The Legend of Zelda: Ocarina of Time: Difference between revisions
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'''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ}}, ''Zeruda no Densetsu Toki no Ocarina'') is the fifth game in [[The Legend of Zelda (universe)|The Legend of Zelda series]] and is also the first Zelda title for the [[Nintendo 64]]. | '''''The Legend of Zelda: Ocarina of Time''''' ({{ja|ゼルダの伝説 時のオカリナ}}, ''Zeruda no Densetsu Toki no Ocarina'') is the fifth game in [[The Legend of Zelda (universe)|The Legend of Zelda series]] and is also the first Zelda title for the [[Nintendo 64]]. Many consider it to be not only the greatest Zelda game ever, but the greatest overall video game of all time. | ||
The game begins with the series' trademark silent protagonist, [[Link]], in the land of [[Hyrule]]. Link sets out on a quest to stop [[Ganondorf]] , the Zelda franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule. | The game begins with the series' trademark silent protagonist, [[Link]], in the land of [[Hyrule]]. Link sets out on a quest to stop [[Ganondorf]] , the Zelda franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule. |
Revision as of 12:26, June 3, 2009
The Legend of Zelda: Ocarina of Time | |
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File:ZeldaOoTbox.jpg | |
Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Designer(s) | Shigeru Miyamoto (producer/director) |
Picture format | Derivative of Super Mario 64 engine |
Released | Nintendo 64 Template:Japan November 21, 1998 Template:NA November 23, 1998 Template:Europe December 18, 1998 Nintendo Gamecube Template:Japan November 28, 2002 Template:NA February 17, 2003 Template:Europe May 3, 2003 iQue Template:China November 2003 Virtual Console Template:China / Template:Europe / Template:Australia February 23, 2007 Template:NA February 26, 2007 Template:Japan February 27, 2007 |
Genre(s) | Action-adventure |
Mode(s) | Single-player |
Ratings | ESRB: E ELSPA: 3+ OFLC: G8+ PEGI: 7+ (Gamecube), 12+ (Wii) |
Platform(s) | Nintendo 64, Nintendo GameCube, iQue, Virtual Console |
Input methods | Gamepad |
The Legend of Zelda: Ocarina of Time (ゼルダの伝説 時のオカリナ, Zeruda no Densetsu Toki no Ocarina) is the fifth game in The Legend of Zelda series and is also the first Zelda title for the Nintendo 64. Many consider it to be not only the greatest Zelda game ever, but the greatest overall video game of all time.
The game begins with the series' trademark silent protagonist, Link, in the land of Hyrule. Link sets out on a quest to stop Ganondorf , the Zelda franchise's prime antagonist, from obtaining an item called the Triforce, a magical object that grants its bearer's wishes. Link travels back and forth between a period of seven years in order to prevent Ganondorf from reigning in Hyrule.
Ocarina enjoyed wide critical acclaim as well as commercial success. It has sold over 7.6 million copies, and was the best-selling game in 1998 despite its November release. It received perfect scores from numerous gaming media publications, most notably Famitsu, and went on to place highly or top several "greatest games of all time" lists, including those from Electronic Gaming Monthly, IGN, and Edge. In early 2006, it was ranked by Nintendo Power as the best game to appear on a Nintendo console. As of 2008, it is still the most highly rated game of all time, given a perfect score from all but one major video game critic.
Gameplay
Ocarina of Time is a 3D action-adventure game with role-playing and puzzle elements. The player controls Link from a third-person perspective using a control scheme that was considered revolutionary at the time, but is now common among contemporary games. Link primarily battles with a sword and shield; he can also use projectile weapons, bombs, and magic spells. When battling, the player can cause Link to focus on an enemy through a new feature called "Z Targeting" (L Targeting in the Game Cube version). When using this technique, the camera will follow the target and Link will constantly face it. Projectile attacks will be automatically directed at the target and do not require manual aiming. Although much of the game is spent in battle, some parts encourage the player to use stealth—an uncommon situation for the series. Link must avoid guards at times in both Hyrule Castle and the Gerudo Fortress. If spotted, Link is thrown out or imprisoned, and thus forced to start over.
Super Smash Bros. series
Characters
- Link (SSBM) is based on his Ocarina Of Time look in both Super Smash Bros. and it's 2001 Sequel, Super Smash Bros. Melee, his various costumes are based on the Goron, Zora and Kokiri tunic, as well as the white outfit from the original The Legend Of Zelda.
- Ganondorf (SSBM), Ganon's Gerudo form, that made it's first appearence in Ocarina Of Time, is featured in this in this game and appears with a combination of his past and future outfits as an unlockable character in Super Smash Bros. Melee.
- Sheik (SSBM), Zelda (SSBM)'s alter-ego in OoT, is also a playable character in Super Smash Bros. Melee. They are the first inter-changable characters within the Smash Bros series.
Young Link, one of the characters exclusive to Melee, is also modeled after how he looks in OoT and has costumes and attacks similar to Link, but weilds a Kokiri sword and Deku Shield.
Levels
Hyrule Castle in Super Smash Bros. is based on the OoT design, although it does incorporate elements from earlier games.
Enemies
ReDeads, Like like and Octoroks appear in Melee as enemies in Stage 2 of the adventure mode and occasionally inside crates.
Items
Items such as Deku Nuts (from Brawl) and the Bunny Hood (Melee) debut in this game.
Trophies
- Link (SSBM)
- Link (Smash 1)
- Link (Smash 2)
- Young Link (SSBM)
- Young Link (Smash 1)
- Young Link (Smash 2)
- Zelda (SSBM)
- Zelda (Smash 1)
- Zelda (Smash 2)
- Sheik (SSBM)
- Sheik (Smash 1)
- Sheik (Smash 2)
- Ganondorf (SSBM)
- Ganondorf (Smash 1)
- Ganondorf (Smash 2)
- Heart Container
- Bunny hood
- Master Sword
- ReDead
- Octorok
- Like Like (trophy)
- Goron
- Ocarina Of Time
Stickers
- Deku Baba [Arm, Leg] Attack +4
- Deku Nut [Specials: Indirect] Attack +4
- Epona & Link [Arm, Leg] Attack +9
- Ganondorf [Darkness] Attack +29
- Goron [Arm] Attack +21
- Hookshot [Weapon] Attack +4
- King Dodongo [Flame] Attack +38
- King Zora [Electric] Resistance +33
- Lon Lon Milk, Launch Power +18
- Ocarina Of Time [Arm] Attack +4
- Octorok [Leg] Attack +4
- Phantom Ganon [Darkness] Attack +40
- ReDead [Weapon] Attack +5
- Sheik [Body, Spin] Attack +17
- Skull Kid [Darkness] Attack +7
- Skulltula [Arm] Attack +7
- Young Zelda [Electric] Attack +20
- Zelda [Flame] Resistance +18
- Zora, Launch Resistance +31
Masterpiece
It is also available as a masterpiece in Brawl, alongside Super Mario World and Donkey Kong.
Masterpieces in Super Smash Bros. Brawl | |
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Starter games | Ice Climber · Kid Icarus · Kirby's Adventure · Star Fox 64 · Super Mario Bros. · Super Metroid · The Legend of Zelda |
Japan-only games | EarthBound · Fire Emblem: Mystery of the Emblem |
Unlockable games | Donkey Kong · F-Zero · Super Mario Bros. 2 · Super Mario World · The Legend of Zelda: Ocarina of Time |