Chrom (SSBU)/Down special: Difference between revisions
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[[File:ChromDSpecialAttack.gif|thumb|400px|Hitbox visualization showing Chrom's down special, Counter, when attacking.]] | [[File:ChromDSpecialAttack.gif|thumb|400px|Hitbox visualization showing Chrom's down special, Counter, when attacking.]] | ||
{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Hitboxes== | ==Hitboxes== | ||
The move's true base damage is equal to 1.35× of the countered attack's damage, with a minimum of 8% and a maximum of 50%. Additionally, the hitboxes ignore any kind of [[armor]], and they play an additional sound effect on hit if an attack that deals at least 13% is countered. | |||
===Grounded=== | |||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 10: | Line 15: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=45 | |bk=45 | ||
|ks=100 | |ks=100 | ||
Line 30: | Line 36: | ||
|damage=8.0% | |damage=8.0% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=35 | |bk=35 | ||
|ks=80 | |ks=80 | ||
Line 47: | Line 54: | ||
}} | }} | ||
|} | |} | ||
===Aerial=== | |||
{{UltimateHitboxTableHeader}} | |||
{{UltimateHitboxTableRow | |||
|id=0 | |||
|damage=8.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=45 | |||
|ks=95 | |||
|fkv=0 | |||
|r=7.7 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=8.0 | |||
|zpos=13.0 to 3.0 | |||
|ff=1.9 | |||
|type=Sword | |||
|effect=Slash | |||
|sfx=Chrom Hit | |||
|slvl=L | |||
|clang=f | |||
|rebound=f | |||
}} | |||
{{UltimateHitboxTableRow | |||
|id=1 | |||
|damage=8.0% | |||
|angle=361 | |||
|af=3 | |||
|bk=35 | |||
|ks=65 | |||
|fkv=0 | |||
|r=7.5 | |||
|bn=top | |||
|xpos=0.0 | |||
|ypos=8.0 | |||
|zpos=18.0 to 2.0 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Slash | |||
|sfx=Chrom Hit | |||
|slvl=L | |||
|clang=f | |||
|rebound=f | |||
}} | |||
|} | |||
==Timing== | ==Timing== | ||
===Counter=== | ===Counter=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
|7- | |7-9 | ||
|- | |- | ||
!Counter | !Counter | ||
Line 66: | Line 120: | ||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Defensive|c=22}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=3}} | {{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Defensive|c=22}}{{FrameStrip|t=Lag|c=38}}{{FrameStrip|t=Interruptible|c=3}} | ||
|- | |- | ||
{{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c= | {{FrameStrip|t=Vulnerable|c=6}}{{FrameStrip|t=Intangible|c=3}}{{FrameStrip|t=Vulnerable|c=61}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
=== | ===Attack=== | ||
Upon countering an attack, Chrom immediately transitions to the first frame of this state, in which he freezes for 21 frames alongside the opponent before the counterattack proceeds. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Intangibility | !Intangibility | ||
Line 78: | Line 134: | ||
|- | |- | ||
!Interruptible | !Interruptible | ||
| | |42 | ||
|- | |- | ||
!Animation length | !Animation length | ||
Line 85: | Line 141: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=35}}{{FrameStrip|t=Interruptible|c=24}} | ||
|- | |- | ||
{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=59}} | {{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=59}} | ||
Line 91: | Line 147: | ||
{{FrameIconLegend|lag=y|defensive=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | {{FrameIconLegend|lag=y|defensive=y|hitbox=y|interruptible=y|vulnerable=y|intangible=y}} | ||
==Parameters== | |||
{|class="wikitable" | |||
!Horizontal speed multiplier on startup | |||
|0.5 | |||
|- | |||
!Air friction | |||
|0.0025 | |||
|- | |||
!Gravity | |||
|0.06 | |||
|- | |||
!Fall speed | |||
|1.4 | |||
|- | |||
!Counter hitlag on activation | |||
|21 frames | |||
|- | |||
!Counter damage multiplier | |||
|1.35 | |||
|- | |||
!Counter minimum damage | |||
|8% | |||
|- | |||
!Counter maximum damage | |||
|50% | |||
|- | |||
!Counter bubble size | |||
|9.7u | |||
|- | |||
!Counter bubble bone | |||
|top | |||
|- | |||
!Counter bubble offsets | |||
|[0, 8.2, 0] | |||
|} | |||
==Trivia== | |||
*Oddly enough, the additional sound effect for countering a powerful attack does not apply to the aerial version of the move. This is also the case for {{SSBU|Roy}}'s {{mvsub|Roy|SSBU|down special}}. | |||
{{MvSubNavChrom|g=SSBU}} | {{MvSubNavChrom|g=SSBU}} |
Revision as of 00:59, July 12, 2022
Overview
Hitboxes
The move's true base damage is equal to 1.35× of the countered attack's damage, with a minimum of 8% and a maximum of 50%. Additionally, the hitboxes ignore any kind of armor, and they play an additional sound effect on hit if an attack that deals at least 13% is countered.
Grounded
Aerial
Timing
Counter
Intangibility | 7-9 |
---|---|
Counter | 8-29 |
Interruptible | 68 |
Animation length | 70 |
Attack
Upon countering an attack, Chrom immediately transitions to the first frame of this state, in which he freezes for 21 frames alongside the opponent before the counterattack proceeds.
Intangibility | 1-6 |
---|---|
Hitboxes | 5-6 |
Interruptible | 42 |
Animation length | 65 |
Lag time |
Hitbox |
Vulnerable |
Counter |
Intangible |
Interruptible |
Parameters
Horizontal speed multiplier on startup | 0.5 |
---|---|
Air friction | 0.0025 |
Gravity | 0.06 |
Fall speed | 1.4 |
Counter hitlag on activation | 21 frames |
Counter damage multiplier | 1.35 |
Counter minimum damage | 8% |
Counter maximum damage | 50% |
Counter bubble size | 9.7u |
Counter bubble bone | top |
Counter bubble offsets | [0, 8.2, 0] |
Trivia
- Oddly enough, the additional sound effect for countering a powerful attack does not apply to the aerial version of the move. This is also the case for Roy's down special.