Support
★★ 1 Jump ↑

Trivia

  • Electroplankton, Metal Gear, and Miiverse are the only primary universes to be entirely dropped from a Smash game, with Metal Gear and Electroplankton having no content whatsoever in SSB4 and Miiverse having no content in Ultimate. Ice Climber, while having its sole playable character(s) not returning and not having any stages in the same game, is still represented by trophies, two music tracks and the Polar Bear's appearance in Smash Run. However, both Metal Gear and Electroplankton made a return in Ultimate.