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*All-Out Attack is the first Final Smash to incorporate pre-rendered cinematics, those being the cut-ins for both sets of Phantom Thieves. It would later be followed up by [[Gigaslash]], [[House of Boom]], and [[Supernova]]. | *All-Out Attack is the first Final Smash to incorporate pre-rendered cinematics, those being the cut-ins for both sets of Phantom Thieves. It would later be followed up by [[Gigaslash]], [[House of Boom]], and [[Supernova]]. | ||
**Likely as a space-saving measure, the cinematic runs at 30 frames per second, as opposed to the rest of the game running at 60 frames per second. It shares this trait with later pre-rendered Final Smashes. | **Likely as a space-saving measure, the cinematic runs at 30 frames per second, as opposed to the rest of the game running at 60 frames per second. It shares this trait with later pre-rendered Final Smashes. | ||
*All-Out Attack is one of five Final Smashes that can [[instant KO]] at certain percentages; the other four are [[Giga Bowser Punch]], [[Triforce of Wisdom]], [[Plasma Scream]], and [[Infernal Climax]]. | *All-Out Attack is one of five Final Smashes that can [[instant KO]] at certain percentages; the other four are [[Giga Bowser Punch]], [[Triforce of Wisdom]], [[Plasma Scream]], and [[Infernal Climax]]. | ||
*As the high-pressure blood in the attack is replaced with sparkles, All-Out Attack is the second [[Final Smash]] that is censored from the original game, the first being Infernal Climax, as Bayonetta was completely naked in her original game, while keeping a large portion of her outfit on in ''Smash''. | *As the high-pressure blood in the attack is replaced with sparkles, All-Out Attack is the second [[Final Smash]] that is censored from the original game, the first being Infernal Climax, as Bayonetta was completely naked in her original game, while keeping a large portion of her outfit on in ''Smash''. |