Rest: Difference between revisions
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'''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest now deals less damage (although with the same amount of knockback) and no longer has a firey effect to it, but now it produces a [[flower]] effect. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]]. | '''Rest''' is the name given to [[Jigglypuff]]'s [[Down B]]. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more [[damage]] at the expense of a bit of range. In ''[[Super Smash Bros. Brawl]]'', Jigglypuff's Rest now deals less damage (although with the same amount of knockback) and no longer has a firey effect to it, but now it produces a [[flower]] effect. The attack can be comboed into by many of Jigglypuff's moves, including [[up throw]], [[pound]], and [[up tilt]]. The [[hitbox]] comes out in 1 [[frame]], making it tied for the fastest move in the game with [[Falco]]'s or [[Fox]]'s [[shine]]. | ||
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Revision as of 16:02, March 10, 2008
Rest is the name given to Jigglypuff's Down B. This attack is known for its high knockback, almost non-existant startup lag, very small range, and long vulnerability period. The specific effect varies from game to game, with Melee's Rest having several times more knockback and 8% more damage at the expense of a bit of range. In Super Smash Bros. Brawl, Jigglypuff's Rest now deals less damage (although with the same amount of knockback) and no longer has a firey effect to it, but now it produces a flower effect. The attack can be comboed into by many of Jigglypuff's moves, including up throw, pound, and up tilt. The hitbox comes out in 1 frame, making it tied for the fastest move in the game with Falco's or Fox's shine.