Super Smash Bros. Ultimate

Mythra (SSBU)/Pummel: Difference between revisions

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(Created page with "{{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Mythra's pummel. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...")
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:MythraPummel.gif|thumb|400px|Hitbox visualization showing Mythra's pummel.]]
[[File:MythraPummel.gif|thumb|250px|Hitbox visualization showing Mythra's pummel.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==

Revision as of 02:45, March 12, 2021

Hitbox visualization showing Mythra's pummel.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 1.5% 0 Sakurai angle Standard 0 100 30 HitboxTableIcon(False).png 5.0 top 0.0 10.0 10.0 2.2× 1.0× 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png Magic (effect) Magic (type) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Magic SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png

Timing

Hitbox 1
Interruptible 7
Animation length 19
FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
Lag
Lag time
Hitbox
Hitbox
Interruptibility
Interruptible