The Legend of Zelda: Ocarina of Time: Difference between revisions

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'''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ}}, ''Zeruda no Densetsu Toki no Ocarina'') is the fifth game in [[The Legend of Zelda (universe)|The Legend of Zelda series]] and is also the first Zelda title for the [[Nintendo 64]]. Many consider it to be not only the greatest Zelda game ever, but the greatest overall video game of all time.
'''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ}}, ''Zeruda no Densetsu Toki no Ocarina'') was the fifth game in the [[The Legend of Zelda (universe)|''The Legend of Zelda'' series]] and was also the first ''The Legend of Zelda'' title for the [[Nintendo 64]]. Many consider it to be not only the greatest ''Zelda'' game ever, but the greatest overall video game of all time.


The game begins with the series' trademark silent protagonist, [[Link]], in the land of [[Hyrule]]. Link sets out on a quest to stop [[Ganondorf]] , the Zelda franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule.
The game begins with the series' trademark silent protagonist, [[Link]], in the land of [[Hyrule]]. Link sets out on a quest to stop [[Ganondorf]], the ''Zelda'' franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule.


Ocarina enjoyed wide critical acclaim as well as commercial success. It has sold over 7.6 million copies, and was the best-selling game in 1998 despite its November release. It received perfect scores from numerous gaming media publications, most notably Famitsu, and went on to place highly or top several "greatest games of all time" lists, including those from Electronic Gaming Monthly, [[IGN]], and Edge. In early 2006, it was ranked by Nintendo Power as the best game to appear on a Nintendo console. As of 2008, it is still the most highly rated game of all time, given a perfect score from all but one major video game critic.
''Ocarina of Time'' enjoyed wide critical acclaim as well as commercial success. It has sold over 7.6 million copies, and was the best-selling game in 1998 despite its November release. It received perfect scores from numerous gaming media publications, most notably Famitsu, and went on to place highly or top several "greatest games of all time" lists, including those from Electronic Gaming Monthly, [[IGN]], and Edge. In early 2006, it was ranked by Nintendo Power as the best game to appear on a Nintendo console. As of 2008, it is still the most highly rated game of all time, given a perfect score by all but one major video game critic.


==Gameplay==
==Gameplay==
Ocarina of Time is a 3D action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective using a control scheme that was considered revolutionary at the time, but is now common among contemporary games. Link primarily battles with a sword and shield; he can also use projectile weapons, bombs, and magic spells. When battling, the player can cause Link to focus on an enemy through a new feature called "Z Targeting" (L Targeting in the Game Cube version). When using this technique, the camera will follow the target and Link will constantly face it. Projectile attacks will be automatically directed at the target and do not require manual aiming. Although much of the game is spent in battle, some parts encourage the player to use stealth—an uncommon situation for the series. Link must avoid guards at times in both [[Hyrule Castle]] and the Gerudo Fortress. If spotted, Link is thrown out or imprisoned, and thus forced to start over.
''Ocarina of Time'' is a 3D action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective using a control scheme that was considered revolutionary at the time, but is now common among contemporary games. Link primarily battles with a sword and shield; he can also use projectile weapons, bombs, and magic spells. When battling, the player can cause Link to focus on an enemy through a new feature called "Z Targeting" (L Targeting in the GameCube version). When using this technique, the camera will follow the target and Link will constantly face it. Projectile attacks will be automatically directed at the target and do not require manual aiming. Although much of the game is spent in battle, some parts encourage the player to use stealth—an uncommon situation for the series. Link must avoid guards at times in both [[Hyrule Castle]] and the Gerudo Fortress. If spotted, Link is thrown out or imprisoned, and thus forced to start over.


==[[Super Smash Bros. series]]==
==[[Super Smash Bros. (series)|In the ''Super Smash Bros.'' series]]==
{{FA-wikipedia|The Legend of Zelda: Ocarina of Time}}
{{FA-wikipedia|The Legend of Zelda: Ocarina of Time}}


== Characters ==
===Characters===
* [[Link (SSBM)]] is based on his Ocarina Of Time look in both [[Super Smash Bros.]] and it's 2001 Sequel, [[Super Smash Bros. Melee]], his various costumes are based on the Goron, Zora and Kokiri tunic, as well as the white outfit from the original [[The Legend Of Zelda]].  
* [[Link]] is based on his ''Ocarina Of Time'' look in both ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]'', his various costumes are based on the Goron, Zora and Kokiri tunic, as well as the white outfit from the original ''The Legend Of Zelda''.
*[[Ganondorf]], Ganon's Gerudo form, that made it's first appearance in ''Ocarina Of Time'', is featured in this in this game and appears with a combination of his past and future outfits as an unlockable character in ''[[Super Smash Bros. Melee]]''.
*[[Sheik]], [[Zelda]]'s alter-ego in ''Ocarina of Time'', is also a playable character in ''Super Smash Bros. Melee''. They are the first inter-changable characters within the Smash Bros series.
*[[Young Link]], one of the characters exclusive to ''Melee'', is also modeled on his appearance in ''Ocarina of Time'' and has costumes and attacks similar to Link, but wields a Kokiri sword and Deku Shield.


*[[Ganondorf (SSBM)]], Ganon's Gerudo form, that made it's first appearence in Ocarina Of Time, is featured in this in this game and appears with a combination of his past and future outfits as an unlockable character in ''[[Super Smash Bros. Melee]]''.
===Stages===
*[[Sheik (SSBM)]], [[Zelda (SSBM)]]'s alter-ego in ''OoT'', is also a playable character in ''Super Smash Bros. Melee''. They are the first inter-changable characters within the Smash Bros series.  
[[Hyrule Castle]] in ''Super Smash Bros.'' is based on the ''Ocarina of Time'' design, although it does incorporate elements from earlier games.


[[Young Link]], one of the characters exclusive to ''Melee'', is also modeled after how he looks in ''OoT'' and has costumes and attacks similar to Link, but weilds a Kokiri sword and Deku Shield.
===Enemies===
 
== Levels ==
 
[[Hyrule Castle]] in Super Smash Bros. is based on the OoT design, although it does incorporate elements from earlier games.
 
 
== Enemies ==
[[ReDead]]s, [[Like like]] and [[Octorok]]s appear in ''Melee'' as enemies in Stage 2 of the adventure mode and occasionally inside crates.
[[ReDead]]s, [[Like like]] and [[Octorok]]s appear in ''Melee'' as enemies in Stage 2 of the adventure mode and occasionally inside crates.


 
===Items===
== Items ==
Items such as [[Deku Nut|Deku Nuts]] (from ''Brawl'') and the [[Bunny Hood]] (''Melee'') debut in this game.
Items such as [[Deku Nut|Deku Nuts]] (from ''Brawl'') and the [[Bunny Hood]] (''Melee'') debut in this game.


==Music==
===Music===
Melee:
''Melee'':
*[[Saria's Song]]
*[[Saria's Song]]


Brawl:
''Brawl'':
*Hyrule Field Theme
*Hyrule Field Theme
*Ocarina of Time Medley
*Ocarina of Time Medley
*Song of Storms
*Song of Storms
*Gerduo Valley
*Gerudo Valley


All music but Gerudo Valley are remixed.
All songs apart from Gerudo Valley are remixed.


== Trophies ==
===Trophies===
*[[Link (SSBM)]]
*[[Link (SSBM)]]
*Link (Smash 1)
*Link (Smash 1)
Line 84: Line 79:
*[[ReDead]]
*[[ReDead]]
*[[Octorok]]
*[[Octorok]]
*[[Like Like (trophy)]]
*Like Like  
*[[Goron]]
*[[Goron]]
*[[Ocarina Of Time]]
*Ocarina Of Time
 
 
== Stickers ==
*Deku Baba [Arm, Leg] Attack +4
*Deku Nut [Specials: Indirect] Attack +4
*Epona & [[Link]] [Arm, Leg] Attack +9
*[[Ganondorf]] [Darkness] Attack +29
*[[Goron]] [Arm] Attack +21
*[[Hookshot]] [Weapon] Attack +4
*King Dodongo [Flame] Attack +38
*King Zora [Electric] Resistance +33
*Lon Lon Milk, Launch Power +18
*[[Ocarina Of Time]] [Arm] Attack +4
*[[Octorok]] [Leg] Attack +4
*[[Phantom Ganon]] [Darkness] Attack +40
*[[ReDead]] [Weapon] Attack +5
*[[Sheik]] [Body, Spin] Attack +17
*[[Skull Kid]] [Darkness] Attack +7
*Skulltula [Arm] Attack +7
*Young Zelda [Electric] Attack +20
*Zelda [Flame] Resistance +18
*Zora, Launch Resistance +31
 


== Masterpiece ==
===Stickers===
*Deku Baba: [Arm, Leg] Attack +4
*Deku Nut: [Specials: Indirect] Attack +4
*Epona & [[Link]]: [Arm, Leg] Attack +9
*[[Ganondorf]]: [Darkness] Attack +29
*[[Goron]]: [Arm] Attack +21
*[[Hookshot]]: [Weapon] Attack +4
*King Dodongo: [Flame] Attack +38
*King Zora: [Electric] Resistance +33
*Lon Lon Milk: Launch Power +18
*Ocarina Of Time: [Arm] Attack +4
*[[Octorok]]: [Leg] Attack +4
*Phantom Ganon: [Darkness] Attack +40
*[[ReDead]]: [Weapon] Attack +5
*[[Sheik]]: [Body, Spin] Attack +17
*Skull Kid: [Darkness] Attack +7
*Skulltula: [Arm] Attack +7
*Young Zelda: [Electric] Attack +20
*Zelda: [Flame] Resistance +18
*Zora: Launch Resistance +31


It is also available as a [[masterpiece]] in Brawl, alongside [[Super Mario World]] and [[Donkey Kong]]. The game demo can be played for 5 minutes, and two files are availiable.
===Masterpiece===
It is also available as a [[masterpiece]] in ''Brawl'', alongside games such as ''[[Super Mario World]]'' and ''[[Donkey Kong]]''. The game demo can be played for 5 minutes, and two files are availiable.


{{SSBBMasterpieces}}
{{SSBBMasterpieces}}
[[Category:Games]]
[[Category:Games]]
[[Category:The Legend of Zelda universe]]
[[Category:The Legend of Zelda universe]]

Revision as of 11:18, August 19, 2009

The Legend of Zelda: Ocarina of Time
File:ZeldaOoTbox.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Designer(s) Shigeru Miyamoto (producer/director)
Picture format Derivative of Super Mario 64 engine
Released Nintendo 64
Template:Japan November 21, 1998
Template:NA November 23, 1998
Template:Europe December 18, 1998
Nintendo Gamecube
Template:Japan November 28, 2002
Template:NA February 17, 2003
Template:Europe May 3, 2003
iQue
Template:China November 2003
Virtual Console
Template:China / Template:Europe / Template:Australia February 23, 2007
Template:NA February 26, 2007
Template:Japan February 27, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Ratings ESRB: E
ELSPA: 3+
OFLC: G8+
PEGI: 7+ (Gamecube), 12+ (Wii)
Platform(s) Nintendo 64, Nintendo GameCube, iQue, Virtual Console
Input methods Gamepad

The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ, Zeruda no Densetsu Toki no Ocarina) was the fifth game in the The Legend of Zelda series and was also the first The Legend of Zelda title for the Nintendo 64. Many consider it to be not only the greatest Zelda game ever, but the greatest overall video game of all time.

The game begins with the series' trademark silent protagonist, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf, the Zelda franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule.

Ocarina of Time enjoyed wide critical acclaim as well as commercial success. It has sold over 7.6 million copies, and was the best-selling game in 1998 despite its November release. It received perfect scores from numerous gaming media publications, most notably Famitsu, and went on to place highly or top several "greatest games of all time" lists, including those from Electronic Gaming Monthly, IGN, and Edge. In early 2006, it was ranked by Nintendo Power as the best game to appear on a Nintendo console. As of 2008, it is still the most highly rated game of all time, given a perfect score by all but one major video game critic.

Gameplay

Ocarina of Time is a 3D action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective using a control scheme that was considered revolutionary at the time, but is now common among contemporary games. Link primarily battles with a sword and shield; he can also use projectile weapons, bombs, and magic spells. When battling, the player can cause Link to focus on an enemy through a new feature called "Z Targeting" (L Targeting in the GameCube version). When using this technique, the camera will follow the target and Link will constantly face it. Projectile attacks will be automatically directed at the target and do not require manual aiming. Although much of the game is spent in battle, some parts encourage the player to use stealth—an uncommon situation for the series. Link must avoid guards at times in both Hyrule Castle and the Gerudo Fortress. If spotted, Link is thrown out or imprisoned, and thus forced to start over.

In the Super Smash Bros. series

Template:FA-wikipedia

Characters

  • Link is based on his Ocarina Of Time look in both Super Smash Bros. and Super Smash Bros. Melee, his various costumes are based on the Goron, Zora and Kokiri tunic, as well as the white outfit from the original The Legend Of Zelda.
  • Ganondorf, Ganon's Gerudo form, that made it's first appearance in Ocarina Of Time, is featured in this in this game and appears with a combination of his past and future outfits as an unlockable character in Super Smash Bros. Melee.
  • Sheik, Zelda's alter-ego in Ocarina of Time, is also a playable character in Super Smash Bros. Melee. They are the first inter-changable characters within the Smash Bros series.
  • Young Link, one of the characters exclusive to Melee, is also modeled on his appearance in Ocarina of Time and has costumes and attacks similar to Link, but wields a Kokiri sword and Deku Shield.

Stages

Hyrule Castle in Super Smash Bros. is based on the Ocarina of Time design, although it does incorporate elements from earlier games.

Enemies

ReDeads, Like like and Octoroks appear in Melee as enemies in Stage 2 of the adventure mode and occasionally inside crates.

Items

Items such as Deku Nuts (from Brawl) and the Bunny Hood (Melee) debut in this game.

Music

Melee:

Brawl:

  • Hyrule Field Theme
  • Ocarina of Time Medley
  • Song of Storms
  • Gerudo Valley

All songs apart from Gerudo Valley are remixed.

Trophies

Stickers

  • Deku Baba: [Arm, Leg] Attack +4
  • Deku Nut: [Specials: Indirect] Attack +4
  • Epona & Link: [Arm, Leg] Attack +9
  • Ganondorf: [Darkness] Attack +29
  • Goron: [Arm] Attack +21
  • Hookshot: [Weapon] Attack +4
  • King Dodongo: [Flame] Attack +38
  • King Zora: [Electric] Resistance +33
  • Lon Lon Milk: Launch Power +18
  • Ocarina Of Time: [Arm] Attack +4
  • Octorok: [Leg] Attack +4
  • Phantom Ganon: [Darkness] Attack +40
  • ReDead: [Weapon] Attack +5
  • Sheik: [Body, Spin] Attack +17
  • Skull Kid: [Darkness] Attack +7
  • Skulltula: [Arm] Attack +7
  • Young Zelda: [Electric] Attack +20
  • Zelda: [Flame] Resistance +18
  • Zora: Launch Resistance +31

Masterpiece

It is also available as a masterpiece in Brawl, alongside games such as Super Mario World and Donkey Kong. The game demo can be played for 5 minutes, and two files are availiable.